# ContentDB # Copyright (C) rubenwardy # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . from typing import List, Dict, Optional import sqlalchemy from app.models import PackageType, Package, PackageState, PackageGameSupport from app.utils import post_bot_message minetest_game_mods = { "beds", "boats", "bucket", "carts", "default", "dungeon_loot", "env_sounds", "fire", "flowers", "give_initial_stuff", "map", "player_api", "sethome", "spawn", "tnt", "walls", "wool", "binoculars", "bones", "butterflies", "creative", "doors", "dye", "farming", "fireflies", "game_commands", "keys", "mtg_craftguide", "screwdriver", "sfinv", "stairs", "vessels", "weather", "xpanes", } mtg_mod_blacklist = { "pacman", "tutorial", "runorfall", "realtest_mt5", "mevo", "xaenvironment", "survivethedays", "holidayhorrors", } class GSPackage: author: str name: str type: PackageType provides: set[str] depends: set[str] user_supported_games: set[str] user_unsupported_games: set[str] detected_supported_games: set[str] supports_all_games: bool detection_disabled: bool is_confirmed: bool errors: set[str] def __init__(self, author: str, name: str, type: PackageType, provides: set[str]): self.author = author self.name = name self.type = type self.provides = provides self.depends = set() self.user_supported_games = set() self.user_unsupported_games = set() self.detected_supported_games = set() self.supports_all_games = False self.detection_disabled = False self.is_confirmed = type == PackageType.GAME self.errors = set() # For dodgy games, discard MTG mods if self.type == PackageType.GAME and self.name in mtg_mod_blacklist: self.provides.difference_update(minetest_game_mods) @property def id_(self) -> str: return f"{self.author}/{self.name}" @property def supported_games(self) -> set[str]: ret = set() ret.update(self.user_supported_games) if not self.detection_disabled: ret.update(self.detected_supported_games) ret.difference_update(self.user_unsupported_games) return ret @property def unsupported_games(self) -> set[str]: return self.user_unsupported_games class GameSupport: packages: Dict[str, GSPackage] modified_packages: set[GSPackage] def __init__(self): self.packages = {} self.modified_packages = set() @property def all_confirmed(self): return all([x.is_confirmed for x in self.packages.values()]) @property def has_errors(self): return any([len(x.errors) > 0 for x in self.packages.values()]) @property def error_count(self): return sum([len(x.errors) for x in self.packages.values()]) @property def all_errors(self) -> set[str]: errors = set() for package in self.packages.values(): for err in package.errors: errors.add(package.id_ + ": " + err) return errors def add(self, package: GSPackage) -> GSPackage: self.packages[package.id_] = package return package def get(self, id_: str) -> Optional[GSPackage]: return self.packages.get(id_) def get_all_that_provide(self, modname: str) -> List[GSPackage]: return [package for package in self.packages.values() if modname in package.provides] def get_all_that_depend_on(self, modname: str) -> List[GSPackage]: return [package for package in self.packages.values() if modname in package.depends] def _get_supported_games_for_modname(self, depend: str, visited: list[str]): dep_supports_all = False for_dep = set() for provider in self.get_all_that_provide(depend): found_in = self._get_supported_games(provider, visited) if found_in is None: # Unsupported, keep going pass elif len(found_in) == 0: dep_supports_all = True break else: for_dep.update(found_in) return dep_supports_all, for_dep def _get_supported_games_for_deps(self, package: GSPackage, visited: list[str]) -> Optional[set[str]]: ret = set() for depend in package.depends: dep_supports_all, for_dep = self._get_supported_games_for_modname(depend, visited) if dep_supports_all: # Dep is game independent pass elif len(for_dep) == 0: package.errors.add(f"Unable to fulfill dependency {depend}") return None elif len(ret) == 0: ret = for_dep else: ret.intersection_update(for_dep) if len(ret) == 0: package.errors.add("Game support conflict, unable to install package on any games") return None return ret def _get_supported_games(self, package: GSPackage, visited: list[str]) -> Optional[set[str]]: if package.id_ in visited: first_idx = visited.index(package.id_) visited = visited[first_idx:] err = f"Dependency cycle detected: {' -> '.join(visited)} -> {package.id_}" for id_ in visited: package2 = self.get(id_) package2.errors.add(err) return None visited = visited.copy() visited.append(package.id_) if package.type == PackageType.GAME: return {package.name} elif package.is_confirmed: return package.supported_games else: ret = self._get_supported_games_for_deps(package, visited) if ret is None: assert len(package.errors) > 0 return None ret = ret.copy() ret.difference_update(package.user_unsupported_games) package.detected_supported_games = ret self.modified_packages.add(package) if len(ret) > 0: for supported in package.user_supported_games: if supported not in ret: package.errors.add(f"`{supported}` is specified in supported_games but it is impossible to run {package.name} in that