2014-03-17 18:23:56 +01:00
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-----------------------------------------------------------------------------------------------
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local title = "Death Messages"
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local version = "0.1"
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local mname = "death_messages"
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-----------------------------------------------------------------------------------------------
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minetest.register_on_dieplayer(function(player)
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2014-03-17 20:10:44 +01:00
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local player_name = player:get_player_name()
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if minetest.is_singleplayer() then
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player_name = "You"
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end
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2014-03-17 18:23:56 +01:00
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-- Death by lava
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2014-03-17 20:10:44 +01:00
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local nodename = minetest.get_node(player:getpos()).name
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if nodename == "default:lava_source" or nodename == "default:lava_flowing" then
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minetest.chat_send_all(player_name .. " melted into a ball of fire.")
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2014-03-17 18:23:56 +01:00
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-- Death by drowning
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2014-03-17 20:10:44 +01:00
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elseif nodename == "default:water_source" or nodename == "default:water_flowing" then
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minetest.chat_send_all(player_name .. " ran out of air.")
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2014-03-17 18:23:56 +01:00
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--Death by fire
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2014-03-17 20:10:44 +01:00
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elseif nodename == "fire:basic_flame" then
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minetest.chat_send_all(player_name .. " burned up.")
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2014-03-17 18:23:56 +01:00
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--Death by something else
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else
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2014-03-17 20:10:44 +01:00
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minetest.chat_send_all(player_name .. " died.")
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2014-03-17 18:23:56 +01:00
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end
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2014-03-17 20:10:44 +01:00
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2014-03-17 18:23:56 +01:00
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end)
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-----------------------------------------------------------------------------------------------
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print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
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-----------------------------------------------------------------------------------------------
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