mirror of
https://github.com/minetest/contentdb.git
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374 lines
12 KiB
Python
374 lines
12 KiB
Python
# ContentDB
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# Copyright (C) rubenwardy
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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from typing import List, Dict, Optional, Tuple
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import sqlalchemy
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from app.models import PackageType, Package, PackageState, PackageGameSupport
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from app.utils import post_bot_message
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minetest_game_mods = {
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"beds", "boats", "bucket", "carts", "default", "dungeon_loot", "env_sounds", "fire", "flowers",
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"give_initial_stuff", "map", "player_api", "sethome", "spawn", "tnt", "walls", "wool",
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"binoculars", "bones", "butterflies", "creative", "doors", "dye", "farming", "fireflies", "game_commands",
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"keys", "mtg_craftguide", "screwdriver", "sfinv", "stairs", "vessels", "weather", "xpanes",
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}
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mtg_mod_blacklist = {
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"pacman", "tutorial", "runorfall", "realtest_mt5", "mevo", "xaenvironment",
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"survivethedays", "holidayhorrors",
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}
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class GSPackage:
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author: str
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name: str
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type: PackageType
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provides: set[str]
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depends: set[str]
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user_supported_games: set[str]
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user_unsupported_games: set[str]
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detected_supported_games: set[str]
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supports_all_games: bool
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detection_disabled: bool
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is_confirmed: bool
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errors: set[str]
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def __init__(self, author: str, name: str, type: PackageType, provides: set[str]):
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self.author = author
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self.name = name
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self.type = type
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self.provides = provides
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self.depends = set()
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self.user_supported_games = set()
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self.user_unsupported_games = set()
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self.detected_supported_games = set()
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self.supports_all_games = False
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self.detection_disabled = False
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self.is_confirmed = type == PackageType.GAME
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self.errors = set()
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# For dodgy games, discard MTG mods
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if self.type == PackageType.GAME and self.name in mtg_mod_blacklist:
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self.provides.difference_update(minetest_game_mods)
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@property
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def id_(self) -> str:
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return f"{self.author}/{self.name}"
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@property
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def supported_games(self) -> set[str]:
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ret = set()
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ret.update(self.user_supported_games)
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if not self.detection_disabled:
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ret.update(self.detected_supported_games)
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ret.difference_update(self.user_unsupported_games)
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return ret
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@property
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def unsupported_games(self) -> set[str]:
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return self.user_unsupported_games
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class GameSupport:
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packages: Dict[str, GSPackage]
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modified_packages: set[GSPackage]
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dependency_cache: Dict[str, Tuple[Optional[bool], Optional[set[str]]]]
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def __init__(self):
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self.packages = {}
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self.modified_packages = set()
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self.dependency_cache = {}
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@property
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def all_confirmed(self):
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return all([x.is_confirmed for x in self.packages.values()])
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@property
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def has_errors(self):
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return any([len(x.errors) > 0 for x in self.packages.values()])
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@property
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def error_count(self):
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return sum([len(x.errors) for x in self.packages.values()])
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@property
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def all_errors(self) -> set[str]:
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errors = set()
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for package in self.packages.values():
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for err in package.errors:
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errors.add(package.id_ + ": " + err)
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return errors
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def add(self, package: GSPackage) -> GSPackage:
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self.packages[package.id_] = package
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return package
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def get(self, id_: str) -> Optional[GSPackage]:
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return self.packages.get(id_)
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def get_all_that_provide(self, modname: str) -> List[GSPackage]:
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return [package for package in self.packages.values() if modname in package.provides]
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def get_all_that_depend_on(self, modname: str) -> List[GSPackage]:
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return [package for package in self.packages.values() if modname in package.depends]
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def _get_supported_games_for_modname(self, depend: str, visited: list[str]):
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dep_supports_all = False
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for_dep = set()
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if depend in self.dependency_cache:
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dep_supports_all, for_dep = self.dependency_cache[depend]
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return dep_supports_all, for_dep
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for provider in self.get_all_that_provide(depend):
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found_in = self._get_supported_games(provider, visited)
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if found_in is None:
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# Unsupported, keep going
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pass
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elif len(found_in) == 0:
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dep_supports_all = True
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break
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else:
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for_dep.update(found_in)
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self.dependency_cache[depend] = (dep_supports_all, for_dep)
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return dep_supports_all, for_dep
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def _get_supported_games_for_deps(self, package: GSPackage, visited: list[str]) -> Optional[set[str]]:
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ret = set()
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for depend in package.depends:
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dep_supports_all, for_dep = self._get_supported_games_for_modname(depend, visited)
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if dep_supports_all:
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# Dep is game independent
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pass
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elif len(for_dep) == 0:
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package.errors.add(f"Unable to fulfill dependency {depend}")
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return None
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elif len(ret) == 0:
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ret = for_dep
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else:
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ret.intersection_update(for_dep)
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if len(ret) == 0:
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package.errors.add("Game support conflict, unable to install package on any games")
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return None
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return ret
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def _get_supported_games(self, package: GSPackage, visited: list[str]) -> Optional[set[str]]:
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if package.id_ in visited:
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first_idx = visited.index(package.id_)
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visited = visited[first_idx:]
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err = f"Dependency cycle detected: {' -> '.join(visited)} -> {package.id_}"
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for id_ in visited:
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package2 = self.get(id_)
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package2.errors.add(err)
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return None
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visited = visited.copy()
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visited.append(package.id_)
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if package.type == PackageType.GAME:
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return {package.name}
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elif package.is_confirmed:
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return package.supported_games
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else:
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ret = self._get_supported_games_for_deps(package, visited)
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if ret is None:
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assert len(package.errors) > 0
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return None
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ret = ret.copy()
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ret.difference_update(package.user_unsupported_games)
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package.detected_supported_games = ret
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self.modified_packages.add(package)
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if len(ret) > 0:
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for supported in package.user_supported_games:
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if supported not in ret:
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package.errors.add(f"`{supported}` is specified in supported_games but it is impossible to run {package.name} in that game. " +
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f"Its dependencies can only be fulfilled in {', '.join([f'`{x}`' for x in ret])}. " +
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"Check your hard dependencies.")
