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Add player detector
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5
README
5
README
@ -20,3 +20,8 @@ Note that the settings cannot be changed after setting - you must dig and re-pla
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How to use digimese:
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How to use digimese:
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It conducts digilines signals (like digilines) in all directions (like mese). That's about it, really.
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It conducts digilines signals (like digilines) in all directions (like mese). That's about it, really.
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How to use the digilines player detector:
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Set a channel and radius (radius must be a number >0 and <10 - anything invalid will be ignored and "6" useid instead).
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Every second while a player is within the radius, a table listing the players in range will be sent via digilines on the chosen channel.
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57
init.lua
57
init.lua
@ -183,4 +183,61 @@ minetest.register_alias("digibutton:button_off","digistuff:button_off")
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minetest.register_alias("digibutton:button_on","digistuff:button_on")
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minetest.register_alias("digibutton:button_on","digistuff:button_on")
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minetest.register_alias("digibutton:digimese","digistuff:digimese")
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minetest.register_alias("digibutton:digimese","digistuff:digimese")
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minetest.register_node("digistuff:detector", {
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tiles = {
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"digistuff_digidetector.png"
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},
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digiline =
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{
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receptor = {}
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},
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groups = {cracky=2},
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description = "Digilines Player Detector",
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec","size[8,4;]field[1,1;6,2;channel;Channel;${channel}]field[1,2;6,2;radius;Radius;${radius}]button_exit[2.25,3;3,1;submit;Save]")
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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if fields.channel then meta:set_string("channel",fields.channel) end
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if fields.msg then meta:set_string("msg",fields.msg) end
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if fields.radius then meta:set_string("radius",fields.radius) end
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end,
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_abm({
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nodenames = {"digistuff:detector"},
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interval = 1.0,
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chance = 1,
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action = function(pos)
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local meta = minetest.get_meta(pos)
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local channel = meta:get_string("channel")
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local radius = meta:get_string("radius")
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local found_any = false
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local players_found = {}
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if not radius or not tonumber(radius) or tonumber(radius) < 1 or tonumber(radius) > 10 then radius = 6 end
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local objs = minetest.get_objects_inside_radius(pos, radius)
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if objs then
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local _,obj
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for _,obj in ipairs(objs) do
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if obj:is_player() then
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table.insert(players_found,obj:get_player_name())
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found_any = true
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end
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end
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if found_any then
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digiline:receptor_send(pos, digiline.rules.default, channel, players_found)
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end
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end
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end
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})
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minetest.register_craft({
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output = "digistuff:detector",
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recipe = {
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{"mesecons_detector:object_detector_off"},
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{"mesecons_luacontroller:luacontroller0000"},
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{"digilines:wire_std_00000000"}
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}
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})
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