mirror of
https://github.com/minetest-mods/craftguide.git
synced 2024-11-22 19:03:43 +01:00
Progressive: refactor, fix some bugs, add API function
This commit is contained in:
parent
1def071029
commit
50317cc20e
44
README.md
44
README.md
@ -1,7 +1,7 @@
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## ![Preview1](http://i.imgur.com/fIPNYkb.png) Crafting Guide ##
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# ![Preview1](http://i.imgur.com/fIPNYkb.png) Crafting Guide
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#### `craftguide` is the most comprehensive crafting guide on Minetest. ####
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#### Consult the [Minetest Wiki](http://wiki.minetest.net/Crafting_guide) for more details. ####
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#### `craftguide` is the most comprehensive crafting guide on Minetest.
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#### Consult the [Minetest Wiki](http://wiki.minetest.net/Crafting_guide) for more details.
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This crafting guide is a blue book named *"Crafting Guide"* or a wooden sign.
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@ -14,10 +14,16 @@ The progressive mode can be enabled with `craftguide_progressive_mode = true` in
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Use the command `/craft` to show the recipe(s) of the pointed node.
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![Preview2](https://i.imgur.com/bToFH38.png)
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---
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`craftguide` has an API to register **custom recipes**. Demos:
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#### Registering a custom crafting type ####
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## API
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### Custom recipes
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#### Registering a custom crafting type
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```Lua
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craftguide.register_craft_type("digging", {
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description = "Digging",
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@ -25,7 +31,8 @@ craftguide.register_craft_type("digging", {
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})
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```
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#### Registering a custom crafting recipe ####
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#### Registering a custom crafting recipe
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```Lua
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craftguide.register_craft({
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type = "digging",
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@ -35,4 +42,27 @@ craftguide.register_craft({
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})
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```
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![Preview2](https://i.imgur.com/bToFH38.png)
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### Progressive mode
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#### `craftguide.progressive_filter_recipes(recipes, player)`
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This function is used to filter recipes when progressive mode is enabled. It can
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be overridden to change the recipes that are normally displayed.
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The function should return the recipes to be displayed, given the available
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recipes and an `ObjectRef` to the craft guide user. Each recipe is a table of
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the form returned by `minetest.get_craft_recipe`.
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Example function to hide recipes for items from a mod called "secretstuff":
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```lua
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function craftguide.progressive_filter_recipes(recipes, player)
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local filtered = {}
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for _, recipe in ipairs(recipes) do
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if recipe.output:sub(1, 12) ~= "secretstuff:" then
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filtered[#filtered + 1] = recipe
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end
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end
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return filtered
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end
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```
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276
init.lua
276
init.lua
@ -20,7 +20,7 @@ local S = dofile(mt.get_modpath("craftguide") .. "/intllib.lua")
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-- Lua 5.3 removed `table.maxn`, use this alternative in case of breakage:
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-- https://github.com/kilbith/xdecor/blob/master/handlers/helpers.lua#L1
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local remove, maxn, sort, concat = table.remove, table.maxn, table.sort, table.concat
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local maxn, sort, concat = table.maxn, table.sort, table.concat
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local vector_add, vector_mul = vector.add, vector.multiply
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local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
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local fmt = string.format
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@ -120,39 +120,6 @@ local function get_fueltime(item)
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return get_result({method = "fuel", width = 1, items = {item}}).time
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end
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local function reset_data(data)
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data.show_usage = nil
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data.filter = ""
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data.input = nil
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data.pagenum = 1
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data.rnum = 1
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data.items = progressive_mode and data.init_filter_items or init_items
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end
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local function in_table(T)
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for i = 1, #T do
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if T[i] then
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return true
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end
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end
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end
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local function group_to_items(group)
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local items_with_group, c = {}, 0
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for name, def in pairs(reg_items) do
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if def.groups[group:sub(7)] then
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c = c + 1
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items_with_group[c] = name
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end
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end
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return items_with_group
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end
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local function item_in_inv(inv, item)
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return inv:contains_item("main", item)
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end
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local function extract_groups(str)
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return str:sub(7):split(",")
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end
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@ -382,10 +349,6 @@ local function get_formspec(player_name)
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local iY = sfinv_only and 4 or data.iX - 5
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local ipp = data.iX * iY
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if not data.items then
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data.items = init_items
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end
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data.pagemax = max(1, ceil(#data.items / ipp))
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local fs = {}
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@ -459,12 +422,11 @@ local function get_formspec(player_name)
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end
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fs = concat(fs)
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data.formspec = fs
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if sfinv_only then
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return fs
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else
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show_formspec(player_name, "craftguide", fs)
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data.formspec = fs
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end
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end
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@ -474,75 +436,32 @@ local show_fs = function(player, player_name)
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sfinv.set_player_inventory_formspec(player, context)
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else
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get_formspec(player_name)
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local data = player_data[player_name]
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show_formspec(player_name, "craftguide", data.formspec)
