-------------------- ---- BOUNCY BED ---- -------------------- -- Code by FreeGamers.org -- Idea by kiopy7 -- LICENSE: GPLv3 (included in parent directory) -- bouncy.ogg, Blender Foundation, CC-BY-3.0 (https://creativecommons.org/licenses/by/3.0/legalcode) -- Override Fancy Bed minetest.override_item("beds:fancy_bed_bottom", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1, fall_damage_add_percent=-40, bouncy=85}, sounds = { footstep = { name = "bouncy", gain = 0.8 } } }) minetest.override_item("beds:fancy_bed_top", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2, fall_damage_add_percent=-40, bouncy=85}, sounds = { footstep = { name = "bouncy", gain = 0.8 } } }) -- Override Simple Bed minetest.override_item("beds:bed_bottom", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1, fall_damage_add_percent=-40, bouncy=85}, sounds = { footstep = { name = "bouncy", gain = 0.8 } } }) minetest.override_item("beds:bed_top", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2, fall_damage_add_percent=-40, bouncy=85}, sounds = { footstep = { name = "bouncy", gain = 0.8 } } })