Merge branch 'master' into 'master'

allow table to reset itself

See merge request VanessaE/currency!2
This commit is contained in:
Vanessa Dannenberg 2020-02-14 02:25:45 +00:00
commit 5931460d85
2 changed files with 48 additions and 3 deletions

@ -2,3 +2,11 @@ currency
========
Repo for Currency Mod
# Settings
Settings with default values:
```
# After how much idle-time barter table is reset (seconds)
barter.chest.expireafter 15 * 60
```

@ -5,6 +5,7 @@ local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
barter.chest = {}
barter.chest.expire_after = tonumber(minetest.settings:get('barter.chest.expireafter')) or 15 * 60
barter.chest.formspec = {
main = "size[8,9]"..
"list[current_name;pl1;0,0;3,4;]"..
@ -81,6 +82,8 @@ barter.chest.cancel = function(meta)
meta:set_string("pl2","")
meta:set_int("pl1step",0)
meta:set_int("pl2step",0)
meta:set_int("clean",1)
meta:set_int("timer",0)
end
barter.chest.exchange = function(meta)
@ -90,10 +93,20 @@ barter.chest.exchange = function(meta)
meta:set_string("pl2","")
meta:set_int("pl1step",0)
meta:set_int("pl2step",0)
meta:set_int("clean",1)
meta:set_int("timer",0)
end
barter.chest.start_timer = function(pos, meta)
meta:set_int("clean",0)
meta:set_int("timer",0)
local node_timer = minetest.get_node_timer(pos)
if node_timer:is_started() then return end
node_timer:start(22)
end
minetest.register_node("currency:barter", {
drawtype = "nodebox",
drawtype = "nodebox",
description = S("Barter Table"),
paramtype = "light",
paramtype2 = "facedir",
@ -118,13 +131,16 @@ minetest.register_node("currency:barter", {
meta:set_string("infotext", S("Barter Table"))
meta:set_string("pl1","")
meta:set_string("pl2","")
meta:set_int("clean",1)
meta:set_int("timer",0)
barter.chest.update_formspec(meta)
local inv = meta:get_inventory()
inv:set_size("pl1", 3*4)
inv:set_size("pl2", 3*4)
inv:set_size("pl1", 12) -- 3*4
inv:set_size("pl2", 12) -- 3*4
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
barter.chest.start_timer(pos, meta)
pl_receive_fields = function(n)
if fields[n.."_start"] and meta:get_string(n) == "" then
meta:set_string(n,sender:get_player_name())
@ -152,18 +168,39 @@ minetest.register_node("currency:barter", {
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
barter.chest.start_timer(pos, meta)
if not barter.chest.check_privilege(from_list,player:get_player_name(),meta) then return 0 end
if not barter.chest.check_privilege(to_list,player:get_player_name(),meta) then return 0 end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
barter.chest.start_timer(pos, meta)
if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
barter.chest.start_timer(pos, meta)
if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
return stack:get_count()
end,
on_timer = function(pos, dtime)
local meta = minetest.get_meta(pos)
if 1 == meta:get_int("clean") then return false end
local timer = meta:get_int("timer")
timer = timer + dtime
if timer > barter.chest.expire_after then
-- attempt to return items to owners
barter.chest.cancel(meta)
-- also clear out items of offline users
local inv = meta:get_inventory()
inv:set_list("pl1", {})
inv:set_list("pl2", {})
return false
end
meta:set_int("timer",timer)
return true
end
})