minetest.register_node("digibuilder:digibuilder", { description = "Digibuilder", tiles = {"digibuilder.png"}, tube = { insert_object = function(pos, _, stack, _) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:add_item("main", stack) end, can_insert = function(pos, _, stack, _) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() stack = stack:peek_item(1) return inv:room_for_item("main", stack) end, input_inventory = "main", connect_sides = {bottom = 1} }, light_source = 13, groups = { cracky = 3, oddly_breakable_by_hand = 3, tubedevice = 1, tubedevice_receiver = 1 }, sounds = default.node_sound_glass_defaults(), digiline = { receptor = { rules = digibuilder.digiline_rules, action = function() end }, effector = { rules = digibuilder.digiline_rules, action = digibuilder.digiline_effector } }, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") end, on_construct = function(pos) -- start nodetimer if not started local timer = minetest.get_node_timer(pos) if not timer:is_started() then timer:start(2) end -- inventory local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("main", 8*4) -- default digiline channel meta:set_string("channel", "digibuilder") -- last message meta:set_string("message", "Ready!") -- formspec digibuilder.update_formspec(meta) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() local name = player:get_player_name() return inv:is_empty("main") and not minetest.is_protected(pos, name) end, on_timer = function()--pos, elapsed) -- restart timer return true end, on_receive_fields = function(pos, _, fields, sender) --local meta = minetest.get_meta(pos); if not sender then return end if minetest.is_protected(pos, sender:get_player_name()) then -- not allowed return end if fields.set_digiline_channel then local meta = minetest.get_meta(pos); meta:set_string("channel", fields.digiline_channel or "") end end, -- inventory protection allow_metadata_inventory_take = function(pos, _, _, stack, player) if player and player:is_player() and minetest.is_protected(pos, player:get_player_name()) then -- protected return 0 end return stack:get_count() end, allow_metadata_inventory_put = function(pos, _, _, stack, player) if player and player:is_player() and minetest.is_protected(pos, player:get_player_name()) then -- protected return 0 end return stack:get_count() end, on_punch = function()--pos, node, puncher) --TODO show marker on punch end })