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Glass of water now placeable - nerfed convert time
Glass of Water is now a placeable node. Can now be used to empty it out, returning an Empty Drinking Glass. Don't recomend changing the item_eat value to any other than 0, if you don't want free food.
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parent
fc192685b0
commit
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18
items.lua
18
items.lua
@ -4,8 +4,18 @@ minetest.register_node("claycrafter:compressed_dirt", {
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groups = {crumbly = 1, oddly_breakable_by_hand = 1, soil = 1, cracky =1}
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groups = {crumbly = 1, oddly_breakable_by_hand = 1, soil = 1, cracky =1}
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})
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})
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minetest.register_craftitem("claycrafter:glass_of_water", {
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minetest.register_node("claycrafter:glass_of_water", {
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description = "Glass of Water",
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description = ("Glass of Water"),
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inventory_image = "claycrafter_glass_of_water.png",
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drawtype = "plantlike",
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groups = {h2o = 1, vessel = 1}, -- How much time to convert 1 compressed dirt to 4 clay
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tiles = {"claycrafter_glass_of_water.png"},
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inventory_image = "claycrafter_glass_of_water_inv.png",
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wield_image = "claycrafter_glass_of_water.png",
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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sunlight_propagates = true,
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selection_box = {type = "fixed",fixed = {-0.25, -0.5, -0.25, 0.25, 0, 0.25} },
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groups = {vessel = 1, dig_immediate = 3, attached_node = 1, h2o = 3}, -- How much time to convert 1 compressed dirt to 4 clay
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on_use = minetest.item_eat(0,"vessels:drinking_glass"),
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sounds = default.node_sound_glass_defaults(),
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})
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})
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