Use initial_properties table for text entity (#85)

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Niklp 2024-07-07 18:51:15 +02:00 committed by GitHub
parent 9dc03641f4
commit 982cfa1fda
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@ -336,9 +336,11 @@ minetest.register_lbm({
})
minetest.register_entity(":digilines_lcd:text", {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "upright_sprite",
textures = {},
initial_properties = {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "upright_sprite",
textures = {},
},
on_activate = set_texture,
})