mirror of
https://cheapiesystems.com/git/digistuff
synced 2024-11-24 16:13:45 +01:00
65 lines
2.1 KiB
Lua
65 lines
2.1 KiB
Lua
if not minetest.get_modpath("mesecons_noteblock") then
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minetest.log("error","mesecons_noteblock is not installed - digilines noteblock will not be available!")
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return
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end
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local validnbsounds = dofile(minetest.get_modpath(minetest.get_current_modname())..DIR_DELIM.."nbsounds.lua")
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minetest.register_node("digistuff:noteblock", {
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description = "Digilines Noteblock",
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groups = {cracky=3},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec","field[channel;Channel;${channel}")
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end,
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on_destruct = function(pos)
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local pos_hash = minetest.hash_node_position(pos)
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if digistuff.sounds_playing[pos_hash] then
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minetest.sound_stop(digistuff.sounds_playing[pos_hash])
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digistuff.sounds_playing[pos_hash] = nil
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end
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end,
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tiles = {
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"mesecons_noteblock.png"
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},
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on_receive_fields = function(pos, formname, fields, sender)
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local name = sender:get_player_name()
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if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
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minetest.record_protection_violation(pos,name)
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return
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end
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local meta = minetest.get_meta(pos)
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if fields.channel then meta:set_string("channel",fields.channel) end
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end,
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digiline =
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{
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receptor = {},
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effector = {
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action = function(pos,node,channel,msg)
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local meta = minetest.get_meta(pos)
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local setchan = meta:get_string("channel")
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if channel ~= setchan then return end
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if msg == "get_sounds" then
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local soundnames = {}
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for i in pairs(validnbsounds) do
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table.insert(soundnames,i)
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end
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digiline:receptor_send(pos, digiline.rules.default, channel, soundnames)
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return
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end
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if type(msg) == "string" then
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local sound = validnbsounds[msg]
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if sound then minetest.sound_play(sound,{pos=pos}) end
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elseif type(msg) == "table" then
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if type(msg.sound) ~= "string" then return end
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local sound = validnbsounds[msg.sound]
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local volume = 1
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if type(msg.volume) == "number" then
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volume = math.max(0,math.min(1,msg.volume))
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end
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if sound then minetest.sound_play({name=sound,gain=volume},{pos=pos}) end
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end
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end
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},
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},
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})
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