mirror of
https://github.com/Dragonop/claycrafter.git
synced 2024-11-04 22:53:47 +01:00
Merge pull request #4 from everamzah/master
Claycrafter is now functional
This commit is contained in:
commit
30088cd750
1
.gitignore
vendored
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1
.gitignore
vendored
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*.swp
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321
claycrafter.lua
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321
claycrafter.lua
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--
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-- Formspecs
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--
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local function active_formspec(fuel_percent, item_percent)
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local formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;claycrafter_claycrafter_water_bg.png^[lowpart:"..
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(100-fuel_percent)..":claycrafter_claycrafter_water_fg.png]"..
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"image[3.75,1.5;1,1;gui_claycrafter_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_claycrafter_arrow_fg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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return formspec
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end
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local inactive_formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;claycrafter_claycrafter_water_bg.png]"..
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"image[3.75,1.5;1,1;gui_claycrafter_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25)
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--
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-- Node callback functions that are the same for active and inactive claycrafter
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--
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then -- "Water"
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--if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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if minetest.get_item_group(stack:get_name(), "h2o") > 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", "Claycrafter is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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--
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-- Node definitions
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--
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minetest.register_node("claycrafter:claycrafter", {
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description = "Claycrafter",
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tiles = {
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"claycrafter_claycrafter_top.png", "claycrafter_claycrafter_bottom.png",
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"claycrafter_claycrafter_side.png", "claycrafter_claycrafter_side.png",
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"claycrafter_claycrafter_back.png", "claycrafter_claycrafter_front.png"
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},
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paramtype2 = "facedir",
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groups = {choppy = 1, oddly_breakable_by_hand = 1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_node("claycrafter:claycrafter_active", {
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description = "Claycrafter",
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tiles = {
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"claycrafter_claycrafter_top.png", "claycrafter_claycrafter_bottom.png",
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"claycrafter_claycrafter_side.png", "claycrafter_claycrafter_side.png",
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"claycrafter_claycrafter_side.png",
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{
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image = "claycrafter_claycrafter_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "claycrafter:claycrafter",
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groups = {choppy = 1, oddly_breakable_by_hand = 1, not_in_creative_inventory = 1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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--
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-- ABM
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--
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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minetest.register_abm({
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nodenames = {"claycrafter:claycrafter", "claycrafter:claycrafter_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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--
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-- Inizialize metadata
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--
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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--
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-- Inizialize inventory
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--
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local inv = meta:get_inventory()
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for listname, size in pairs({
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src = 1,
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fuel = 1,
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dst = 4,
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}) do
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if inv:get_size(listname) ~= size then
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inv:set_size(listname, size)
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end
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end
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local srclist = inv:get_list("src")
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local fuellist = inv:get_list("fuel")
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local dstlist = inv:get_list("dst")
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--
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-- Cooking
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--
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--[[
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-- Check if we have cookable content
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--local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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local cooked, aftercooked = minetest.get_item_group(inv:get_stack("src", 1):get_name(), "h2o")
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local cookable = true
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print(inv:get_stack("fuel", 1):get_name())
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print(cooked)
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--if cooked.time == 0 then
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if cooked == 0 then
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cookable = false
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end
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--]]
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local cooked, aftercooked
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local cooktime = minetest.get_item_group(inv:get_stack("fuel", 1):get_name(), "h2o")
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--print("cooktime: " .. cooktime)
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local cookable = true
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--print(inv:get_stack("src", 1):get_name())
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if inv:get_stack("src", 1):get_name() ~= "claycrafter:compressed_dirt" then
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cookable = false
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end
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--print(tostring(cookable))
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The claycrafter is currently active and has enough fuel
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fuel_time = fuel_time + 1
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + 1
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--print("src_time: " .. src_time)
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if src_time >= cooktime then --cooked.time then
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-- Place result in dst list if possible
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--if inv:room_for_item("dst", ItemStack({name = "default:clay 4"})) then --cooked.item) then
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inv:add_item("dst", {name = "default:clay", count = 4}) --cooked.item)
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--inv:set_stack("src", 1, aftercooked.items[1])
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inv:remove_item("src", inv:get_stack("src", 1):get_name())
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src_time = 0
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--end
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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--local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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local fueltime = minetest.get_item_group(inv:get_stack("fuel", 1):get_name(), "h2o")
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--print("fueltime var is: " .. fueltime)
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--if fuel.time == 0 then
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if fueltime == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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else
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-- Take fuel from fuel list
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inv:remove_item("fuel", inv:get_stack("fuel", 1):get_name())
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inv:add_item("fuel", inv:add_item("dst", {name = "vessels:drinking_glass"}))
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--inv:set_stack("fuel", 1, afterfuel.items[1])
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--inv:add_item("fuel", 1, ItemStack({name = "vessels:drinking_glass"}))
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--print("rund out?")
