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https://github.com/minetest-mods/craftguide.git
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Progressive mode: Add a Steam-like HUD success + remove useless API functions
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43
API.md
43
API.md
@ -137,49 +137,6 @@ Returns a map of search filters, indexed by name.
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---
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### Custom formspec elements
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#### `craftguide.add_formspec_element(name, def)`
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Adds a formspec element to the current formspec.
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Supported types: `box`, `label`, `image`, `button`, `tooltip`, `item_image`, `image_button`, `item_image_button`
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Example:
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```lua
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craftguide.add_formspec_element("export", {
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type = "button",
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element = function(data)
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-- Should return a table of parameters according to the formspec element type.
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-- Note: for all buttons, the 'name' parameter *must not* be specified!
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if data.recipes then
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return {
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data.iX - 3.7, -- X
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sfinv_only and 7.9 or 8, -- Y
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1.6, -- W
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1, -- H
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ESC(S("Export")) -- label
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}
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end
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end,
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-- Optional.
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action = function(player, data)
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-- When the button is pressed.
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print("Exported!")
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end
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})
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```
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#### `craftguide.remove_formspec_element(name)`
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Removes the formspec element with the given name.
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#### `craftguide.get_formspec_elements()`
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Returns a map of formspec elements, indexed by name.
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---
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### Miscellaneous
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#### `craftguide.show(player_name, item, show_usages)`
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175
init.lua
175
init.lua
@ -16,8 +16,8 @@ local after = core.after
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local colorize = core.colorize
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local reg_items = core.registered_items
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local get_result = core.get_craft_result
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local show_formspec = core.show_formspec
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local get_players = core.get_connected_players
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local show_formspec = core.show_formspec
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local get_all_recipes = core.get_all_craft_recipes
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local get_player_by_name = core.get_player_by_name
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local serialize, deserialize = core.serialize, core.deserialize
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@ -25,16 +25,15 @@ local serialize, deserialize = core.serialize, core.deserialize
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local ESC = core.formspec_escape
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local S = core.get_translator("craftguide")
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local maxn, sort, concat, insert, copy =
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table.maxn, table.sort, table.concat, table.insert,
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table.copy
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local maxn, sort, concat, copy =
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table.maxn, table.sort, table.concat, table.copy
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local fmt, find, gmatch, match, sub, split, upper, lower =
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string.format, string.find, string.gmatch, string.match,
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string.sub, string.split, string.upper, string.lower
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local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
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local pairs, next, unpack = pairs, next, unpack
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local pairs, next = pairs, next
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local vec_add, vec_mul = vector.add, vector.multiply
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local DEFAULT_SIZE = 10
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@ -44,10 +43,10 @@ DEFAULT_SIZE = min(MAX_LIMIT, max(MIN_LIMIT, DEFAULT_SIZE))
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local GRID_LIMIT = 5
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local FMT = {
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box = "box[%f,%f;%f,%f;%s]",
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label = "label[%f,%f;%s]",
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image = "image[%f,%f;%f,%f;%s]",
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button = "button[%f,%f;%f,%f;%s;%s]",
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box = "box[%f,%f;%f,%f;%s]",
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label = "label[%f,%f;%s]",
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image = "image[%f,%f;%f,%f;%s]",
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button = "button[%f,%f;%f,%f;%s;%s]",
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tooltip = "tooltip[%f,%f;%f,%f;%s]",
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item_image = "item_image[%f,%f;%f,%f;%s]",
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image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
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@ -244,30 +243,6 @@ function craftguide.get_search_filters()
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return search_filters
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end
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local formspec_elements = {}
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function craftguide.add_formspec_element(name, def)
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local func = "craftguide." .. __func() .. "(): "
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assert(is_str(name), func .. "formspec element name missing")
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assert(is_str(def.element), func .. "'element' field not defined")
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assert(is_str(def.type), func .. "'type' field not defined")
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assert(FMT[def.type], func .. "'" .. def.type .. "' type not supported by the API")
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formspec_elements[name] = {
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type = def.type,
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element = def.element,
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action = def.action,
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}
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end
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function craftguide.remove_formspec_element(name)
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formspec_elements[name] = nil
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end
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function craftguide.get_formspec_elements()
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return formspec_elements
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end
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local function item_has_groups(item_groups, groups)
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for i = 1, #groups do
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local group = groups[i]
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@ -332,22 +307,33 @@ local function get_usages(item)
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return usages
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end
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local function get_filtered_items(player)
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local function get_filtered_items(player, data)
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local items, c = {}, 0
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local known = 0
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for i = 1, #init_items do
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local item = init_items[i]
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local recipes = recipes_cache[item]
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local usages = usages_cache[item]
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if recipes and #apply_recipe_filters(recipes, player) > 0 or
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usages and #apply_recipe_filters(usages, player) > 0 then
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c = c + 1
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items[c] = item
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recipes = #apply_recipe_filters(recipes or {}, player)
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usages = #apply_recipe_filters(usages or {}, player)
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if recipes > 0 or usages > 0 then
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if not data then
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c = c + 1
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items[c] = item
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else
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known = known + recipes + usages
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end
