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Handle sound client-side
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parent
9d26dc4840
commit
fdfc6fe934
8
init.lua
8
init.lua
@ -117,9 +117,9 @@ local fs_elements = {
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local styles = sprintf([[
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style[filter;border=false]
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style_type[label,field;font_size=+0]
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style_type[image_button;border=false]
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style_type[image_button;border=false;sound=craftguide_click]
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style_type[button;border=false;font=bold;font_size=+2;content_offset=0]
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style_type[item_image_button;border=false;bgimg_hovered=%s;bgimg_pressed=%s]
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style_type[item_image_button;border=false;bgimg_hovered=%s;bgimg_pressed=%s;sound=craftguide_click]
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style[search;fgimg=%s;fgimg_hovered=%s]
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style[clear;fgimg=%s;fgimg_hovered=%s]
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style[prev_page;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]
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@ -1634,10 +1634,6 @@ local function fields(player, _f)
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local name = player:get_player_name()
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local data = pdata[name]
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if not _f.key_enter_field then
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sound_play("craftguide_click", {to_player = name, gain = 0.2})
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end
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if _f.clear then
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reset_data(data)
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