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Fine-tune HUD
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parent
c468ab22fd
commit
8b86dfc857
19
init.lua
19
init.lua
@ -1223,15 +1223,15 @@ if progressive_mode then
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data.hud = {
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bg = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0.8, y = 1},
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position = {x = 0.78, y = 1},
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alignment = {x = 1, y = 1},
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scale = {x = 320, y = 112},
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scale = {x = 370, y = 112},
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text = "craftguide_bg.png",
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}),
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book = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0.81, y = 1.02},
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position = {x = 0.79, y = 1.02},
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alignment = {x = 1, y = 1},
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scale = {x = 4, y = 4},
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text = "craftguide_book.png",
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@ -1239,7 +1239,7 @@ if progressive_mode then
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text = player:hud_add({
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hud_elem_type = "text",
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position = {x = 0.85, y = 1.04},
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position = {x = 0.84, y = 1.04},
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alignment = {x = 1, y = 1},
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number = 0xFFFFFF,
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text = "",
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@ -1247,13 +1247,20 @@ if progressive_mode then
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}
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end)
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local to_save = {
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"inv_items",
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"known_recipes",
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}
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local function save_meta(player)
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local meta = player:get_meta()
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local name = player:get_player_name()
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local data = pdata[name]
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meta:set_string("inv_items", serialize(data.inv_items))
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meta:set_string("known_recipes", serialize(data.known_recipes))
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for i = 1, #to_save do
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local meta_name = to_save[i]
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meta:set_string(meta_name, serialize(data[meta_name]))
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end
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end
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core.register_on_leaveplayer(function(player)
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