enable_fire = true enable_explosion = true canons = {} local MODPATH = minetest.get_modpath(minetest.get_current_modname()) dofile(MODPATH .."/print_r.lua") dofile(MODPATH .."/functions.lua") dofile(MODPATH .."/items.lua") dofile(MODPATH .."/canonballs.lua") minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))