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Implement a reverse crafting guide (#30)
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parent
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dd268e065b
78
init.lua
78
init.lua
@ -100,13 +100,14 @@ function craftguide:get_tooltip(item, recipe_type, cooktime, groups)
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return has_extras and tooltip .. "]" or ""
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end
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function craftguide:get_recipe(iY, xoffset, tooltip, item, recipe_num, recipes)
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function craftguide:get_recipe(iY, xoffset, tooltip, item, recipe_num, recipes, show_usage)
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local formspec, recipes_total = "", #recipes
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if recipes_total > 1 then
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formspec = formspec ..
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"button[0," .. (iY + 3.3) .. ";2,1;alternate;" .. S("Alternate") .. "]" ..
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"label[0," .. (iY + 2.8) .. ";" ..
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S("Recipe @1 of @2", recipe_num, recipes_total) .. "]"
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(show_usage and S("Usage") or S("Recipe")) .. " " ..
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S("@1 of @2", recipe_num, recipes_total) .. "]"
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end
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local recipe_type = recipes[recipe_num].type
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@ -228,9 +229,13 @@ function craftguide:get_formspec(player_name, is_fuel)
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"image[" .. (xoffset - 2) .. "," ..
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(iY + 2.18) .. ";1,1;craftguide_fire.png]"
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else
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local show_usage = data.show_usage
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formspec = formspec ..
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self:get_recipe(iY, xoffset, tooltip, data.item,
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data.recipe_num, data.recipes_item)
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self:get_recipe(iY, xoffset, tooltip,
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data.item,
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data.rnum,
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(show_usage and data.usages or data.recipes_item),
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show_usage)
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end
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end
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@ -355,19 +360,58 @@ function craftguide:get_filter_items(data, player)
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data.items = filtered_list
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end
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function craftguide:get_item_usages(item)
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local usages = {}
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for name, def in pairs(reg_items) do
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if not (def.groups.not_in_creative_inventory == 1) and
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(get_recipe(name).items) and def.description and def.description ~= "" then
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local recipes = get_recipes(name)
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for i = 1, #recipes do
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local recipe = recipes[i]
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local items = recipe.items
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for j = 1, #items do
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if items[j] == item then
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usages[#usages + 1] = {
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type = recipe.type,
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items = items,
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width = recipe.width,
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output = recipe.output,
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}
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break
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end
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end
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end
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end
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end
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return usages
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end
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mt.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "craftguide" then return end
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local player_name = player:get_player_name()
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local data = datas[player_name]
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if fields.clear then
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data.filter, data.item, data.pagenum, data.recipe_num = "", nil, 1, 1
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data.show_usage = nil
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data.filter = ""
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data.item = nil
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data.pagenum = 1
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data.rnum = 1
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data.items = progressive_mode and data.init_filter_items or datas.init_items
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craftguide:get_formspec(player_name)
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elseif fields.alternate then
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local recipe = data.recipes_item[data.recipe_num + 1]
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data.recipe_num = recipe and data.recipe_num + 1 or 1
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local num
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if data.show_usage then
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num = data.usages[data.rnum + 1]
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else
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num = data.recipes_item[data.rnum + 1]
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end
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data.rnum = num and data.rnum + 1 or 1
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craftguide:get_formspec(player_name)
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elseif (fields.key_enter_field == "filter" or fields.search) and
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@ -379,11 +423,13 @@ mt.register_on_player_receive_fields(function(player, formname, fields)
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elseif fields.prev or fields.next then
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data.pagenum = data.pagenum - (fields.prev and 1 or -1)
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if data.pagenum > data.pagemax then
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data.pagenum = 1
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elseif data.pagenum == 0 then
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data.pagenum = data.pagemax
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end
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craftguide:get_formspec(player_name)
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elseif (fields.size_inc and data.iX < MAX_LIMIT) or
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@ -402,12 +448,14 @@ mt.register_on_player_receive_fields(function(player, formname, fields)
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local recipes = get_recipes(item)
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if not recipes and not is_fuel then return end
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if item == data.item then
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if data.recipes_item and #data.recipes_item >= 2 then
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local recipe = data.recipes_item[data.recipe_num + 1]
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data.recipe_num = recipe and data.recipe_num + 1 or 1
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craftguide:get_formspec(player_name)
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if item == data.item and not progressive_mode then
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data.usages = craftguide:get_item_usages(item)
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if next(data.usages) then
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data.show_usage = true
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data.rnum = 1
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end
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craftguide:get_formspec(player_name)
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else
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if progressive_mode then
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local inv = player:get_inventory()
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@ -417,9 +465,11 @@ mt.register_on_player_receive_fields(function(player, formname, fields)
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recipes = craftguide:recipe_in_inv(inv, item, recipes)
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end
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data.item = item
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data.recipe_num = 1
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data.item = item
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data.recipes_item = recipes
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data.rnum = 1
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data.show_usage = nil
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craftguide:get_formspec(player_name, is_fuel)
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end
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end
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