Code cleanup

This commit is contained in:
Jean-Patrick Guerrero 2020-08-01 17:26:16 +02:00
parent e2c13c4d27
commit 3866c41ab9

@ -627,7 +627,7 @@ local function cache_usages(item)
end
local function drop_table(name, drop)
local drops, count_sure = {}, 0
local count_sure = 0
local drop_items = drop.items or {}
local max_items = drop.max_items
@ -645,11 +645,14 @@ local function drop_table(name, drop)
if not empty and (dname ~= name or
(dname == name and dcount > 1)) then
drops[#drops + 1] = {
item = dname,
output = dcount,
local rarity = valid_rarity and di.rarity
craftguide.register_craft{
type = rarity and "digging_chance" or "digging",
items = {name},
output = fmt("%s %u", dname, dcount),
rarity = rarity,
tools = di.tools,
rarity = valid_rarity and di.rarity,
}
end
end
@ -659,22 +662,15 @@ local function drop_table(name, drop)
count_sure = count_sure + 1
end
end
for _, data in ipairs(drops) do
craftguide.register_craft{
type = data.rarity and "digging_chance" or "digging",
items = {name},
output = fmt("%s %u", data.item, data.output),
rarity = data.rarity,
tools = data.tools,
}
end
end
local function cache_drops(name, drop)
if true_str(drop) then
local dstack = ItemStack(drop)
if not dstack:is_empty() and dstack:get_name() ~= name then
local dname = dstack:get_name()
local empty = dstack:is_empty()
if not empty and dname ~= name then
craftguide.register_craft{
type = "digging",
items = {name},