game. " + f"Its dependencies can only be fulfilled in {', '.join([f'`{x}`' for x in ret])}. " + "Check your hard dependencies.") if package.supports_all_games: package.errors.add( "This package cannot support all games as some dependencies require specific game(s): " + ", ".join([f'`{x}`' for x in ret])) package.is_confirmed = True return package.supported_games def on_update(self, package: GSPackage): to_update = {package} checked = set() while len(to_update) > 0: current_package = to_update.pop() if current_package.id_ in self.packages and current_package.type != PackageType.GAME: current_package.is_confirmed = False current_package.detected_supported_games = [] self._get_supported_games(current_package, []) for modname in current_package.provides: for depending_package in self.get_all_that_depend_on(modname): if depending_package not in checked: to_update.add(depending_package) checked.add(depending_package) def on_remove(self, package: GSPackage): del self.packages[package.id_] self.on_update(package) def on_first_run(self): for package in self.packages.values(): if not package.is_confirmed: self.on_update(package) def _convert_package(support: GameSupport, package: Package) -> GSPackage: # Unapproved packages shouldn't be considered to fulfill anything provides = set() if package.state == PackageState.APPROVED: provides = set([x.name for x in package.provides]) gs_package = GSPackage(package.author.username, package.name, package.type, provides) gs_package.depends = set([x.meta_package.name for x in package.dependencies if not x.optional]) gs_package.detection_disabled = not package.enable_game_support_detection gs_package.supports_all_games = package.supports_all_games existing_game_support = (package.supported_games .filter(PackageGameSupport.game.has(state=PackageState.APPROVED), PackageGameSupport.confidence > 5) .all()) gs_package.user_supported_games = [x.game.name for x in existing_game_support if x.supports] gs_package.user_unsupported_games = [x.game.name for x in existing_game_support if not x.supports] return support.add(gs_package) def _create_instance(session: sqlalchemy.orm.Session) -> GameSupport: support = GameSupport() packages: List[Package] = (session.query(Package) .filter(Package.state == PackageState.APPROVED, Package.type.in_([PackageType.GAME, PackageType.MOD])) .all()) for package in packages: _convert_package(support, package) return support def _persist(session: sqlalchemy.orm.Session, support: GameSupport): for gs_package in support.packages.values(): if len(gs_package.errors) != 0: msg = "\n".join([f"- {x}" for x in gs_package.errors]) package = session.query(Package).filter( Package.author.has(username=gs_package.author), Package.name == gs_package.name).one() post_bot_message(package, "Error when checking game support", msg, session) for gs_package in support.modified_packages: if not gs_package.detection_disabled: package = session.query(Package).filter( Package.author.has(username=gs_package.author), Package.name == gs_package.name).one() # Clear existing session.query(PackageGameSupport) \ .filter_by(package=package, confidence=1) \ .delete() # Add new supported_games = gs_package.supported_games \ .difference(gs_package.user_supported_games) for game_name in supported_games: game_id = session.query(Package.id) \ .filter(Package.type == PackageType.GAME, Package.name == game_name, Package.state == PackageState.APPROVED) \ .one()[0] new_support = PackageGameSupport() new_support.package = package new_support.game_id = game_id new_support.confidence = 1 new_support.supports = True session.add(new_support) def game_support_update(session: sqlalchemy.orm.Session, package: Package) -> set[str]: support = _create_instance(session) gs_package = support.get(package.get_id()) if gs_package is None: gs_package = _convert_package(support, package) support.on_update(gs_package) _persist(session, support) return gs_package.errors def game_support_update_all(session: sqlalchemy.orm.Session): support = _create_instance(session) support.on_first_run() _persist(session, support) def game_support_remove(session: sqlalchemy.orm.Session, package: Package): support = _create_instance(session) gs_package = support.get(package.get_id()) if gs_package is None: gs_package = _convert_package(support, package) support.on_remove(gs_package) _persist(session, support) def game_support_set(session, package: Package, game_is_supported: Dict[int, bool], confidence: int): previous_supported: Dict[int, PackageGameSupport] = {} for support in package.supported_games.all(): previous_supported[support.game.id] = support for game_id, supports in game_is_supported.items(): game = session.query(Package).get(game_id) lookup = previous_supported.pop(game_id, None) if lookup is None: support = PackageGameSupport() support.package = package support.game = game support.confidence = confidence support.supports = supports session.add(support) elif lookup.confidence <= confidence: lookup.supports = supports lookup.confidence = confidence for game, support in previous_supported.items(): if support.confidence == confidence: session.delete(support)