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end
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end
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local function recipe_in_inv(inv, item_name, recipes_f)
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local recipes = recipes_f or get_recipes(item_name)
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local show_item_recipes = {}
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for i = 1, #recipes do
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show_item_recipes[i] = true
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for _, item in pairs(recipes[i].items) do
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local group_in_inv = false
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if item:sub(1,6) == "group:" then
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local groups = group_to_items(item)
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for j = 1, #groups do
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if item_in_inv(inv, groups[j]) then
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group_in_inv = true
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end
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end
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end
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if not group_in_inv and not item_in_inv(inv, item) then
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show_item_recipes[i] = false
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end
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end
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end
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for i = #show_item_recipes, 1, -1 do
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if not show_item_recipes[i] then
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remove(recipes, i)
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end
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end
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return recipes, in_table(show_item_recipes)
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end
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local function get_filter_items(data, player)
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local function filter_items(data)
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local filter = data.filter
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if searches[filter] then
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data.items = searches[filter]
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return
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end
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local items_list = progressive_mode and data.init_filter_items or init_items
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local inv = player:get_inventory()
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local items_list = progressive_mode and data.progressive_items or init_items
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local filtered_list, c = {}, 0
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for i = 1, #items_list do
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local item = items_list[i]
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local item_desc = reg_items[item].description:lower()
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if filter ~= "" then
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if item:find(filter, 1, true) or item_desc:find(filter, 1, true) then
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c = c + 1
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filtered_list[c] = item
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end
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elseif progressive_mode then
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local _, has_item = recipe_in_inv(inv, item)
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if has_item then
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c = c + 1
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filtered_list[c] = item
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end
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if item:find(filter, 1, true) or item_desc:find(filter, 1, true) then
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c = c + 1
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filtered_list[c] = item
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end
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end
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if progressive_mode then
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if not data.items then
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data.init_filter_items = filtered_list
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end
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elseif filter ~= "" then
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if not progressive_mode then
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-- Cache the results only if searched 2 times
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if searches[filter] == nil then
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searches[filter] = false
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@ -554,31 +473,6 @@ local function get_filter_items(data, player)
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data.items = filtered_list
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end
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local function init_data(user, name)
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player_data[name] = {filter = "", pagenum = 1, iX = sfinv_only and 8 or DEFAULT_SIZE}
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if progressive_mode then
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get_filter_items(player_data[name], user)
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end
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end
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local function get_init_items()
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local c = 0
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for name, def in pairs(reg_items) do
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local is_fuel = get_fueltime(name) > 0
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if not (def.groups.not_in_craft_guide == 1 or
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def.groups.not_in_creative_inventory == 1) and
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(get_recipe(name).items or is_fuel) and
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def.description and def.description ~= "" then
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c = c + 1
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init_items[c] = name
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end
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end
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sort(init_items)
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end
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mt.register_on_mods_loaded(get_init_items)
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local function item_in_recipe(item, recipe)
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local item_groups = reg_items[item].groups
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for _, recipe_item in pairs(recipe.items) do
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@ -614,6 +508,120 @@ local function get_item_usages(item)
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return usages
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end
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local function get_inv_items(player)
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local invlist = player:get_inventory():get_list("main")
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local inv_items = {}
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for i = 1, #invlist do
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local stack = invlist[i]
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if not stack:is_empty() then
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inv_items[#inv_items + 1] = stack:get_name()
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end
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end
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return inv_items
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end
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local function progressive_show_recipe(recipe, inv_items)
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for _, item in pairs(recipe.items) do
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local item_in_inv
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if item:sub(1,6) == "group:" then
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local groups = extract_groups(item)
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for i = 1, #inv_items do
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local item_def = reg_items[inv_items[i]]
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if item_def then
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local item_groups = item_def.groups
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if item_has_groups(item_groups, groups) then
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item_in_inv = true
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end
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end
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end
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else
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for i = 1, #inv_items do
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if inv_items[i] == item then
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item_in_inv = true
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end
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end
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end
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if not item_in_inv then
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return
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end
