allow digtrons to dig undefined nodes without crashing

This commit is contained in:
FaceDeer 2017-10-12 23:07:48 -06:00
parent d582f106aa
commit 1aa88e5264

@ -46,7 +46,7 @@ digtron.mark_diggable = function(pos, nodes_dug)
end end
local targetdef = minetest.registered_nodes[target.name] local targetdef = minetest.registered_nodes[target.name]
if targetdef.can_dig == nil or targetdef.can_dig(pos, player) then if targetdef == nil or targetdef.can_dig == nil or targetdef.can_dig(pos, player) then
nodes_dug:set(pos.x, pos.y, pos.z, true) nodes_dug:set(pos.x, pos.y, pos.z, true)
if target.name ~= "air" then if target.name ~= "air" then
local in_known_group = false local in_known_group = false