currency/locale/template.txt
Louis Royer 3417900b98 Use builtin translation system
- This removes `intllib` depends. I used
https://github.com/FaceDeer/update_translations to convert from existing
translation files (plus manual edit).
- Removed translation string from `minetest.log` calls since translated
string are not printed in console.
- Changed formspec in `barter.lua` to allow longer strings to be displayed
(player names, and longer translated strings).
- French translation improvement.
2020-03-01 15:25:24 +01:00

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# textdomain: currency
### barter.lua ###
Barter Table=
Cancel=
Confirm=
Start=
### shop.lua ###
Exchange=
### craftitems.lua ###
@1 Minegeld Note=
@1 Minegeld cent coin=
Bundle of random Minegeld notes=
### safe.lua ###
Safe=
Safe (owned by @1)=
### shop.lua ###
Customer gets:=
Customer gives (pay here!)=
Customers gave:=
Exchange can not be done, check if you put all items!=
Exchange can not be done, contact the shop owner.=
Exchange shop (owned by @1)=
Exchanged!=
In exchange, you give:=
Owner gives:=
Owner wants:=
Owner, Use (E)+Place (right mouse button) for customer interface=
Shop=
This is your own shop, you can't exchange to yourself!=
You want:=
Your stock:=