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end
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return true
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end
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function craftguide.progressive_filter_recipes(recipes, player)
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local inv_items = get_inv_items(player)
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if #inv_items == 0 then
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return {}
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end
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local filtered = {}
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for i = 1, #recipes do
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local recipe = recipes[i]
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if progressive_show_recipe(recipe, inv_items) then
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filtered[#filtered + 1] = recipe
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end
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end
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return filtered
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end
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local function get_progressive_items(player)
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local items = {}
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for i = 1, #init_items do
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local item = init_items[i]
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local recipes = get_recipes(item)
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recipes = craftguide.progressive_filter_recipes(recipes, player)
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if #recipes > 0 then
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items[#items + 1] = item
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end
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end
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return items
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end
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local function init_data(player, name)
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local p_items = progressive_mode and get_progressive_items(player) or nil
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player_data[name] = {
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filter = "",
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pagenum = 1,
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iX = sfinv_only and 8 or DEFAULT_SIZE,
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items = p_items or init_items,
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progressive_items = p_items,
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}
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end
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local function reset_data(data)
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data.show_usage = nil
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data.filter = ""
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data.input = nil
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data.pagenum = 1
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data.rnum = 1
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data.items = progressive_mode and data.progressive_items or init_items
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end
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local function get_init_items()
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local c = 0
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for name, def in pairs(reg_items) do
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local is_fuel = get_fueltime(name) > 0
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if not (def.groups.not_in_craft_guide == 1 or
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def.groups.not_in_creative_inventory == 1) and
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(get_recipe(name).items or is_fuel) and
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def.description and def.description ~= "" then
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c = c + 1
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init_items[c] = name
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end
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end
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sort(init_items)
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end
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mt.register_on_mods_loaded(get_init_items)
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local function get_fields(player, ...)
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local args, formname, fields = {...}
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if sfinv_only then
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@ -657,7 +665,7 @@ local function get_fields(player, ...)
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data.filter = fltr
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data.pagenum = 1
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get_filter_items(data, player)
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filter_items(data)
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show_fs(player, player_name)
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elseif fields.prev or fields.next then
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@ -680,9 +688,12 @@ local function get_fields(player, ...)
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if item:find(":") then
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local is_fuel = get_fueltime(item) > 0
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local recipes = get_recipes(item)
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if progressive_mode then
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recipes = craftguide.progressive_filter_recipes(recipes, player)
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end
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local no_recipes = not next(recipes)
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if no_recipes and not is_fuel then
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if no_recipes and (progressive_mode or not is_fuel) then
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return
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end
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@ -708,17 +719,12 @@ local function get_fields(player, ...)
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}
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end
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if not next(data.usages) then
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data.show_usage = nil
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if progressive_mode then
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data.usages = craftguide.progressive_filter_recipes(data.usages, player)
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end
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elseif progressive_mode then
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local inv = player:get_inventory()
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local has_item
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recipes, has_item = recipe_in_inv(inv, item, recipes)
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if not has_item then
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return
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if not next(data.usages) then
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data.show_usage = nil
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end
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end
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@ -749,8 +755,11 @@ if sfinv_only then
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local player_name = player:get_player_name()
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local data = player_data[player_name]
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if progressive_mode or not data then
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if not data then
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init_data(player, player_name)
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elseif progressive_mode then
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data.progressive_items = get_progressive_items(player)
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filter_items(data)
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end
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end,
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@ -765,12 +774,17 @@ else
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local player_name = user:get_player_name()
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local data = player_data[player_name]
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if progressive_mode or not data then
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if not data then
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init_data(user, player_name)
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get_formspec(player_name)
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else
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show_formspec(player_name, "craftguide", data.formspec)
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data = player_data[player_name]
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elseif progressive_mode then
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data.progressive_items = get_progressive_items(user)
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filter_items(data)
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get_formspec(player_name)
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end
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show_formspec(player_name, "craftguide", data.formspec)
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end
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mt.register_craftitem("craftguide:book", {
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