mirror of
https://github.com/minetest-mods/craftguide.git
synced 2024-11-22 19:03:43 +01:00
Greatly speed-up mod loading (thanks @pauloue)
This commit is contained in:
parent
0b7bfca0ec
commit
e941443a59
365
init.lua
365
init.lua
@ -11,10 +11,8 @@ local toolrepair
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local progressive_mode = core.settings:get_bool "craftguide_progressive_mode"
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local sfinv_only = core.settings:get_bool "craftguide_sfinv_only" and rawget(_G, "sfinv")
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local autocache = core.settings:get_bool "craftguide_autocache"
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local http = core.request_http_api()
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local storage = core.get_mod_storage()
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local singleplayer = core.is_singleplayer()
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local reg_items = core.registered_items
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@ -349,7 +347,7 @@ function craftguide.register_craft_type(name, def)
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end
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function craftguide.register_craft(def)
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local width, c = 0, 0
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local width = 0
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if true_str(def.url) then
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if not http then
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@ -417,8 +415,7 @@ function craftguide.register_craft(def)
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end
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for symbol in gmatch(concat(def.grid), ".") do
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c = c + 1
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def.items[c] = def.key[symbol]
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insert(def.items, def.key[symbol])
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end
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else
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local items, len = def.items, #def.items
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@ -440,17 +437,16 @@ function craftguide.register_craft(def)
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end
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for name in gmatch(concat(items, ","), "[%s%w_:]+") do
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c = c + 1
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def.items[c] = match(name, "%S+")
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insert(def.items, match(name, "%S+"))
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end
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end
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local output = match(def.output, "%S+")
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recipes_cache[output] = recipes_cache[output] or {}
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local item = match(def.output, "%S+")
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recipes_cache[item] = recipes_cache[item] or {}
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def.custom = true
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def.width = width
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insert(recipes_cache[output], def)
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insert(recipes_cache[item], def)
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end
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local recipe_filters = {}
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@ -521,35 +517,8 @@ local function item_has_groups(item_groups, groups)
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end
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local function extract_groups(str)
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if sub(str, 1, 6) == "group:" then
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return split(sub(str, 7), ",")
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end
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local function item_in_recipe(item, recipe)
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local clean_item = reg_aliases[item] or item
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for _, recipe_item in pairs(recipe.items) do
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local clean_recipe_item = reg_aliases[recipe_item] or recipe_item
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if clean_recipe_item == clean_item then
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return true
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end
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end
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end
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local function groups_item_in_recipe(item, recipe)
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local def = reg_items[item]
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if not def then return end
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local item_groups = def.groups
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for _, recipe_item in pairs(recipe.items) do
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if is_group(recipe_item) then
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local groups = extract_groups(recipe_item)
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if item_has_groups(item_groups, groups) then
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local usage = copy(recipe)
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table_replace(usage.items, recipe_item, item)
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return usage
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end
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end
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end
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end
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@ -581,36 +550,6 @@ local function get_filtered_items(player, data)
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return items
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end
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local function get_usages(item)
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local usages, c = {}, 0
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for _, recipes in pairs(recipes_cache) do
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for i = 1, #recipes do
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local recipe = recipes[i]
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if item_in_recipe(item, recipe) then
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c = c + 1
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usages[c] = recipe
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else
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recipe = groups_item_in_recipe(item, recipe)
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if recipe then
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c = c + 1
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usages[c] = recipe
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end
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end
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end
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end
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if fuel_cache[item] then
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usages[#usages + 1] = {
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type = "fuel",
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items = {item},
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replacements = fuel_cache.replacements[item],
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}
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end
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return usages
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end
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local function get_burntime(item)
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return get_craft_result{method = "fuel", items = {item}}.time
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end
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@ -622,18 +561,155 @@ local function cache_fuel(item)
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end
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end
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local function cache_usages(item)
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local usages = get_usages(item)
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if #usages > 0 then
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usages_cache[item] = table_merge(usages, usages_cache[item] or {})
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local function show_item(def)
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return not (def.groups.not_in_craft_guide == 1 or
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def.groups.not_in_creative_inventory == 1) and
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def.description and def.description ~= ""
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end
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local function get_usages(recipe)
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local added = {}
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for _, item in pairs(recipe.items) do
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if not added[item] then
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local groups = extract_groups(item)
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if groups then
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for name, def in pairs(reg_items) do
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if not added[name] and show_item(def) and
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item_has_groups(def.groups, groups) then
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local usage = copy(recipe)
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table_replace(usage.items, item, name)
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usages_cache[name] = usages_cache[name] or {}
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insert(usages_cache[name], usage)
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added[name] = true
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end
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end
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elseif show_item(reg_items[item]) then
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usages_cache[item] = usages_cache[item] or {}
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insert(usages_cache[item], recipe)