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if package.supports_all_games:
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package.errors.add(
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"This package cannot support all games as some dependencies require specific game(s): " +
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", ".join([f'`{x}`' for x in ret]))
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package.is_confirmed = True
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return package.supported_games
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def on_update(self, package: GSPackage, old_provides: Optional[set[str]] = None):
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self.dependency_cache = {}
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to_update = {package}
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checked = set()
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while len(to_update) > 0:
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current_package = to_update.pop()
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if current_package.id_ in self.packages and current_package.type != PackageType.GAME:
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current_package.is_confirmed = False
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current_package.detected_supported_games = []
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self._get_supported_games(current_package, [])
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provides = current_package.provides
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if current_package == package and old_provides is not None:
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provides = provides.union(old_provides)
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for modname in provides:
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for depending_package in self.get_all_that_depend_on(modname):
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if depending_package not in checked:
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to_update.add(depending_package)
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checked.add(depending_package)
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def on_remove(self, package: GSPackage):
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self.dependency_cache = {}
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del self.packages[package.id_]
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self.on_update(package)
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def on_first_run(self):
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self.dependency_cache = {}
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for package in self.packages.values():
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if not package.is_confirmed:
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self.on_update(package)
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def _convert_package(support: GameSupport, package: Package) -> GSPackage:
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# Unapproved packages shouldn't be considered to fulfill anything
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provides = set()
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if package.state == PackageState.APPROVED:
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provides = set([x.name for x in package.provides])
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gs_package = GSPackage(package.author.username, package.name, package.type, provides)
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gs_package.depends = set([x.meta_package.name for x in package.dependencies if not x.optional])
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gs_package.detection_disabled = not package.enable_game_support_detection
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gs_package.supports_all_games = package.supports_all_games
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existing_game_support = (package.supported_games
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.filter(PackageGameSupport.game.has(state=PackageState.APPROVED),
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PackageGameSupport.confidence > 5)
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.all())
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if not package.supports_all_games:
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gs_package.user_supported_games = [x.game.name for x in existing_game_support if x.supports]
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gs_package.user_unsupported_games = [x.game.name for x in existing_game_support if not x.supports]
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return support.add(gs_package)
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def _create_instance(session: sqlalchemy.orm.Session) -> GameSupport:
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support = GameSupport()
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packages: List[Package] = (session.query(Package)
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.filter(Package.state == PackageState.APPROVED, Package.type.in_([PackageType.GAME, PackageType.MOD]))
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.all())
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for package in packages:
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_convert_package(support, package)
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return support
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def _persist(session: sqlalchemy.orm.Session, support: GameSupport):
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for gs_package in support.packages.values():
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if len(gs_package.errors) != 0:
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msg = "\n".join([f"- {x}" for x in gs_package.errors])
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package = session.query(Package).filter(
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Package.author.has(username=gs_package.author),
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Package.name == gs_package.name).one()
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post_bot_message(package, "Error when checking game support", msg, session)
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for gs_package in support.modified_packages:
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if not gs_package.detection_disabled:
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package = session.query(Package).filter(
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Package.author.has(username=gs_package.author),
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Package.name == gs_package.name).one()
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# Clear existing
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session.query(PackageGameSupport) \
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.filter_by(package=package, confidence=1) \
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.delete()
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# Add new
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supported_games = gs_package.supported_games \
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.difference(gs_package.user_supported_games)
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for game_name in supported_games:
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game_id = session.query(Package.id) \
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.filter(Package.type == PackageType.GAME, Package.name == game_name, Package.state == PackageState.APPROVED) \
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.one()[0]
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new_support = PackageGameSupport()
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new_support.package = package
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new_support.game_id = game_id
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new_support.confidence = 1
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new_support.supports = True
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session.add(new_support)
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def game_support_update(session: sqlalchemy.orm.Session, package: Package, old_provides: Optional[set[str]]) -> set[str]:
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support = _create_instance(session)
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gs_package = support.get(package.get_id())
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if gs_package is None:
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gs_package = _convert_package(support, package)
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support.on_update(gs_package, old_provides)
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_persist(session, support)
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return gs_package.errors
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def game_support_update_all(session: sqlalchemy.orm.Session):
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support = _create_instance(session)
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support.on_first_run()
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_persist(session, support)
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def game_support_remove(session: sqlalchemy.orm.Session, package: Package):
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support = _create_instance(session)
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gs_package = support.get(package.get_id())
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if gs_package is None:
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gs_package = _convert_package(support, package)
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support.on_remove(gs_package)
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_persist(session, support)
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def game_support_set(session, package: Package, game_is_supported: Dict[int, bool], confidence: int):
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previous_supported: Dict[int, PackageGameSupport] = {}
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for support in package.supported_games.all():
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previous_supported[support.game.id] = support
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for game_id, supports in game_is_supported.items():
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game = session.query(Package).get(game_id)
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lookup = previous_supported.pop(game_id, None)
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if lookup is None:
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support = PackageGameSupport()
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support.package = package
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support.game = game
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support.confidence = confidence
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support.supports = supports
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session.add(support)
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elif lookup.confidence <= confidence:
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lookup.supports = supports
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lookup.confidence = confidence
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for game, support in previous_supported.items():
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if support.confidence == confidence:
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session.delete(support)
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