Stop using deprecated get_color_int

This commit is contained in:
Lars Mueller 2022-09-17 18:45:52 +02:00
parent 0a7ba2e5f7
commit 73aa67213e

@ -1,4 +1,9 @@
local colorspec_new = modlib.minetest.colorspec.new
local function get_nametag_hud_color(player)
return colorspec_new(player:get_nametag_attributes().color):to_number_rgb()
end
modlib.log.create_channel"deathlist"
-- Create modlib.log channel
local coordinate = {
@ -202,7 +207,7 @@ function on_player_hpchange(player, hp_change, reason)
-- punches are handled by on_punchplayer
end
if player:get_hp() > 0 and player:get_hp() + hp_change <= 0 then
local victim = { name = player:get_player_name(), color = modlib.player.get_color_int(player) }
local victim = { name = player:get_player_name(), color = get_nametag_hud_color(player) }
if type == "set_hp" and reason.killer and reason.method then
if reason.victim then
victim.name = reason.victim.name or victim.name
@ -211,7 +216,7 @@ function on_player_hpchange(player, hp_change, reason)
local killer = { name = reason.killer.name, color = reason.killer.color }
if not killer.color then
local killer_obj = minetest.get_player_by_name(killer.name)
if killer_obj then killer.color = modlib.player.get_color_int(killer_obj) end
if killer_obj then killer.color = get_nametag_hud_color(killer_obj) end
end
add_kill_message(killer, reason.method.image, victim)
modlib.log.write("deathlist", "Player " .. killer.name .. " killed " .. victim.name .. " using " .. (reason.method.name or reason.method.image))
@ -257,8 +262,8 @@ function on_punchplayer(player, hitter, _time_from_last_punch, _tool_capabilitie
else
tool = (minetest.registered_items[wielded_item_name] or { inventory_image = "deathlist_gravestone.png" }).inventory_image
end
local killer = { name = hitter:get_player_name(), color = modlib.player.get_color_int(hitter) }
local victim = { name = player:get_player_name(), color = modlib.player.get_color_int(player) }
local killer = { name = hitter:get_player_name(), color = get_nametag_hud_color(hitter) }
local victim = { name = player:get_player_name(), color = get_nametag_hud_color(player) }
add_kill_message(killer, tool, victim)
modlib.log.write("deathlist", "Player " .. killer.name .. " killed " .. victim.name .. " using " .. wielded_item_name)
end
@ -267,4 +272,4 @@ end
minetest.register_on_mods_loaded(function()
minetest.register_on_player_hpchange(on_player_hpchange)
minetest.register_on_punchplayer(on_punchplayer)
end)
end)