Divorce inventory from craftguide (moved to my new repo "i3")
@ -4,7 +4,6 @@ allow_defined_top = true
|
|||||||
read_globals = {
|
read_globals = {
|
||||||
"minetest",
|
"minetest",
|
||||||
"default",
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"default",
|
||||||
"armor",
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|
||||||
"vector",
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"vector",
|
||||||
"string",
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"string",
|
||||||
"table",
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"table",
|
||||||
|
218
init.lua
@ -11,8 +11,6 @@ local replacements = {fuel = {}}
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|||||||
local toolrepair
|
local toolrepair
|
||||||
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|
||||||
local progressive_mode = core.settings:get_bool "craftguide_progressive_mode"
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local progressive_mode = core.settings:get_bool "craftguide_progressive_mode"
|
||||||
local inventory_mode = core.settings:get_bool "craftguide_inventory_mode"
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|
||||||
local __3d_armor
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|
||||||
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|
||||||
local http = core.request_http_api()
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local http = core.request_http_api()
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||||||
local singleplayer = core.is_singleplayer()
|
local singleplayer = core.is_singleplayer()
|
||||||
@ -687,7 +685,8 @@ local function cache_fuel(item)
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|||||||
end
|
end
|
||||||
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|
||||||
local function show_item(def)
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local function show_item(def)
|
||||||
return def and def.groups.not_in_creative_inventory ~= 1 and
|
return def and not (def.groups.not_in_craft_guide == 1 or
|
||||||
|
def.groups.not_in_creative_inventory == 1) and
|
||||||
def.description and def.description ~= ""
|
def.description and def.description ~= ""
|
||||||
end
|
end
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||||||
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|
||||||
@ -1089,17 +1088,10 @@ local function select_item(player, name, data, _f)
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|||||||
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|
||||||
item = reg_aliases[item] or item
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item = reg_aliases[item] or item
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||||||
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|
||||||
if item == data.query_item then
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if item == data.query_item then return end
|
||||||
if data.creative then
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|
||||||
local stack = ItemStack(item)
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|
||||||
local stackmax = stack:get_stack_max()
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|
||||||
stack = sprintf("%s %s", item, stackmax)
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||||||
get_stack(player, name, stack, clr("#ff0", sprintf("%u x %s", stackmax, item)))
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||||||
end
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||||||
return
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|
||||||
end
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|
||||||
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||||||
local recipes, usages = get_recipes(item, data, player)
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local recipes, usages = get_recipes(item, data, player)
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||||||
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if not recipes and not usages then return end
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||||||
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||||||
data.query_item = item
|
data.query_item = item
|
||||||
data.recipes = recipes
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data.recipes = recipes
|
||||||
@ -1690,84 +1682,6 @@ local function get_item_list(fs, data, full_height)
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|||||||
end
|
end
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||||||
end
|
end
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||||||
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||||||
local function get_inventory_mode(player, fs, data, full_height)
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|
||||||
fs(fmt("bg9", 0, 0, data.xoffset, full_height, PNG.bg_full, 10))
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||||||
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|
||||||
local player_props = player:get_properties()
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|
||||||
local name = player:get_player_name()
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||||||
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|
||||||
fs(fmt("model", 0.2, 0.2, 4, 5.4, "player_model",
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|
||||||
player_props.mesh, concat(player_props.textures, ","), "0,-150", "false", "0,0"))
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||||||
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|
||||||
local xoffset = __3d_armor and 0 or 4.5
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|
||||||
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|
