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add intial api layout and a test mode
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@ -7,7 +7,7 @@ globals = {
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"minetest", "core",
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--mod provided
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"controls",
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}
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read_globals = {
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21
init.lua
21
init.lua
@ -0,0 +1,21 @@
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controls = {
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modpath = minetest.get_modpath("controls"),
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testsmode = minetest.settings:get_bool("controls_enable_tests", false)
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}
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--api functions
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function controls.register_on_press(callback)
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end
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function controls.register_on_hold(callback)
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end
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function controls.register_on_release(callback)
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end
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if(controls.testsmode) then
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dofile(controls.modpath .. "/test.lua")
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end
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1
settingtypes.txt
Normal file
1
settingtypes.txt
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@ -0,0 +1 @@
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controls_enable_tests (enable testing mode for player controls) bool false
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11
test.lua
Normal file
11
test.lua
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@ -0,0 +1,11 @@
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controls.register_on_press(function(player, key)
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minetest.chat_send_all(player:get_player_name() .. " pressed " .. key)
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end)
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controls.register_on_hold(function(player, key, length)
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minetest.chat_send_all(player:get_player_name() .. " held " .. key .. " for " .. length .. " seconds")
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end)
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controls.register_on_release(function(player, key, length)
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minetest.chat_send_all(player:get_player_name() .. " released " .. key .. " after " .. length .. " seconds")
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end)
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