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Track new discovered items all the time
This commit is contained in:
parent
b3bba5c2ff
commit
07bc14e516
69
init.lua
69
init.lua
@ -53,25 +53,40 @@ local group_stereotypes = {
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local function table_merge(t, t2)
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local function table_merge(t, t2)
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t, t2 = t or {}, t2 or {}
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t, t2 = t or {}, t2 or {}
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local c = #t
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for i = 1, #t2 do
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for i = 1, #t2 do
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t[#t + 1] = t2[i]
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c = c + 1
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t[c] = t2[i]
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end
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end
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return t
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return t
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end
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end
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local function clean_items(items)
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local function table_diff(t, t2)
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local hash, ct = {}, {}
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local t3 = {}
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for i = 1, #items do
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local item = items[i]
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for i = 1, #t do
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if not hash[item] and reg_items[item] then
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local v = t[i]
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ct[#ct + 1] = item
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t3[v] = true
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hash[item] = true
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end
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for i = 1, #t2 do
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local v = t2[i]
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t3[v] = nil
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end
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local ret, c = {}, 0
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for i = 1, #t do
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local v = t[i]
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if t3[v] then
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c = c + 1
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ret[c] = v
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end
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end
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end
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end
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return ct
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return ret
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end
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end
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local function __func()
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local function __func()
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@ -740,6 +755,7 @@ if sfinv_only then
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if next(recipe_filters) then
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if next(recipe_filters) then
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local name = player:get_player_name()
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local name = player:get_player_name()
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local data = player_data[name]
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local data = player_data[name]
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data.items_raw = get_filtered_items(player)
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data.items_raw = get_filtered_items(player)
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search(data)
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search(data)
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end
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end
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@ -877,18 +893,16 @@ if progressive_mode then
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local function progressive_filter(recipes, player)
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local function progressive_filter(recipes, player)
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local name = player:get_player_name()
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local name = player:get_player_name()
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local discovered = player_data[name].inv_items
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local data = player_data[name]
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local inv_items = get_inv_items(player)
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discovered = clean_items(table_merge(discovered, inv_items))
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if #discovered == 0 then
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if #data.inv_items == 0 then
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return {}
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return {}
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end
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end
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local filtered, c = {}, 0
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local filtered, c = {}, 0
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for i = 1, #recipes do
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for i = 1, #recipes do
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local recipe = recipes[i]
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local recipe = recipes[i]
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if recipe_in_inv(recipe, discovered) then
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if recipe_in_inv(recipe, data.inv_items) then
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c = c + 1
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c = c + 1
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filtered[c] = recipe
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filtered[c] = recipe
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end
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end
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@ -897,19 +911,37 @@ if progressive_mode then
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return filtered
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return filtered
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end
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end
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mt.register_globalstep(function()
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local players = mt.get_connected_players()
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for i = 1, #players do
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local player = players[i]
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local name = player:get_player_name()
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local data = player_data[name]
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local inv_items = get_inv_items(player)
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local diff = table_diff(inv_items, data.inv_items)
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if #diff > 0 then
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data.inv_items = table_merge(diff, data.inv_items)
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end
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end
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end)
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craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
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craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
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mt.register_on_joinplayer(function(player)
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mt.register_on_joinplayer(function(player)
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local meta = player:get_meta()
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local meta = player:get_meta()
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local inv_items = deserialize(meta:get_string("inv_items")) or {}
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local name = player:get_player_name()
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local name = player:get_player_name()
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player_data[name].inv_items = inv_items
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local data = player_data[name]
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data.inv_items = deserialize(meta:get_string("inv_items")) or {}
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end)
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end)
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local function save_meta(player)
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local function save_meta(player)
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local meta = player:get_meta()
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local meta = player:get_meta()
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local name = player:get_player_name()
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local name = player:get_player_name()
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meta:set_string("inv_items", serialize(player_data[name].inv_items))
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local data = player_data[name]
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meta:set_string("inv_items", serialize(data.inv_items))
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end
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end
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mt.register_on_leaveplayer(save_meta)
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mt.register_on_leaveplayer(save_meta)
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@ -917,7 +949,8 @@ if progressive_mode then
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mt.register_on_shutdown(function()
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mt.register_on_shutdown(function()
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local players = mt.get_connected_players()
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local players = mt.get_connected_players()
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for i = 1, #players do
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for i = 1, #players do
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save_meta(players[i])
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local player = players[i]
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save_meta(player)
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end
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end
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end)
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end)
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end
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end
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