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end
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added[item] = true
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end
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end
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end
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local function cache_recipes(output)
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local recipes = get_all_recipes(output) or {}
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if #recipes > 0 then
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recipes_cache[output] = recipes
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local function cache_usages(item)
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local recipes = recipes_cache[item] or {}
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for i = 1, #recipes do
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get_usages(recipes[i])
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end
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if fuel_cache[item] then
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local fuel = {
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type = "fuel",
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items = {item},
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replacements = fuel_cache.replacements[item],
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}
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usages_cache[item] = table_merge(usages_cache[item] or {}, {fuel})
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end
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end
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local function drop_table(name, drop)
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-- Code borrowed and modified from unified_inventory
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-- https://github.com/minetest-mods/unified_inventory/blob/master/api.lua
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local drop_sure, drop_maybe = {}, {}
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local drop_items = drop.items or {}
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local max_items_left = drop.max_items
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local max_start = true
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for i = 1, #drop_items do
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if max_items_left and max_items_left <= 0 then break end
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local di = drop_items[i]
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for j = 1, #di.items do
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local dstack = ItemStack(di.items[j])
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local dname = dstack:get_name()
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if not dstack:is_empty() and dname ~= name then
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local dcount = dstack:get_count()
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if #di.items == 1 and max_start and
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(not di.rarity or di.rarity <= 1) then
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if not drop_sure[dname] then
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drop_sure[dname] = {}
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end
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drop_sure[dname] = {
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output = (drop_sure[dname].output or 0) + dcount,
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tools = di.tools,
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}
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if max_items_left then
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max_items_left = max_items_left - 1
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if max_items_left <= 0 then break end
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end
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else
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if max_items_left then
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max_start = false
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end
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if not drop_maybe[dname] then
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drop_maybe[dname] = {}
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end
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drop_maybe[dname] = {
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output = (drop_maybe[dname].output or 0) + dcount,
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rarity = di.rarity,
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tools = di.tools,
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}
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end
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end
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end
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end
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for item, data in pairs(drop_sure) do
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craftguide.register_craft{
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type = "digging",
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items = {name},
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output = fmt("%s %u", item, data.output),
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tools = data.tools,
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}
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end
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for item, data in pairs(drop_maybe) do
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craftguide.register_craft{
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type = "digging_chance",
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items = {name},
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output = fmt("%s %u", item, data.output),
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rarity = data.rarity,
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tools = data.tools,
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}
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end
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end
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local function cache_drops(name, drop)
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if true_str(drop) then
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local dstack = ItemStack(drop)
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if not dstack:is_empty() and dstack:get_name() ~= name then
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craftguide.register_craft{
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type = "digging",
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items = {name},
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output = drop,
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}
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end
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elseif is_table(drop) then
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drop_table(name, drop)
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end
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end
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local function cache_recipes(item)
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item = reg_aliases[item] or item
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local recipes = get_all_recipes(item) or {}
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if #recipes > 0 then
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recipes_cache[item] = recipes
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end
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cache_drops(item, reg_items[item].drop)
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cache_fuel(item)
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end
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local function get_recipes(item, data, player)
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@ -737,11 +813,10 @@ local function get_tooltip(name, info)
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tooltip = group_names[concat(info.groups, ",")]
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if not tooltip then
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local groupstr, c = {}, 0
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local groupstr = {}
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for i = 1, #info.groups do
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c = c + 1
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groupstr[c] = clr("#ff0", info.groups[i])
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insert(groupstr, clr("#ff0", info.groups[i]))
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end
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groupstr = concat(groupstr, ", ")
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@ -1380,16 +1455,14 @@ core.register_craft = function(def)
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end
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else
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def.width = #def.recipe[1]
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local c = 0
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for j = 1, #def.recipe do
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if def.recipe[j] then
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for h = 1, def.width do
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c = c + 1
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local it = def.recipe[j][h]
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if it and it ~= "" then
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def.items[c] = it
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insert(def.items, it)
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end
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end
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end
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@ -1419,95 +1492,7 @@ core.clear_craft = function(def)
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end
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end
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local function handle_drops_table(name, drop)
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-- Code borrowed and modified from unified_inventory
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-- https://github.com/minetest-mods/unified_inventory/blob/master/api.lua
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local drop_sure, drop_maybe = {}, {}
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local drop_items = drop.items or {}