||||||
if __3d_armor then
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|
||||||
fs(sprintf("scrollbaroptions[max=35]scrollbar[-1,0;0.3,3;vertical;scrbar_inv;%u]",
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|
||||||
data.scrbar_inv or 0))
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|
||||||
fs("scroll_container[4.5,0;5.5,5.5;scrbar_inv;vertical]")
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|
||||||
end
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|
||||||
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|
||||||
fs("style_type[label;font=bold;font_size=+6]")
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||||||
fs(fmt("label", xoffset, 0.4, ESC(name)))
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|
||||||
fs("style_type[label;font=normal;font_size=+0]")
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|
||||||
fs(fmt("box", xoffset, 0.7, 5.5, 0.05, "#666"))
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|
||||||
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|
||||||
fs("listcolors[#bababa50;#bababa99]")
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|
||||||
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|
||||||
local hp = data.hp or player:get_hp()
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|
||||||
local half = ceil((hp / 2) % 1)
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|
||||||
local hearts = (hp / 2) + half
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|
||||||
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|
||||||
for i = 1, hearts do
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|
||||||
fs(fmt("image", xoffset + ((i - 1) * 0.4), 0.9, 0.4, 0.4,
|
|
||||||
(half == 1 and i == floor(hearts)) and
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|
||||||
"craftguide_heart_half.png" or "craftguide_heart.png"))
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|
||||||
end
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||||||
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|
||||||
fs(sprintf("list[current_player;craft;%f,1.75;3,3;]", xoffset))
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|
||||||
fs(fmt("image", xoffset + 3.64, 3.18, 0.7, 0.7, PNG.arrow))
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||||||
fs(sprintf("list[current_player;craftpreview;%f,3;1,1;]", xoffset + 4.45))
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|
||||||
fs("listring[detached:craftguide_trash;main]")
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||||||
fs(sprintf("list[detached:craftguide_trash;main;%f,4.25;1,1;]", xoffset + 4.45))
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|
||||||
fs(fmt("image", xoffset + 4.45, 4.25, 1, 1, PNG.trash))
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||||||
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|
||||||
if __3d_armor then
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|
||||||
fs("style_type[label;font=bold;font_size=+2]")
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|
||||||
fs(fmt("label", 0, 5.8, ES"Armor"))
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|
||||||
fs("style_type[label;font=normal;font_size=+0]")
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|
||||||
fs(fmt("box", 0, 6.1, 5.5, 0.05, "#666"))
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|
||||||
fs(sprintf("list[detached:%s_armor;armor;0,6.4;3,2;]", name))
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|
||||||
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|
||||||
fs(fmt("label", 3.75, 7.35, sprintf("%s: %s", ES"Level", armor.def[name].level)))
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|
||||||
fs(fmt("label", 3.75, 7.75, sprintf("%s: %s", ES"Heal", armor.def[name].heal)))
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|
||||||
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|
||||||
fs("scroll_container_end[]")
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|
||||||
end
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|
||||||
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|
||||||
for i = 0, 7 do
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|
||||||
fs(fmt("image", i + 0.23 + (i * 0.25), 6.1, 1, 1, "craftguide_hb_bg.png"))
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|
||||||
end
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|
||||||
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|
||||||
fs("listring[current_player;main]")
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|
||||||
fs("list[current_player;main;0.23,6.1;8,1;]")
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|
||||||
fs("list[current_player;main;0.23,7.4;8,3;8]")
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|
||||||
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|
||||||
local i = 0
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|
||||||
local btn = {
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|
||||||
trash = ES"Trash all items",
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|
||||||
sort_az = ES"Sort items (A-Z)",
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|
||||||
sort_za = ES"Sort items (Z-A)",
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|
||||||
compress = ES"Compress items",
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|
||||||
}
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|
||||||
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|
||||||
for btn_name, tooltip in pairs(btn) do
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|
||||||
fs(fmt("image_button", i + 4 - (i * 0.4),
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|
