Progressive: do not show items that you didn't get

This commit is contained in:
Jean-Patrick Guerrero 2019-02-20 18:11:59 +01:00
parent bfe99092db
commit 92cf2307db

@ -209,16 +209,42 @@ local function get_item_usages(item)
return usages return usages
end end
local function item_in_inv(item, inv_items)
local inv_items_size = #inv_items
if sub(item, 1, 6) == "group:" then
local groups = extract_groups(item)
for i = 1, inv_items_size do
local inv_item = reg_items[inv_items[i]]
if inv_item then
local item_groups = inv_item.groups
if item_has_groups(item_groups, groups) then
return true
end
end
end
else
for i = 1, inv_items_size do
if inv_items[i] == item then
return true
end
end
end
end
local function get_filtered_items(player) local function get_filtered_items(player)
local name = player:get_player_name()
local data = player_data[name]
local items, c = {}, 0 local items, c = {}, 0
for i = 1, #init_items do for i = 1, #init_items do
local item = init_items[i] local item = init_items[i]
local recipes = recipes_cache[item] local recipes = recipes_cache[item]
local fuel = fuel_cache[item] local usages = usages_cache[item]
if recipes and #apply_recipe_filters(recipes, player) > 0 or if recipes and #apply_recipe_filters(recipes, player) > 0 or
fuel and #apply_recipe_filters(usages_cache[item], player) > 0 then (usages and item_in_inv(item, data.inv_items) and
#apply_recipe_filters(usages_cache[item], player) > 0) then
c = c + 1 c = c + 1
items[c] = item items[c] = item
end end
@ -246,17 +272,17 @@ local function cache_recipes(output)
end end
local function get_recipes(item, data, player) local function get_recipes(item, data, player)
local is_fuel = fuel_cache[item]
local recipes = recipes_cache[item] local recipes = recipes_cache[item]
local usages = usages_cache[item]
if recipes then if recipes then
recipes = apply_recipe_filters(recipes, player) recipes = apply_recipe_filters(recipes, player)
end end
local no_recipes = not recipes or #recipes == 0 local no_recipes = not recipes or #recipes == 0
if no_recipes and not is_fuel then if no_recipes and not usages then
return return
elseif is_fuel and no_recipes then elseif usages and no_recipes then
data.show_usages = true data.show_usages = true
end end
@ -910,26 +936,6 @@ else
end end
if progressive_mode then if progressive_mode then
local function item_in_inv(item, inv_items)
local inv_items_size = #inv_items
if sub(item, 1, 6) == "group:" then
local groups = extract_groups(item)
for i = 1, inv_items_size do
local item_groups = reg_items[inv_items[i]].groups
if item_has_groups(item_groups, groups) then
return true
end
end
else
for i = 1, inv_items_size do
if inv_items[i] == item then
return true
end
end
end
end
local function recipe_in_inv(recipe, inv_items) local function recipe_in_inv(recipe, inv_items)
for _, item in pairs(recipe.items) do for _, item in pairs(recipe.items) do
if not item_in_inv(item, inv_items) then if not item_in_inv(item, inv_items) then
@ -1039,7 +1045,7 @@ M.register_chatcommand("craft", {
reset_data(data) reset_data(data)
local recipes = recipes_cache[node_name] local recipes = recipes_cache[node_name]
local is_fuel = fuel_cache[node_name] local usages = usages_cache[node_name]
if recipes then if recipes then
recipes = apply_recipe_filters(recipes, player) recipes = apply_recipe_filters(recipes, player)
@ -1049,7 +1055,7 @@ M.register_chatcommand("craft", {
local ylw = colorize("yellow", node_name) local ylw = colorize("yellow", node_name)
local msg = red .. "%s: " .. ylw local msg = red .. "%s: " .. ylw
if is_fuel then if usages then
recipes = usages_cache[node_name] recipes = usages_cache[node_name]
if #recipes > 0 then if #recipes > 0 then
data.show_usages = true data.show_usages = true