Split API doc in separate file

This commit is contained in:
Jean-Patrick Guerrero 2019-02-13 14:24:13 +01:00
parent 8f6f8dda7e
commit c62994f9af
2 changed files with 76 additions and 76 deletions

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API.md Normal file

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## API
### Custom recipes
#### Registering a custom crafting type (example)
```Lua
craftguide.register_craft_type("digging", {
description = "Digging",
icon = "default_tool_steelpick.png",
})
```
#### Registering a custom crafting recipe (example)
```Lua
craftguide.register_craft({
type = "digging",
width = 1,
output = "default:cobble 2",
items = {"default:stone"},
})
```
### Recipe filters
Recipe filters can be used to filter the recipes shown to players. Progressive
mode is implemented as a recipe filter.
#### `craftguide.add_recipe_filter(name, function(recipes, player))`
Adds a recipe filter with the given name. The filter function should return the
recipes to be displayed, given the available recipes and an `ObjectRef` to the
user. Each recipe is a table of the form returned by
`minetest.get_craft_recipe`.
Example function to hide recipes for items from a mod called "secretstuff":
```lua
craftguide.add_recipe_filter("Hide secretstuff", function(recipes)
local filtered = {}
for _, recipe in ipairs(recipes) do
if recipe.output:sub(1,12) ~= "secretstuff:" then
filtered[#filtered + 1] = recipe
end
end
return filtered
end)
```
#### `craftguide.remove_recipe_filter(name)`
Removes the recipe filter with the given name.
#### `craftguide.set_recipe_filter(name, function(recipe, player))`
Removes all recipe filters and adds a new one.
#### `craftguide.get_recipe_filters()`
Returns a map of recipe filters, indexed by name.
### Miscellaneous
#### `craftguide.show(player_name, item, show_usages)`
Opens the Crafting Guide with the current filter applied.
* `player_name`: string param.
* `item`: optional, string param. If set, this item is pre-selected. If the item does not exist or has no recipe, use the player's previous selection. By default, player's previous selection is used
* `show_usages`: optional, boolean param. If true, show item usages.

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This crafting guide is a blue book named *"Crafting Guide"* or a wooden sign. This crafting guide is a blue book named *"Crafting Guide"* or a wooden sign.
This crafting guide features a **progressive mode**. This crafting guide features a **progressive mode**.
The progressive mode is a Terraria-like system that only shows recipes you can craft The progressive mode is a Terraria-like system that shows recipes you can craft
from items you ever had in your inventory. To enable it: `craftguide_progressive_mode = true` in `minetest.conf`. from items you ever had in your inventory. To enable it: `craftguide_progressive_mode = true` in `minetest.conf`.
`craftguide` is also integrated in `sfinv` (Minetest Game inventory). To enable it: `craftguide` is also integrated in `sfinv` (Minetest Game inventory). To enable it:
@ -14,80 +14,8 @@ from items you ever had in your inventory. To enable it: `craftguide_progressive
Use the command `/craft` to show the recipe(s) of the pointed node. Use the command `/craft` to show the recipe(s) of the pointed node.
For developers, `craftguide` also has a [modding API](https://github.com/minetest-mods/craftguide/blob/master/API.md).
![Preview2](https://i.imgur.com/bToFH38.png) ![Preview2](https://i.imgur.com/bToFH38.png)
---
## API
### Custom recipes
#### Registering a custom crafting type (example)
```Lua
craftguide.register_craft_type("digging", {
description = "Digging",
icon = "default_tool_steelpick.png",
})
```
#### Registering a custom crafting recipe (example)
```Lua
craftguide.register_craft({
type = "digging",
width = 1,
output = "default:cobble 2",
items = {"default:stone"},
})
```
### Recipe filters
Recipe filters can be used to filter the recipes shown to players. Progressive
mode is implemented as a recipe filter.
#### `craftguide.add_recipe_filter(name, function(recipes, player))`
Adds a recipe filter with the given name. The filter function should return the
recipes to be displayed, given the available recipes and an `ObjectRef` to the
user. Each recipe is a table of the form returned by
`minetest.get_craft_recipe`.
Example function to hide recipes for items from a mod called "secretstuff":
```lua
craftguide.add_recipe_filter("Hide secretstuff", function(recipes)
local filtered = {}
for _, recipe in ipairs(recipes) do
if recipe.output:sub(1,12) ~= "secretstuff:" then
filtered[#filtered + 1] = recipe
end
end
return filtered
end)
```
#### `craftguide.remove_recipe_filter(name)`
Removes the recipe filter with the given name.
#### `craftguide.set_recipe_filter(name, function(recipe, player))`
Removes all recipe filters and adds a new one.
#### `craftguide.get_recipe_filters()`
Returns a map of recipe filters, indexed by name.
### Miscellaneous
#### `craftguide.show(player_name, item, show_usages)`
Opens the Crafting Guide with the current filter applied.
* `player_name`: string param.
* `item`: optional, string param. If set, this item is pre-selected. If the item does not exist or has no recipe, use the player's previous selection. By default, player's previous selection is used
* `show_usages`: optional, boolean param. If true, show item usages.