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Back to 9 + fix bug in progressive mode
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3
init.lua
3
init.lua
@ -61,7 +61,7 @@ local min, max, floor, ceil, abs = math.min, math.max, math.floor, math.ceil, ma
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local pairs, ipairs, next, type, setmetatable = pairs, ipairs, next, type, setmetatable
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local vec_add, vec_mul = vector.add, vector.multiply
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local ROWS, _ROWS = 10
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local ROWS, _ROWS = 9
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local LINES = 10
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local IPP = ROWS * LINES
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local MAX_FAVS = 6
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@ -1949,6 +1949,7 @@ if progressive_mode then
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if #diff > 0 then
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data.inv_items = table_merge(diff, data.inv_items)
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local oldknown = data.known_recipes or 0
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get_filtered_items(player, data)
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data.discovered = data.known_recipes - oldknown
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if data.show_hud == nil and data.discovered > 0 then
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