||||||
full_height - 0.6, 0.35, 0.35, "", btn_name, ""))
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|
||||||
i = i + 1
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|
||||||
fs(sprintf("tooltip[%s;%s]", btn_name, tooltip))
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|
||||||
end
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|
||||||
end
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|
||||||
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|
||||||
local function make_fs(player, data)
|
local function make_fs(player, data)
|
||||||
local fs = setmetatable({}, {
|
local fs = setmetatable({}, {
|
||||||
__call = function(t, ...)
|
__call = function(t, ...)
|
||||||
@ -1777,24 +1691,11 @@ local function make_fs(player, data)
|
|||||||
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|
||||||
data.xoffset = ROWS + 1.2
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data.xoffset = ROWS + 1.2
|
||||||
local full_height = LINES + 1.73
|
local full_height = LINES + 1.73
|
||||||
local half_height = full_height / 2
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|
||||||
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|
||||||
fs(sprintf("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
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fs(sprintf("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
|
||||||
MIN_FORMSPEC_VERSION, data.xoffset + (data.query_item and 8 or 0), full_height), styles)
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MIN_FORMSPEC_VERSION, data.xoffset + (data.query_item and 8 or 0), full_height), styles)
|
||||||
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|
||||||
if not data.on_use then
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||||||
fs(sprintf("style[guide_mode;fgimg=%s]", data.inv_mode and PNG.tab or PNG.tab_hover))
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||||||
fs(sprintf("style[inv_mode;fgimg=%s]", data.inv_mode and PNG.tab_hover or PNG.tab))
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||||||
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|
||||||
fs(fmt("image_button", 2.05, full_height, 3, 0.5, "", "guide_mode", ES"Crafting Guide"))
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|
||||||
fs(fmt("image_button", 5.15, full_height, 3, 0.5, "", "inv_mode", ES"Inventory"))
|
|
||||||
end
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|
||||||
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|
||||||
if data.inv_mode then
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|
||||||
get_inventory_mode(player, fs, data, full_height, half_height)
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|
||||||
else
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|
||||||
get_item_list(fs, data, full_height)
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get_item_list(fs, data, full_height)
|
||||||
end
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|
||||||
|
|
||||||
if data.query_item then
|
if data.query_item then
|
||||||
get_panels(player, fs, data)
|
get_panels(player, fs, data)
|
||||||
@ -1807,38 +1708,9 @@ local function show_fs(player, name)
|
|||||||
local data = pdata[name]
|
local data = pdata[name]
|
||||||
local fs = make_fs(player, data)
|
local fs = make_fs(player, data)
|
||||||
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|
||||||
if data.on_use then
|
|
||||||
show_formspec(name, "craftguide", fs)
|
show_formspec(name, "craftguide", fs)
|
||||||
end
|
end
|
||||||
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|
||||||
if inventory_mode then
|
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end
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|
||||||
end
|
|
||||||
|
|
||||||
if inventory_mode then
|
|
||||||
local trash = core.create_detached_inventory("craftguide_trash", {
|
|
||||||
allow_put = function(inv, listname, index, stack, player)
|
|
||||||
return stack:get_count()
|
|
||||||
end,
|
|
||||||
on_put = function(inv, listname)
|
|
||||||
inv:set_list(listname, {})
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
trash:set_size("main", 1)
|
|
||||||
|
|
||||||
core.register_on_player_inventory_action(function(player)
|
|
||||||
after(0, function()
|
|
||||||
local name = player:get_player_name()
|
|
||||||
local data = pdata[name]
|
|
||||||
local fs = make_fs(player, data)
|
|
||||||
|
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end)
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
|
|
||||||
craftguide.register_craft_type("digging", {
|
craftguide.register_craft_type("digging", {
|
||||||
description = ES"Digging",
|
description = ES"Digging",
|
||||||
icon = "craftguide_steelpick.png",
|
icon = "craftguide_steelpick.png",
|
||||||
@ -2030,9 +1902,11 @@ local function get_init_items()
|
|||||||
for name in pairs(_preselect) do
|
for name in pairs(_preselect) do
|
||||||
cache_usages(name)
|
cache_usages(name)
|
||||||
|
|
||||||
|
if recipes_cache[name] or usages_cache[name] then
|
||||||
init_items[#init_items + 1] = name
|
init_items[#init_items + 1] = name
|
||||||
_select[name] = true
|
_select[name] = true
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
resolve_aliases(_select)
|
resolve_aliases(_select)
|
||||||
sort(init_items)
|
sort(init_items)
|
||||||
@ -2060,18 +1934,9 @@ local function init_data(player, name)
|
|||||||
items_raw = init_items,
|
items_raw = init_items,
|
||||||
favs = {},
|
favs = {},
|
||||||
export_counts = {},
|
export_counts = {},
|
||||||
inv_mode = inventory_mode,
|
|
||||||
lang_code = get_lang_code(info),
|
lang_code = get_lang_code(info),
|
||||||
fs_version = get_formspec_version(info),