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local max_items_left = drop.max_items
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local max_start = true
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for i = 1, #drop_items do
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if max_items_left and max_items_left <= 0 then break end
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local di = drop_items[i]
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for j = 1, #di.items do
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local dstack = ItemStack(di.items[j])
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local dname = dstack:get_name()
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if not dstack:is_empty() and dname ~= name then
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local dcount = dstack:get_count()
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if #di.items == 1 and max_start and
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(not di.rarity or di.rarity <= 1) then
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if not drop_sure[dname] then
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drop_sure[dname] = {}
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end
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drop_sure[dname] = {
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output = (drop_sure[dname].output or 0) + dcount,
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tools = di.tools,
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}
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if max_items_left then
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max_items_left = max_items_left - 1
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if max_items_left <= 0 then break end
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end
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else
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if max_items_left then
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max_start = false
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end
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if not drop_maybe[dname] then
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drop_maybe[dname] = {}
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end
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drop_maybe[dname] = {
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output = (drop_maybe[dname].output or 0) + dcount,
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rarity = di.rarity,
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tools = di.tools,
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}
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end
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end
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end
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end
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for item, data in pairs(drop_sure) do
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craftguide.register_craft{
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type = "digging",
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items = {name},
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output = fmt("%s %u", item, data.output),
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tools = data.tools,
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}
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end
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for item, data in pairs(drop_maybe) do
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craftguide.register_craft{
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type = "digging_chance",
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items = {name},
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output = fmt("%s %u", item, data.output),
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rarity = data.rarity,
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tools = data.tools,
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}
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end
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end
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local function register_drops(name, drop)
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if true_str(drop) then
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local dstack = ItemStack(drop)
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if not dstack:is_empty() and dstack:get_name() ~= name then
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craftguide.register_craft{
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type = "digging",
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items = {name},
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output = drop,
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}
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end
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elseif is_table(drop) then
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handle_drops_table(name, drop)
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end
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end
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local function handle_aliases(hash)
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local function resolve_aliases(hash)
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for oldname, newname in pairs(reg_aliases) do
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cache_recipes(oldname)
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local recipes = recipes_cache[oldname]
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@ -1545,42 +1530,20 @@ local function handle_aliases(hash)
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end
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end
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local function show_item(def)
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return not (def.groups.not_in_craft_guide == 1 or
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def.groups.not_in_creative_inventory == 1) and
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def.description and def.description ~= ""
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end
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local function get_init_items()
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local init_items_bak = storage:get "init_items"
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if autocache == false and init_items_bak then
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init_items = dslz(init_items_bak)
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fuel_cache = dslz(storage:get "fuel_cache")
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usages_cache = dslz(storage:get "usages_cache")
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recipes_cache = dslz(storage:get "recipes_cache")
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else
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print "[craftguide] Caching data (this may take a while)"
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local _select, _preselect = {}, {}
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for name, def in pairs(reg_items) do
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if name ~= "" and show_item(def) then
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register_drops(name, def.drop)
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if not fuel_cache[name] then
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cache_fuel(name)
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end
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if not recipes_cache[name] then
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cache_recipes(name)
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end
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cache_usages(name)
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_preselect[name] = true
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end
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end
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for name in pairs(_preselect) do
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cache_usages(name)
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end
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for name in pairs(_preselect) do
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if recipes_cache[name] or usages_cache[name] then
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init_items[#init_items + 1] = name
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@ -1588,15 +1551,9 @@ local function get_init_items()
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end
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end
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handle_aliases(_select)
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resolve_aliases(_select)
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sort(init_items)
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storage:set_string("init_items", slz(init_items))
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storage:set_string("fuel_cache", slz(fuel_cache))
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storage:set_string("usages_cache", slz(usages_cache))
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storage:set_string("recipes_cache", slz(recipes_cache))
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end
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if http and true_str(craftguide.export_url) then
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local post_data = {
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recipes = recipes_cache,
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@ -3,10 +3,3 @@ craftguide_progressive_mode (Learn crafting recipes progressively) bool fa
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# Integration in the default Minetest Game inventory.
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craftguide_sfinv_only (Crafting Guide in inventory only) bool false
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# Enable pre-caching of item recipes.
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# Do NOT disable the first time the mod loads.
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# Disabling the auto-caching will result in faster mod loading.
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# If you enable or disable mods, or edit the current mod recipes in your setup, you SHOULD re-enable this setting until the next caching at least.
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# Usage at your own risk.
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craftguide_autocache (Auto-caching of recipes) bool true
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