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Update package tags help page
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## Overview
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Tags should be added to packages to enable easy identification of different types of mods and games.
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Tags should be added to packages to enable easy identification of different types of mods, games and texture packs.
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They are only beneficial when applied correctly, so please use the following guidelines.
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## Tag Usage
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* **Inventory** - For mods that add new inventory systems or new inventory pages.
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* **Mapgen** - For mods that add new biomes, new mapgen decorations, or any other mapgen elements.
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* **Building** - For mods that focus on adding new materials or nodes to build with.
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* **Mobs and NPCs** - For mods that add mobs or NPCs, or provide tools that assist with mob and NPC creation or manipulation.
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* **Tools** - For mods that add new tools or new features for existing tools.
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* **Player effects** - For mods that change player effects, for example speed, jump height or gravity.
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* **Education** - For mods or games created for educational purposes.
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* **Environment** - For mods that add environmental effects, including ambient sound and weather effects.
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* **Transport** - For mods that add transportation methods. This includes teleportation, vehicles and ridable mobs.
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* **Inventory** - For mods that add new inventory systems or new inventory pages.
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* **Machines and Electronics** - For mods that include placeable machinery or electronic components which interact to complete tasks.
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* **Maintenance** - For mods that assist with world or player maintenance. This includes large-scale map manipulation, area protection and other administrative tools.
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* **Plants and farming** - For mods that add new plants or other farmable resources.
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* **Mapgen** - For mods that add new biomes, new mapgen decorations, or any other mapgen elements.
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* **Mobs and NPCs** - For mods that add mobs or NPCs, or provide tools that assist with mob and NPC creation or manipulation.
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* **Plants and Farming** - For mods that add new plants or other farmable resources.
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* **Player effects/Food** - For mods that change player effects, for example speed, jump height or gravity, and food.
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* **Tools** - For mods that add new tools or new features for existing tools.
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* **Transport** - For mods that add transportation methods. This includes teleportation, vehicles and ridable mobs.
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* **Survival** - For mods written specifically for survival games. For example, these mods might focus on game-balance or increase the difficulty level. This tag should also be used for games with a heavy survival focus.
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* **Creative** - For mods written specifically (and often exclusively) for use in creative mode. For example, these mods may add a large amount of decorative content, or content without crafting recipes. This tag should also be used for games with a heavy creative focus.
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* **Multiplayer-focused** - For games that can be played with other players.
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* **Singleplayer-focused** - For games that can be played alone.
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* **PvP** - For games designed to be played competitively against other players.
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* **PvE** - For games designed for one or multiple players which focus on combat against mobs or NPCs.
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* **Puzzle** - For games with a focus on puzzle solving instead of combat.
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* **Multiplayer** - For games that can be played with other players.
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* **Singleplayer** - For games that can be played alone.
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* **Puzzle** - For mods and games with a focus on puzzle solving instead of combat.
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* **16px** - For 16px texture packs.
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* **32px** - For 32px texture packs.
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* **64px** - For 64px texture packs.
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* **128px+** - For 128px or higher texture packs.
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