|
fs_version = get_formspec_version(info),
|
||||||
creative = core.is_creative_enabled(name),
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if inventory_mode then
|
|
||||||
local data = pdata[name]
|
|
||||||
local fs = make_fs(player, data)
|
|
||||||
|
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function reset_data(data)
|
local function reset_data(data)
|
||||||
@ -2089,30 +1954,7 @@ local function reset_data(data)
|
|||||||
data.items = data.items_raw
|
data.items = data.items_raw
|
||||||
end
|
end
|
||||||
|
|
||||||
on_mods_loaded(function()
|
on_mods_loaded(get_init_items)
|
||||||
get_init_items()
|
|
||||||
|
|
||||||
if inventory_mode then
|
|
||||||
local creative = rawget(_G, "creative")
|
|
||||||
if creative then
|
|
||||||
function creative.set_creative_formspec() return end
|
|
||||||
end
|
|
||||||
|
|
||||||
local sfinv = rawget(_G, "sfinv")
|
|
||||||
if sfinv then
|
|
||||||
sfinv.enabled = false
|
|
||||||
end
|
|
||||||
|
|
||||||
local unified_inventory = rawget(_G, "unified_inventory")
|
|
||||||
if unified_inventory then
|
|
||||||
function unified_inventory.set_inventory_formspec() return end
|
|
||||||
end
|
|
||||||
|
|
||||||
if rawget(_G, "armor") then
|
|
||||||
__3d_armor = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
on_joinplayer(function(player)
|
on_joinplayer(function(player)
|
||||||
after(0, function()
|
after(0, function()
|
||||||
@ -2127,27 +1969,23 @@ on_joinplayer(function(player)
|
|||||||
end)
|
end)
|
||||||
|
|
||||||
on_receive_fields(function(player, formname, _f)
|
on_receive_fields(function(player, formname, _f)
|
||||||
local name = player:get_player_name()
|
if formname ~= "craftguide" then
|
||||||
local data = pdata[name]
|
|
||||||
|
|
||||||
if not ((inventory_mode and formname == "") or (data.on_use and formname == "craftguide")) then
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local name = player:get_player_name()
|
||||||
|
local data = pdata[name]
|
||||||
local sb_rcp, sb_usg = _f.scrbar_rcp, _f.scrbar_usg
|
local sb_rcp, sb_usg = _f.scrbar_rcp, _f.scrbar_usg
|
||||||
|
|
||||||
if _f.quit then
|
if _f.quit then
|
||||||
if data.on_use then
|
|
||||||
data.on_use = nil
|
|
||||||
data.inv_mode = true
|
|
||||||
|
|
||||||
player:hud_change(data.vignette, "text", "")
|
player:hud_change(data.vignette, "text", "")
|
||||||
data.vignette = nil
|
data.vignette = nil
|
||||||
|
|
||||||
data.hud_flags.crosshair = true
|
data.hud_flags.crosshair = true
|
||||||
player:hud_set_flags(data.hud_flags)
|
player:hud_set_flags(data.hud_flags)
|
||||||
data.hud_flags = nil
|
data.hud_flags = nil
|
||||||
end
|
|
||||||
|
return false
|
||||||
|
|
||||||
elseif _f.cancel then
|
elseif _f.cancel then
|
||||||
reset_data(data)
|
reset_data(data)
|
||||||
@ -2213,13 +2051,6 @@ on_receive_fields(function(player, formname, _f)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
elseif _f.guide_mode or _f.inv_mode then
|
|
||||||
if _f.guide_mode then
|
|
||||||
data.inv_mode = nil
|
|
||||||
else
|
|
||||||
data.inv_mode = true
|
|
||||||
end
|
|
||||||
|
|
||||||
elseif _f.trash then
|
elseif _f.trash then
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
if not inv:is_empty("main") then
|
if not inv:is_empty("main") then
|
||||||
@ -2263,9 +2094,6 @@ local function on_use(user)
|
|||||||
search(data)
|
search(data)
|
||||||
end
|
end
|
||||||
|
|
||||||
data.on_use = true
|
|
||||||
data.inv_mode = nil
|
|
||||||
|
|
||||||
show_fs(user, name)
|
show_fs(user, name)
|
||||||
|
|
||||||
data.vignette = user:hud_add({
|
data.vignette = user:hud_add({
|
||||||
@ -2281,19 +2109,6 @@ local function on_use(user)
|
|||||||
user:hud_set_flags(data.hud_flags)
|
user:hud_set_flags(data.hud_flags)
|
||||||
end
|
end
|
||||||
|
|
||||||
if inventory_mode then
|
|
||||||
core.register_on_player_hpchange(function(player, hpchange)
|
|
||||||
local name = player:get_player_name()
|
|
||||||
local data = pdata[name]
|
|
||||||
local hp_max = player:get_properties().hp_max
|
|
||||||
|
|
||||||
data.hp = min(hp_max, player:get_hp() + hpchange)
|
|
||||||
|
|
||||||
local fs = make_fs(player, data)
|
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
|
|
||||||
core.register_craftitem("craftguide:book", {
|
core.register_craftitem("craftguide:book", {
|
||||||
description = S"Crafting Guide",
|
description = S"Crafting Guide",
|
||||||
inventory_image = PNG.book,
|
inventory_image = PNG.book,
|
||||||
@ -2534,19 +2349,12 @@ if progressive_mode then
|
|||||||
if #diff > 0 then
|
if #diff > 0 then
|
||||||
data.inv_items = table_merge(diff, data.inv_items)
|
data.inv_items = table_merge(diff, data.inv_items)
|
||||||
local oldknown = data.known_recipes or 0
|
local oldknown = data.known_recipes or 0
|
||||||
local items = get_filtered_items(player, data)
|
get_filtered_items(player, data)
|
||||||
data.discovered = data.known_recipes - oldknown
|
data.discovered = data.known_recipes - oldknown
|
||||||
|
|
||||||
if data.show_hud == nil and data.discovered > 0 then
|
if data.show_hud == nil and data.discovered > 0 then
|
||||||
data.show_hud = true
|
data.show_hud = true
|
||||||
end
|
end
|
||||||
|
|
||||||
if inventory_mode then
|
|
||||||
data.items_raw = items
|
|
||||||
search(data)
|
|
||||||
local fs = make_fs(player, data)
|
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Before Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 4.4 KiB |
Before Width: | Height: | Size: 509 B |
Before Width: | Height: | Size: 279 B |
Before Width: | Height: | Size: 5.1 KiB |
Before Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 950 B |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 1.8 KiB |