mirror of
https://github.com/minetest-mods/digtron.git
synced 2024-08-19 20:34:04 +02:00
138 lines
4.9 KiB
Lua
138 lines
4.9 KiB
Lua
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-- The default minetest.item_place_node from item.lua was hard to work with given some of the details
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-- of how it handled pointed_thing. It also didn't work right with default:torch. It was simpler to
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-- just copy it here and chop out the special cases that were causing problems.
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-- This specific file is therefore licensed under the LGPL 2.1
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--GNU Lesser General Public License, version 2.1
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--Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
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--Copyright (C) 2011-2016 Various Minetest developers and contributors
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--This program is free software; you can redistribute it and/or modify it under the terms
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--of the GNU Lesser General Public License as published by the Free Software Foundation;
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--either version 2.1 of the License, or (at your option) any later version.
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--This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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--without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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--See the GNU Lesser General Public License for more details:
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--https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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-- Mapping from facedir value to index in facedir_to_dir.
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digtron.facedir_to_dir_map = {
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[0]=1, 2, 3, 4,
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5, 2, 6, 4,
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6, 2, 5, 4,
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1, 5, 3, 6,
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1, 6, 3, 5,
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1, 4, 3, 2,
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}
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local function copy_pointed_thing(pointed_thing)
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return {
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type = pointed_thing.type,
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above = vector.new(pointed_thing.above),
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under = vector.new(pointed_thing.under),
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}
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end
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local function check_attached_node(p, n)
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local def = minetest.registered_nodes[n.name]
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local d = {x = 0, y = 0, z = 0}
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if def.paramtype2 == "wallmounted" then
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-- The fallback vector here is in case 'wallmounted to dir' is nil due
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-- to voxelmanip placing a wallmounted node without resetting a
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-- pre-existing param2 value that is out-of-range for wallmounted.
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-- The fallback vector corresponds to param2 = 0.
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d = minetest.wallmounted_to_dir(n.param2) or {x = 0, y = 1, z = 0}
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else
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d.y = -1
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end
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local p2 = vector.add(p, d)
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local nn = minetest.get_node(p2).name
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local def2 = minetest.registered_nodes[nn]
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if def2 and not def2.walkable then
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return false
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end
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return true
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end
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digtron.item_place_node = function(itemstack, placer, place_to, param2)
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local item = itemstack:peek_item()
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local def = itemstack:get_definition()
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if def.type ~= "node" then
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return itemstack, false
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end
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local pointed_thing = {}
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pointed_thing.type = "node"
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pointed_thing.above = {x=place_to.x, y=place_to.y, z=place_to.z}
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pointed_thing.under = {x=place_to.x, y=place_to.y - 1, z=place_to.z}
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local oldnode = minetest.get_node_or_nil(place_to)
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--this should never happen, digtron is testing for adjacent unloaded nodes before getting here.
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if not oldnode then
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minetest.log("info", placer:get_player_name() .. " tried to place"
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.. " node in unloaded position " .. minetest.pos_to_string(place_to)
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.. " using a digtron.")
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return itemstack, false
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end
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local newnode = {name = def.name, param1 = 0, param2 = param2}
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if def.place_param2 ~= nil then
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newnode.param2 = def.place_param2
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end
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-- Check if the node is attached and if it can be placed there
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if minetest.get_item_group(def.name, "attached_node") ~= 0 and
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not check_attached_node(place_to, newnode) then
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minetest.log("action", "attached node " .. def.name ..
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" can not be placed at " .. minetest.pos_to_string(place_to))
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return itemstack, false
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end
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-- digtron HACK! the default torch mod uses "on_place" to change its model to the correct one,
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-- not "after_place_node". It probably should be using after_place_node, but until then I must
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-- adapt as best I can to the quirks of default.
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if newnode.name == "default:torch" then
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if newnode.param2 == 0 then
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newnode.name = "default:torch_ceiling"
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elseif newnode.param2 > 1 then
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newnode.name = "default:torch_wall"
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end
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end
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-- Add node and update
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minetest.add_node(place_to, newnode)
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local take_item = true
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-- Run callback
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if def.after_place_node then
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-- Deepcopy place_to and pointed_thing because callback can modify it
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local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
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local pointed_thing_copy = copy_pointed_thing(pointed_thing)
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if def.after_place_node(place_to_copy, placer, itemstack,
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pointed_thing_copy) then
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take_item = false
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end
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end
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-- Run script hook
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local _, callback
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for _, callback in ipairs(minetest.registered_on_placenodes) do
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-- Deepcopy pos, node and pointed_thing because callback can modify them
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local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
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local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
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local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
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local pointed_thing_copy = copy_pointed_thing(pointed_thing)
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if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
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take_item = false
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end
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end
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if take_item then
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itemstack:take_item()
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end
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return itemstack, true
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end
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