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Vessels inv
Vessels inv now works, more room in dst.
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ff87677ae5
commit
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@ -14,14 +14,16 @@ local function active_formspec(fuel_percent, item_percent)
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(100-fuel_percent)..":claycrafter_claycrafter_water_fg.png]"..
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"image[3.75,1.5;1,1;gui_claycrafter_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_claycrafter_arrow_fg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_name;vessels;1,1;2,2;]"..
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"list[current_name;dst;4.75,0.96;3,2;]"..
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"list[current_name;vessels;0,1.5;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;vessels]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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return formspec
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end
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@ -35,14 +37,16 @@ local inactive_formspec =
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;claycrafter_claycrafter_water_bg.png]"..
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"image[3.75,1.5;1,1;gui_claycrafter_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_name;vessels;1,1;2,2;]"..
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"list[current_name;dst;4.75,0.96;3,2;]"..
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"list[current_name;vessels;0,1.5;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;vessels]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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--
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@ -52,7 +56,7 @@ local inactive_formspec =
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
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return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") and inv:is_empty("vessels")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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@ -182,7 +186,7 @@ minetest.register_abm({
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for listname, size in pairs({
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src = 1,
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fuel = 1,
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dst = 4,
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dst = 6,
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vessels = 4
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}) do
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if inv:get_size(listname) ~= size then
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@ -213,11 +217,14 @@ minetest.register_abm({
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src_time = src_time + 1
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if src_time >= cooktime then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4})) and inv:room_for_item("dst", ItemStack({name = "vessels:drinking_glass"})) then
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print("Apparently, there's room.")
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if inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4}))
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and inv:room_for_item("vessels", ItemStack({name = "vessels:drinking_glass"}))
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then
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inv:add_item("dst", {name = "default:clay", count = 4})
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inv:remove_item("src", inv:get_stack("src", 1):get_name())
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src_time = 0
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else
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swap_node(pos, "claycrafter:claycrafter")
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end
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end
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end
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@ -235,9 +242,13 @@ minetest.register_abm({
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else
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-- Take fuel from fuel list
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if inv:room_for_item("dst", ItemStack({name = "vessels:drinking_glass"})) and inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4})) then
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if inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4}))
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and inv:room_for_item("vessels", ItemStack({name = "vessels:drinking_glass"}))
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then
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inv:remove_item("fuel", inv:get_stack("fuel", 1):get_name())
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inv:add_item("dst", {name = "vessels:drinking_glass"})
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inv:add_item("vessels", {name = "vessels:drinking_glass"})
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else
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swap_node(pos, "claycrafter:claycrafter_active")
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end
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fuel_totaltime = fueltime
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5
glass_of_water.lua
Normal file
5
glass_of_water.lua
Normal file
@ -0,0 +1,5 @@
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minetest.register_craftitem("claycrafter:glass_of_water", {
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description = "Glass of Water",
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inventory_image = "claycrafter_glass_of_water.png",
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groups = {h2o = 1, vessel = 1}, -- How much time to convert 1 compressed dirt to 4 clay
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})
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10
init.lua
10
init.lua
@ -4,7 +4,7 @@ minetest.register_node("claycrafter:compressed_dirt", {
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tiles = {"claycrafter_compressed_dirt.png"},
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groups = {crumbly = 1, oddly_breakable_by_hand = 1}
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})
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-- Crafts
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minetest.register_craft({
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output = "claycrafter:compressed_dirt",
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recipe = {
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@ -14,13 +14,6 @@ minetest.register_craft({
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}
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})
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--Glass of water
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minetest.register_craftitem("claycrafter:glass_of_water", {
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description = "Glass of Water",
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inventory_image = "claycrafter_glass_of_water.png",
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groups = {h2o = 1, vessel = 1}, -- How much time to convert 1 compressed dirt to 4 clay
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})
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minetest.register_craft({
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output = "claycrafter:glass_of_water 8",
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recipe = {
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@ -44,3 +37,4 @@ minetest.register_craft({
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dofile(minetest.get_modpath("claycrafter") .. "/claycrafter.lua")
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dofile(minetest.get_modpath("claycrafter") .. "/glass_of_water.lua")
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