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--inv:get_stack("fuel", 1):take_item()
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fuel_totaltime = fueltime
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fuel_time = 0
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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fuel_time = 0
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src_time = 0
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end
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec = inactive_formspec
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local item_state = ""
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooktime * 100) --cooked.time * 100)
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item_state = item_percent .. "%"
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else
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if srclist[1]:is_empty() then
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item_state = "Empty"
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else
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item_state = "Not cookable"
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end
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end
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local fuel_state = "Empty"
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local active = "inactive "
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if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
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active = "active "
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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fuel_state = fuel_percent .. "%"
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formspec = active_formspec(fuel_percent, item_percent)
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swap_node(pos, "claycrafter:claycrafter_active")
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else
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if not fuellist[1]:is_empty() then
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fuel_state = "0%"
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end
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swap_node(pos, "claycrafter:claycrafter")
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end
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local infotext = "Claycrafter " .. active .. "(Dirt: " .. item_state .. "; H2O: " .. fuel_state .. ")"
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", infotext)
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end,
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})
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70
init.lua
70
init.lua
@ -1,18 +1,7 @@
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--the claycrafter is supposed to be some sort of furnace
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--that uses compressed dirt and glasses of water to make clay, it's not needed to use the mod currently.
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minetest.register_node("claycrafter:claycrafter", {
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description = "Clay crafter",
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tiles = {
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"claycrafter_claycrafter_top.png",
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"claycrafter_claycrafter_bottom.png",
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"claycrafter_claycrafter_side.png",
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"claycrafter_claycrafter_side.png",
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"claycrafter_claycrafter_back.png",
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"claycrafter_claycrafter_front.png",
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},
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groups = {oddly_breakable_by_hand = 1, choppy = 1}
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})
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-- the claycrafter is supposed to be some sort of furnace
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-- that uses compressed dirt and glasses of water to make clay,
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-- it's not needed to use the mod currently.
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--Compressed dirt
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minetest.register_node("claycrafter:compressed_dirt", {
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@ -20,39 +9,66 @@ minetest.register_node("claycrafter:compressed_dirt", {
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tiles = {"claycrafter_compressed_dirt.png"},
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groups = {crumbly = 1, oddly_breakable_by_hand = 1}
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})
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minetest.register_craft({
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output = "claycrafter:compressed_dirt",
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recipe = {
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"}
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}
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})
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--Glass of water
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-- Water glasses, like full buckets of water, might
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-- should have, stack_max = 1
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minetest.register_craftitem("claycrafter:glass_of_water", {
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description = "Glass of Water",
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inventory_image = "claycrafter_glass_of_water.png"
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inventory_image = "claycrafter_glass_of_water.png",
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groups = {h2o = 4}, -- How much compressed dirt will turn to clay
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--stack_max = 1
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})
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-- Better may be to override the vessels:drinking_glass item
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-- and allow scooping water just as the bucket does
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-- (Always wanted to do that.)
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minetest.register_craft({
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output = "claycrafter:glass_of_water 8",
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recipe = {
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "bucket:bucket_water", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"}
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},
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "bucket:bucket_water", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"}
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},
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replacements = {
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{"bucket:bucket_water", "bucket:bucket_empty"},
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{"bucket:bucket_water", "bucket:bucket_empty"},
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}
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})
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--Craft the clay
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--Craft the claya
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--[[
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minetest.register_craft({
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type = "shapeless",
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output = "default:clay 4",
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recipe = {"claycrafter:compressed_dirt", "claycrafter:glass_of_water"},
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replacements = {
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{"claycrafter:glass_of_water", "vessels:drinking_glass"},
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{"claycrafter:glass_of_water", "vessels:drinking_glass"},
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}
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})
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})
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--]]
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-- Keeping this here for reference
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-- As there are two ways a regular furnace gets fuel time
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-- One, fron a craft recipe like this with "fuel" or "cooking"
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-- type, and second from the fuel item group rating.
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-- Block comment follows
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--[[
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minetest.register_craft({
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type = "h2o", -- normal, cooking,or fuel only
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output = "default:clay",
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recipe = {"claycrafter:compressed_dirt"},
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recplacements = {{"claycrafter:glass_of_water"}}
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})
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--]]
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dofile(minetest.get_modpath("claycrafter") .. "/claycrafter.lua")
|
||||
|
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