Fix return of replacement items (#5)

This commit is contained in:
fluxionary 2021-08-21 00:42:22 -07:00 committed by GitHub
parent 69083ed6f5
commit 64e7ee216b
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GPG Key ID: 4AEE18F83AFDEB23

@ -65,10 +65,10 @@ minetest.register_node("crafting_bench:workbench",{
end,
})
local get_recipe = function ( inv )
local result, needed, input
local output, needed, decremented_input
needed = inv:get_list( 'rec' )
result, input = minetest.get_craft_result( {
output, decremented_input = minetest.get_craft_result( {
method = 'normal',
width = 3,
items = needed
@ -76,13 +76,13 @@ local get_recipe = function ( inv )
local totalneed = {}
if result.item:is_empty() then
result = nil
if output.item:is_empty() then
output = nil
else
result = result.item
output = output.item
for _, item in ipairs( needed ) do
if item ~= nil and not item:is_empty() and not inv:contains_item( 'src', item ) then
result = nil
output = nil
break
end
if item ~= nil and not item:is_empty() then
@ -106,13 +106,13 @@ local get_recipe = function ( inv )
end
end
if number > 0 then
result = nil
output = nil
break
end
end
end
return needed, input, result
return needed, decremented_input, output
end
minetest.register_abm( {
@ -122,32 +122,25 @@ minetest.register_abm( {
action = function ( pos, node )
local meta = minetest.get_meta( pos )
local inv = meta:get_inventory()
local result, newinput, needed
local output, decremented_input, needed
if not inv:is_empty( 'src' ) then
-- Check for a valid recipe and sufficient resources to craft it
needed, newinput, result = get_recipe( inv )
if result ~= nil and inv:room_for_item( 'dst', result ) then
inv:add_item( 'dst', result )
for i, item in pairs( needed ) do
needed, decremented_input, output = get_recipe( inv )
if output ~= nil and inv:room_for_item( 'dst', output) then
inv:add_item( 'dst', output)
for _, item in pairs( needed ) do
if item ~= nil and item ~= '' then
inv:remove_item( 'src', ItemStack( item ) )
end
if newinput[i] ~= nil and not newinput[i]:is_empty() then
inv:add_item( 'src', newinput[i] )
end
for i = 1, 9 do
inv:add_item( 'dst', decremented_input.items[i] )
end
end
end
end
} )
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end
minetest.register_craft({
output = "crafting_bench:workbench",
recipe = {