mirror of
https://git.minetest.org/BuckarooBanzay/digibuilder.git
synced 2024-12-12 00:43:20 +01:00
135 lines
3.8 KiB
Lua
135 lines
3.8 KiB
Lua
-- borrowed from https://gitlab.com/VanessaE/pipeworks/-/blob/master/common.lua
|
|
|
|
local function delay(...)
|
|
local args = {...}
|
|
return (function() return unpack(args) end)
|
|
end
|
|
|
|
local function get_set_wrap(name, is_dynamic)
|
|
return (function(self)
|
|
return self["_" .. name]
|
|
end), (function(self, value)
|
|
if is_dynamic then
|
|
self["_" .. name] = type(value) == "table"
|
|
and table.copy(value) or value
|
|
end
|
|
end)
|
|
end
|
|
|
|
|
|
function digibuilder.create_fake_player(def, is_dynamic)
|
|
local wielded_item = ItemStack("")
|
|
if def.inventory and def.wield_list then
|
|
wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
|
|
end
|
|
local p = {
|
|
get_player_name = delay(def.name),
|
|
is_player = delay(true),
|
|
is_fake_player = true,
|
|
|
|
_formspec = def.formspec or default.gui_survival_form,
|
|
_hp = def.hp or 20,
|
|
_breath = 11,
|
|
_pos = def.position and table.copy(def.position) or vector.new(),
|
|
_properties = def.properties or { eye_height = def.eye_height or 1.47 },
|
|
_inventory = def.inventory,
|
|
_wield_index = def.wield_index or 1,
|
|
_wielded_item = wielded_item,
|
|
|
|
-- Model and view
|
|
_eye_offset1 = vector.new(),
|
|
_eye_offset3 = vector.new(),
|
|
set_eye_offset = function(self, first, third)
|
|
self._eye_offset1 = table.copy(first)
|
|
self._eye_offset3 = table.copy(third)
|
|
end,
|
|
get_eye_offset = function(self)
|
|
return self._eye_offset1, self._eye_offset3
|
|
end,
|
|
get_look_dir = delay(def.look_dir or {x=0, y=0, z=1}),
|
|
get_look_pitch = delay(def.look_pitch or 0),
|
|
get_look_yaw = delay(def.look_yaw or 0),
|
|
get_look_horizontal = delay(def.look_yaw or 0),
|
|
get_look_vertical = delay(-(def.look_pitch or 0)),
|
|
set_animation = delay(),
|
|
|
|
-- Controls
|
|
get_player_control = delay({
|
|
jump=false, right=false, left=false, LMB=false, RMB=false,
|
|
sneak=def.sneak, aux1=false, down=false, up=false
|
|
}),
|
|
get_player_control_bits = delay(def.sneak and 64 or 0),
|
|
|
|
-- Inventory and ItemStacks
|
|
get_inventory = delay(def.inventory),
|
|
set_wielded_item = function(self, item)
|
|
if self._inventory and def.wield_list then
|
|
return self._inventory:set_stack(def.wield_list,
|
|
self._wield_index, item)
|
|
end
|
|
self._wielded_item = ItemStack(item)
|
|
end,
|
|
get_wielded_item = function(self)
|
|
if self._inventory and def.wield_list then
|
|
return self._inventory:get_stack(def.wield_list,
|
|
self._wield_index)
|
|
end
|
|
return ItemStack(self._wielded_item)
|
|
end,
|
|
get_wield_list = delay(def.wield_list),
|
|
|
|
punch = delay(),
|
|
remove = delay(),
|
|
right_click = delay(),
|
|
set_attach = delay(),
|
|
set_detach = delay(),
|
|
set_bone_position = delay(),
|
|
hud_change = delay(),
|
|
}
|
|
-- Getter & setter functions
|
|
p.get_inventory_formspec, p.set_inventory_formspec
|
|
= get_set_wrap("formspec", is_dynamic)
|
|
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
|
|
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
|
|
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
|
|
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
|
|
p.get_properties, p.set_properties = get_set_wrap("properties", false)
|
|
|
|
-- For players, move_to and get_pos do the same
|
|
p.move_to = p.get_pos
|
|
|
|
-- Backwards compatibilty
|
|
p.getpos = p.get_pos
|
|
p.setpos = p.set_pos
|
|
p.moveto = p.move_to
|
|
|
|
-- TODO "implement" all these
|
|
-- set_armor_groups
|
|
-- get_armor_groups
|
|
-- get_animation
|
|
-- get_bone_position
|
|
-- get_player_velocity
|
|
-- set_look_pitch
|
|
-- set_look_yaw
|
|
-- set_physics_override
|
|
-- get_physics_override
|
|
-- hud_add
|
|
-- hud_remove
|
|
-- hud_get
|
|
-- hud_set_flags
|
|
-- hud_get_flags
|
|
-- hud_set_hotbar_itemcount
|
|
-- hud_get_hotbar_itemcount
|
|
-- hud_set_hotbar_image
|
|
-- hud_get_hotbar_image
|
|
-- hud_set_hotbar_selected_image
|
|
-- hud_get_hotbar_selected_image
|
|
-- hud_replace_builtin
|
|
-- set_sky
|
|
-- get_sky
|
|
-- override_day_night_ratio
|
|
-- get_day_night_ratio
|
|
-- set_local_animation
|
|
return p
|
|
end
|