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https://github.com/minetest-mods/carpets.git
synced 2024-12-20 20:35:42 +01:00
removed base_material and moved shape_type to groups usage
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parent
384dbb964a
commit
412d3ffcc7
5
api.lua
5
api.lua
@ -15,7 +15,8 @@ local carpet_proto = {
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snappy = 2,
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flammable = 3,
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oddly_breakable_by_hand = 3,
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choppy = 2
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choppy = 2,
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carpet = 1,
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}
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}
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@ -45,8 +46,6 @@ function carpets.register(recipe, def)
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if node.tiles[6] then
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node.tiles = {node.tiles[6]}
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end
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node.base_material = recipe
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node.shape_type = "carpet"
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if config:get_bool("FallingCarpet") and node.groups.falling_node == nil then
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node.groups.falling_node = 1
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31
init.lua
31
init.lua
@ -20,17 +20,34 @@ local function filter(name, def)
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end
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-- no 3rd hand carpets
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if def.base_material then
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local ignore_groups = {
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not_in_creative_inventory = true,
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carpet = true,
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door = true,
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fence = true,
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stair = true,
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slab = true,
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wall = true,
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micro = true,
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panel = true,
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slope = true,
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}
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for k,v in pairs(def.groups) do
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if ignore_groups[k] then
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return false
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end
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end
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-- not supported node types for carpets
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if def.drawtype == "liquid" or
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def.drawtype == "firelike" or
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def.drawtype == "airlike" or
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def.drawtype == "plantlike" or
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def.drawtype == "nodebox" or
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def.drawtype == "raillike" then
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local ignore_drawtype = {
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liquid = true,
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firelike = true,
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airlike = true,
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plantlike = true,
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nodebox = true,
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raillike = true,
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}
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if ignore_drawtype[def.drawtype] then
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return false
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end
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