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Luacheck cleanup + API doc
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03e9538886
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@ -1,4 +1,3 @@
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unused_args = false
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allow_defined_top = true
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read_globals = {
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49
API.md
49
API.md
@ -97,7 +97,7 @@ mode is implemented as a recipe filter.
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#### `craftguide.add_recipe_filter(name, function(recipes, player))`
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Adds a recipe filter with the given name. The filter function should return the
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Adds a recipe filter with the given `name`. The filter function returns the
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recipes to be displayed, given the available recipes and an `ObjectRef` to the
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user. Each recipe is a table of the form returned by
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`minetest.get_craft_recipe`.
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@ -123,7 +123,7 @@ Removes all recipe filters and adds a new one.
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#### `craftguide.remove_recipe_filter(name)`
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Removes the recipe filter with the given name.
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Removes the recipe filter with the given `name`.
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#### `craftguide.get_recipe_filters()`
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@ -134,50 +134,41 @@ Returns a map of recipe filters, indexed by name.
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### Search filters
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Search filters are used to perform specific searches inside the search field.
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They can be used like so: `<optional name>+<filter name>=<value1>,<value2>,<...>`
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You can cumulate several filters to perform a specific search.
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They can be used like so: `<optional_name> +<filter name>=<value1>,<value2>,<...>`
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Examples:
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Example usages:
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- `+groups=cracky,crumbly`: search for groups `cracky` and `crumbly` in all items.
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- `sand+groups=falling_node`: search for group `falling_node` for items which contain `sand` in their names.
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- `wood +groups=flammable +type=node`: search for group `flammable` amongst items which contain
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`wood` in their names AND have a `node` drawtype.
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Notes:
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- If `optional name` is omitted, the search filter will apply to all items, without pre-filtering.
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- Filters can be combined.
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- The `groups` filter is currently implemented by default.
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- If `optional_name` is omitted, the search filter will apply to all items, without pre-filtering.
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- The `groups` and `type` filters are currently implemented by default.
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#### `craftguide.add_search_filter(name, function(item, values))`
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Adds a search filter with the given name.
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The search function should return a boolean value (whether the given item should be listed or not).
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Adds a search filter with the given `name`.
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The search function must return a boolean value (whether the given item should be listed or not).
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Example function to show items which contain at least a recipe of given width(s):
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Example function sorting items by drawtype:
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```lua
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craftguide.add_search_filter("widths", function(item, widths)
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local has_width
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local recipes = recipes_cache[item]
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if recipes then
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for i = 1, #recipes do
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local recipe_width = recipes[i].width
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for j = 1, #widths do
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local width = tonumber(widths[j])
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if width == recipe_width then
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has_width = true
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break
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craftguide.add_search_filter("type", function(item, drawtype)
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if drawtype == "node" then
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return reg_nodes[item]
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elseif drawtype == "item" then
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return reg_craftitems[item]
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elseif drawtype == "tool" then
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return reg_tools[item]
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end
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end
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end
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end
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return has_width
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end)
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```
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#### `craftguide.remove_search_filter(name)`
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Removes the search filter with the given name.
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Removes the search filter with the given `name`.
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#### `craftguide.get_search_filters()`
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39
init.lua
39
init.lua
@ -16,6 +16,8 @@ local http = core.request_http_api()
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local singleplayer = core.is_singleplayer()
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local reg_items = core.registered_items
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local reg_nodes = core.registered_nodes
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local reg_craftitems = core.registered_craftitems
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local reg_tools = core.registered_tools
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local reg_entities = core.registered_entities
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local reg_aliases = core.registered_aliases
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@ -824,7 +826,7 @@ local function cache_recipes(item)
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end
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end
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local function get_recipes(item, data, player)
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local function get_recipes(player, item)
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local clean_item = reg_aliases[item] or item
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local recipes = recipes_cache[clean_item]
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local usages = usages_cache[clean_item]
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@ -1073,7 +1075,7 @@ local function craft_stack(player, pname, data, craft_rcp)
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end
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end
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local function select_item(player, name, data, _f)
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local function select_item(player, data, _f)
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local item
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for field in pairs(_f) do
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@ -1097,7 +1099,7 @@ local function select_item(player, name, data, _f)
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if item == data.query_item then return end
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local recipes, usages = get_recipes(item, data, player)
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local recipes, usages = get_recipes(player, item)
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if not recipes and not usages then return end
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data.query_item = item
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@ -1757,14 +1759,21 @@ local function search(data)
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local def = reg_items[item]
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local desc = lower(translate(data.lang_code, def and def.description)) or ""
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local search_in = sprintf("%s %s", item, desc)
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local to_add
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local temp, j, to_add = {}, 1
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if search_filter then
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for filter_name, values in pairs(filters) do
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if values then
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local func = search_filters[filter_name]
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to_add = func(item, values) and (search_filter == "" or
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to_add = (j > 1 and temp[item] or j == 1) and
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func(item, values) and (search_filter == "" or
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find(search_in, search_filter, 1, true))
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if to_add then
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temp[item] = true
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end
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j = j + 1
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end
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end
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else
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@ -1804,6 +1813,16 @@ craftguide.add_search_filter("groups", function(item, groups)
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return has_groups
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end)
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craftguide.add_search_filter("type", function(item, drawtype)
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if drawtype == "node" then
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return reg_nodes[item]
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elseif drawtype == "item" then
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return reg_craftitems[item]
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elseif drawtype == "tool" then
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return reg_tools[item]
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end
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end)
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--[[ As `core.get_craft_recipe` and `core.get_all_craft_recipes` do not
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return the fuel, replacements and toolrepair recipes, we have to
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override `core.register_craft` and do some reverse engineering.
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@ -1932,7 +1951,7 @@ local function get_init_items()
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end
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end
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local function init_data(player, name)
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local function init_data(name)
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local info = get_player_info(name)
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pdata[name] = {
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@ -1966,7 +1985,7 @@ on_mods_loaded(get_init_items)
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on_joinplayer(function(player)
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local name = player:get_player_name()
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init_data(player, name)
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init_data(name)
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local data = pdata[name]
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if data.fs_version < MIN_FORMSPEC_VERSION then
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@ -2085,7 +2104,7 @@ on_receive_fields(function(player, formname, _f)
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elseif _f.craft_rcp or _f.craft_usg then
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craft_stack(player, name, data, _f.craft_rcp)
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else
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select_item(player, name, data, _f)
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select_item(player, data, _f)
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end
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return true, show_fs(player, name)
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@ -2126,7 +2145,7 @@ core.register_craftitem("craftguide:book", {
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wield_image = PNG.book,
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stack_max = 1,
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groups = {book = 1},
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on_use = function(itemstack, user)
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on_use = function(_, user)
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on_use(user)
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end
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})
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@ -2158,7 +2177,7 @@ core.register_node("craftguide:sign", {
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meta:set_string("infotext", "Crafting Guide Sign")
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end,
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on_rightclick = function(pos, node, user, itemstack)
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on_rightclick = function(_, _, user)
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on_use(user)
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end
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})
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