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LICENSE
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LICENSE
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MIT License
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Copyright (c) 2021 BlueR23 (BrownHedgehog78)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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README.md
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README.md
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# Death Position
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Minetest mod that adds a command to teleport to player's last death position
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### Usage
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Use ``/death_pos`` command to return back to the last death position.
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#### Settings
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To disable message that sends a tip when player dies, add setting ``death_pos.send_tip_on_die`` in ``minetest.conf`` and set it to ``false``, it should be like this: ``death_pos.send_tip_on_die = false``. When player uses the `/death_pos` command it clears the death pos and the player can't teleport to the last death position again, but you can disable it, add this setting in ``minetest.conf``: ``death_pos.clear_pos = false``.
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init.lua
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init.lua
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local death_pos = {}
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minetest.register_on_dieplayer(function(player, reason)
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local send_tip = minetest.settings:get("death_pos.send_tip_on_die") or true -- Sends tip to use 'death_pos' command when player dies (if true)
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death_pos[player:get_player_name()] = player:get_pos()
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if player and send_tip == true then
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minetest.chat_send_player(player:get_player_name(), minetest.colorize("#60e645", "You died. You can return back to your last death position by using /death_pos command"))
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end
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end)
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minetest.register_chatcommand("death_pos", {
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description = "Go to your last death position",
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func = function(name)
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local player = minetest.get_player_by_name(name)
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local pos = death_pos[player:get_player_name()]
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local clear_pos = minetest.settings:get("death_pos.clear_pos") or true -- Clears the death position when 'death_pos' command is used (if true)
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if pos then
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player:set_pos(pos)
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if clear_pos == true then
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death_pos[player:get_player_name()] = nil
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end
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return false, minetest.colorize("#60e645", "Teleported you back to your death position!")
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else
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return false, "You don't have a death position right now"
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end
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end
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})
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