From 46cb7615bfa8ea32287667f93c70ae2297019c1d Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Thu, 14 May 2020 02:17:24 +0200 Subject: [PATCH] Fix some crashes --- init.lua | 24 +++++++++++------------- 1 file changed, 11 insertions(+), 13 deletions(-) diff --git a/init.lua b/init.lua index 6b7ae38..5b3b0c3 100644 --- a/init.lua +++ b/init.lua @@ -1552,6 +1552,7 @@ on_joinplayer(function(player) end) local function fields(player, _f) + if not player then return end local name = player:get_player_name() local data = pdata[name] @@ -1780,7 +1781,6 @@ else end if progressive_mode then - local PLAYERS = {} local POLL_FREQ = 0.25 local HUD_TIMER_MAX = 1.5 @@ -1914,8 +1914,9 @@ if progressive_mode then -- Workaround. Need an engine call to detect when the contents of -- the player inventory changed, instead. local function poll_new_items() - for i = 1, #PLAYERS do - local player = PLAYERS[i] + local players = get_players() + for i = 1, #players do + local player = players[i] local name = player:get_player_name() local data = pdata[name] @@ -1948,8 +1949,9 @@ if progressive_mode then poll_new_items() globalstep(function() - for i = 1, #PLAYERS do - local player = PLAYERS[i] + local players = get_players() + for i = 1, #players do + local player = players[i] local name = player:get_player_name() local data = pdata[name] @@ -1962,8 +1964,6 @@ if progressive_mode then craftguide.add_recipe_filter("Default progressive filter", progressive_filter) on_joinplayer(function(player) - PLAYERS = get_players() - local name = player:get_player_name() local data = pdata[name] @@ -2011,14 +2011,12 @@ if progressive_mode then end end - on_leaveplayer(function(player) - PLAYERS = get_players() - save_meta(player) - end) + on_leaveplayer(save_meta) on_shutdown(function() - for i = 1, #PLAYERS do - local player = PLAYERS[i] + local players = get_players() + for i = 1, #players do + local player = players[i] save_meta(player) end end)