Init data when player joins

This commit is contained in:
Jean-Patrick Guerrero 2019-01-30 01:53:32 +01:00
parent 7fc2d3a96a
commit fd375c92b3
2 changed files with 9 additions and 13 deletions

@ -1,4 +1,3 @@
sfinv?
sfinv_buttons?
intllib?
display_api?

@ -795,9 +795,7 @@ if sfinv_only then
local name = player:get_player_name()
local data = player_data[name]
if not data then
init_data(player, name)
elseif progressive_mode then
if progressive_mode then
data.p_items = get_progressive_items(player, name)
filter_items(data)
end
@ -818,16 +816,12 @@ else
local name = user:get_player_name()
local data = player_data[name]
if not data then
init_data(user, name)
data = player_data[name]
data.formspec = make_formspec(name)
elseif progressive_mode then
if progressive_mode then
data.p_items = get_progressive_items(user, name)
filter_items(data)
data.formspec = make_formspec(name)
end
data.formspec = make_formspec(name)
show_formspec(name, "craftguide", data.formspec)
end
@ -928,8 +922,6 @@ if not progressive_mode then
if not node_name then
return false, mt.colorize("red", "[craftguide] ") ..
S("No node pointed")
elseif not player_data[name] then
init_data(player, name)
end
local data = player_data[name]
@ -963,6 +955,11 @@ end
mt.register_on_mods_loaded(get_init_items)
mt.register_on_joinplayer(function(player)
local name = player:get_player_name()
init_data(player, name)
end)
local function save_meta(player, data)
local meta = player:get_meta()
meta:set_string("p_items", serialize(data.p_items))