currency/craftitems.lua

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-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
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minetest.register_craftitem("currency:minegeld", {
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description = S("1 MineGeld Note"),
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inventory_image = "minegeld.png",
stack_max = 30000,
groups = {minegeld = 1}
})
minetest.register_craftitem("currency:minegeld_5", {
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description = S("5 MineGeld Note"),
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inventory_image = "minegeld_5.png",
stack_max = 30000,
groups = {minegeld = 1}
})
minetest.register_craftitem("currency:minegeld_10", {
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description = S("10 MineGeld Note"),
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inventory_image = "minegeld_10.png",
stack_max = 30000,
groups = {minegeld = 1}
})
minetest.register_craftitem("currency:minegeld_bundle", {
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description = S("Bundle of random Minegeld notes"),
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inventory_image = "minegeld_bundle.png",
stack_max = 30000,
})