preserve crate name when repacking digtron (#97)

This commit is contained in:
OgelGames 2024-02-21 20:34:23 +11:00 committed by GitHub
parent ce02163ef0
commit 0c8f652b2c
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

@ -49,6 +49,9 @@ local store_digtron = function(pos, clicker, loaded_node_name, protected)
digtron.award_crate(layout, clicker:get_player_name())
local meta = minetest.get_meta(pos)
local old_title = meta:get("title")
local layout_string = layout:serialize()
-- destroy everything. Note that this includes the empty crate, which will be bundled up with the layout.
@ -76,7 +79,6 @@ local store_digtron = function(pos, clicker, loaded_node_name, protected)
minetest.set_node(pos, {name=loaded_node_name})
minetest.sound_play("machine1", {gain=1.0, pos=pos})
local meta = minetest.get_meta(pos)
meta:set_string("crated_layout", layout_string)
if protected then
@ -84,7 +86,7 @@ local store_digtron = function(pos, clicker, loaded_node_name, protected)
meta:set_string("owner", clicker:get_player_name() or "")
end
local titlestring = S("Crated @1-block Digtron", tostring(#layout.all-1))
local titlestring = old_title or S("Crated @1-block Digtron", tostring(#layout.all-1))
meta:set_string("title", titlestring )
meta:set_string("infotext", titlestring .. "\n" .. protection_suffix)
end
@ -264,6 +266,9 @@ local loaded_on_recieve = function(pos, fields, sender, protected)
-- build digtron. Since the empty crate was included in the layout, that will overwrite this loaded crate and destroy it.
minetest.sound_play("machine2", {gain=1.0, pos=pos})
layout:write_layout_image(sender)
-- Preserve old title for repacking
meta:set_string("title", title)
end
local loaded_on_dig = function(pos, player, loaded_node_name)