currency/loot.lua

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if not minetest.get_modpath("loot") then
return
end
loot.register_loot({
weights = { generic = 50 },
payload = {
stack = ItemStack("currency:minegeld"),
min_size = 1,
max_size = 250,
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},
})
loot.register_loot({
weights = { generic = 50 },
payload = {
stack = ItemStack("currency:minegeld_5"),
min_size = 1,
max_size = 50,
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},
})
loot.register_loot({
weights = { generic = 50 },
payload = {
stack = ItemStack("currency:minegeld_10"),
min_size = 1,
max_size = 10,
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},
})