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end
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end
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return items
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if data then
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data.known_recipes = known
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else
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return items
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end
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end
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local function cache_recipes(output)
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@ -707,17 +693,6 @@ local function make_formspec(name)
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fs[#fs + 1] = get_recipe_fs(data, iY)
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end
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for elem_name, def in pairs(formspec_elements) do
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local element = def.element(data)
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if element then
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if find(def.type, "button") then
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insert(element, #element, elem_name)
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end
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fs[#fs + 1] = fmt(FMT[def.type], unpack(element))
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end
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end
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return concat(fs)
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end
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@ -860,12 +835,6 @@ local function on_receive_fields(player, fields)
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local name = player:get_player_name()
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local data = pdata[name]
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for elem_name, def in pairs(formspec_elements) do
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if fields[elem_name] and def.action then
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return def.action(player, data)
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end
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end
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if fields.clear then
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reset_data(data)
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show_fs(player, name)
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@ -1110,6 +1079,10 @@ if progressive_mode then
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end
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local function progressive_filter(recipes, player)
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if not recipes then
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return {}
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end
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local name = player:get_player_name()
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local data = pdata[name]
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@ -1154,8 +1127,48 @@ if progressive_mode then
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return inv_items
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end
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local function show_hud_success(player, data, dtime)
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local hud_info_bg = player:hud_get(data.hud.bg)
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if hud_info_bg.position.y <= 0.9 then
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data.show_hud = false
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data.hud_timer = (data.hud_timer or 0) + dtime
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end
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if data.show_hud then
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for _, def in pairs(data.hud) do
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local hud_info = player:hud_get(def)
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player:hud_change(def, "position", {
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x = hud_info.position.x,
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y = hud_info.position.y - (dtime / 5)
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})
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end
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player:hud_change(data.hud.text, "text",
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S("@1 new recipe(s) discovered!", data.discovered))
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elseif data.show_hud == false then
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if data.hud_timer > 3 then
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for _, def in pairs(data.hud) do
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local hud_info = player:hud_get(def)
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player:hud_change(def, "position", {
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x = hud_info.position.x,
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y = hud_info.position.y + (dtime / 5)
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})
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end
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if hud_info_bg.position.y >= 1 then
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data.show_hud = nil
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data.hud_timer = nil
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end
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end
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end
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end
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-- Workaround. Need an engine call to detect when the contents
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-- of the player inventory changed, instead.
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-- of the player inventory changed, instead
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local function poll_new_items()
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for i = 1, #PLAYERS do
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local player = PLAYERS[i]
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@ -1167,6 +1180,14 @@ if progressive_mode then
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if #diff > 0 then
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data.inv_items = table_merge(diff, data.inv_items)
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local oldknown = data.known_recipes or 0
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get_filtered_items(player, data)
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data.discovered = data.known_recipes - oldknown
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if data.show_hud == nil and data.discovered > 0 then
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data.show_hud = true
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end
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end
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end
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@ -1175,6 +1196,18 @@ if progressive_mode then
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poll_new_items()
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minetest.register_globalstep(function(dtime)
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for i = 1, #PLAYERS do
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local player = PLAYERS[i]
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local name = player:get_player_name()
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local data = pdata[name]
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if data.show_hud ~= nil then
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show_hud_success(player, data, dtime)
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end
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end
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end)
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craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
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core.register_on_joinplayer(function(player)
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@ -1185,6 +1218,33 @@ if progressive_mode then
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local data = pdata[name]
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data.inv_items = deserialize(meta:get_string("inv_items")) or {}
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data.known_recipes = deserialize(meta:get_string("known_recipes")) or 0
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data.hud = {
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bg = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0.8, y = 1},
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alignment = {x = 1, y = 1},
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scale = {x = 320, y = 112},
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text = "craftguide_bg.png",
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}),
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book = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0.81, y = 1.02},
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alignment = {x = 1, y = 1},
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scale = {x = 4, y = 4},
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text = "craftguide_book.png",
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}),
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text = player:hud_add({
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hud_elem_type = "text",
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position = {x = 0.85, y = 1.04},
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alignment = {x = 1, y = 1},
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number = 0xFFFFFF,
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text = "",
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}),
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}
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end)
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local function save_meta(player)
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@ -1193,6 +1253,7 @@ if progressive_mode then
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local data = pdata[name]
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meta:set_string("inv_items", serialize(data.inv_items))
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meta:set_string("known_recipes", serialize(data.known_recipes))
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end
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core.register_on_leaveplayer(function(player)
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