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Minor style
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init.lua
20
init.lua
@ -1223,11 +1223,11 @@ end
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local function get_panels(lang_code, query_item, recipes, usages, show_usages,
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favs, unum, rnum, fs)
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local _title = {name = "title", height = 1.2}
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local _favs = {name = "favs", height = 1.91}
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local _recipes = {name = "recipes", rcp = recipes, height = 3.5}
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local _usages = {name = "usages", rcp = usages, height = 3.5}
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local panels = {_title, _recipes, _usages, _favs}
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local _title = {name = "title", height = 1.2}
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local _favs = {name = "favs", height = 1.91}
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local _recipes = {name = "recipes", rcp = recipes, height = 3.5}
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local _usages = {name = "usages", rcp = usages, height = 3.5}
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local panels = {_title, _recipes, _usages, _favs}
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if sfinv_only then
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panels = {show_usages and _usages or _recipes}
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@ -2048,8 +2048,8 @@ if progressive_mode then
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local players = get_players()
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for i = 1, #players do
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local player = players[i]
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local name = player:get_player_name()
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local data = pdata[name]
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local name = player:get_player_name()
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local data = pdata[name]
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local inv_items = get_inv_items(player)
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local diff = array_diff(inv_items, data.inv_items)
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@ -2083,8 +2083,8 @@ if progressive_mode then
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local players = get_players()
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for i = 1, #players do
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local player = players[i]
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local name = player:get_player_name()
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local data = pdata[name]
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local name = player:get_player_name()
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local data = pdata[name]
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if data.show_hud ~= nil and singleplayer then
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show_hud_success(player, data)
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@ -2137,7 +2137,7 @@ on_leaveplayer(function(player)
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end)
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function craftguide.show(name, item, show_usages)
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if not true_str(name)then
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if not true_str(name) then
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return err "craftguide.show(): player name missing"
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end
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