carpets/init.lua

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Lua
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local modpath = minetest.get_modpath(minetest.get_current_modname())
local S = minetest.get_translator("carpets")
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dofile(modpath .. "/api.lua")
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if minetest.get_modpath("wool") then
local nodes = {
{name="wool:black", description=S("Black carpet")},
{name="wool:blue", description=S("Blue carpet")},
{name="wool:brown", description=S("Brown carpet")},
{name="wool:cyan", description=S("Cyan carpet")},
{name="wool:dark_green", description=S("Dark Green carpet")},
{name="wool:dark_grey", description=S("Dark Grey carpet")},
{name="wool:green", description=S("Green carpet")},
{name="wool:grey", description=S("Grey carpet")},
{name="wool:magenta", description=S("Magenta carpet")},
{name="wool:orange", description=S("Orange carpet")},
{name="wool:pink", description=S("Pink carpet")},
{name="wool:red", description=S("Red carpet")},
{name="wool:violet", description=S("Violet carpet")},
{name="wool:white", description=S("White carpet")},
{name="wool:yellow", description=S("Yellow carpet")},
}
for _, node in ipairs(nodes) do
carpets.register(node.name, {description=node.description})
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end
end