indicator entities for when Digtron can't be built

This commit is contained in:
FaceDeer 2019-08-20 18:58:32 -06:00
parent f14b0a9a42
commit 292889651c
3 changed files with 248 additions and 26 deletions

201
entities.lua Normal file

@ -0,0 +1,201 @@
-- The default minetest.add_entity crashes with an exception if you try adding an entity in an unloaded area
-- this wrapper catches that exception and just ignores it.
digtron.safe_add_entity = function(pos, name)
success, ret = pcall(minetest.add_entity, pos, name)
if success then return ret else return nil end
end
local safe_add_entity = digtron.safe_add_entity
-------------------------------------------------------------------------------------------------
-- For displaying where things get built under which periodicities
minetest.register_entity("digtron:marker", {
initial_properties = {
visual = "cube",
visual_size = {x=1.05, y=1.05},
textures = {"digtron_marker_side.png","digtron_marker_side.png","digtron_marker.png","digtron_marker.png","digtron_marker_side.png","digtron_marker_side.png"},
collisionbox = {-0.525, -0.525, -0.525, 0.525, 0.525, 0.525},
physical = false,
},
on_activate = function(self, staticdata)
minetest.after(5.0,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
local vertical = {x=1.5708, y=0, z=0}
-- TODO: update to new method of finding buildpos?
-- TODO: add item indicator entity as well
digtron.show_offset_markers = function(pos, offset, period)
local buildpos = digtron.find_new_pos(pos, minetest.get_node(pos).param2)
local x_pos = math.floor((buildpos.x+offset)/period)*period - offset
safe_add_entity({x=x_pos, y=buildpos.y, z=buildpos.z}, "digtron:marker")
if x_pos >= buildpos.x then
safe_add_entity({x=x_pos - period, y=buildpos.y, z=buildpos.z}, "digtron:marker")
end
if x_pos <= buildpos.x then
safe_add_entity({x=x_pos + period, y=buildpos.y, z=buildpos.z}, "digtron:marker")
end
local y_pos = math.floor((buildpos.y+offset)/period)*period - offset
local entity = safe_add_entity({x=buildpos.x, y=y_pos, z=buildpos.z}, "digtron:marker")
if entity ~= nil then entity:set_rotation(vertical) end
if y_pos >= buildpos.y then
local entity = safe_add_entity({x=buildpos.x, y=y_pos - period, z=buildpos.z}, "digtron:marker")
if entity ~= nil then entity:set_rotation(vertical) end
end
if y_pos <= buildpos.y then
local entity = safe_add_entity({x=buildpos.x, y=y_pos + period, z=buildpos.z}, "digtron:marker")
if entity ~= nil then entity:set_rotation(vertical) end
end
local z_pos = math.floor((buildpos.z+offset)/period)*period - offset
local entity = safe_add_entity({x=buildpos.x, y=buildpos.y, z=z_pos}, "digtron:marker")
if entity ~= nil then entity:setyaw(1.5708) end
if z_pos >= buildpos.z then
local entity = safe_add_entity({x=buildpos.x, y=buildpos.y, z=z_pos - period}, "digtron:marker")
if entity ~= nil then entity:setyaw(1.5708) end
end
if z_pos <= buildpos.z then
local entity = safe_add_entity({x=buildpos.x, y=buildpos.y, z=z_pos + period}, "digtron:marker")
if entity ~= nil then entity:setyaw(1.5708) end
end
end
-----------------------------------------------------------------------------------------------
-- For displaying whether nodes are part of a digtron or are obstructed
minetest.register_entity("digtron:marker_crate_good", {
initial_properties = {
visual = "cube",
visual_size = {x=1.05, y=1.05},
textures = {"digtron_crate.png", "digtron_crate.png", "digtron_crate.png", "digtron_crate.png", "digtron_crate.png", "digtron_crate.png"},
collisionbox = {-0.525, -0.525, -0.525, 0.525, 0.525, 0.525},
physical = false,
glow = minetest.LIGHT_MAX,
},
on_activate = function(self, staticdata)
minetest.after(digtron.config.marker_crate_good_duration,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
minetest.register_entity("digtron:marker_crate_bad", {
initial_properties = {
visual = "cube",
visual_size = {x=1.05, y=1.05},
textures = {"digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png", "digtron_no_entry.png"},
collisionbox = {-0.525, -0.525, -0.525, 0.525, 0.525, 0.525},
physical = false,
glow = minetest.LIGHT_MAX,
},
on_activate = function(self, staticdata)
minetest.after(digtron.config.marker_crate_bad_duration,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
self.object:remove()
end,
on_punch = function(self, hitter)
self.object:remove()
end,
})
-----------------------------------------------------------------------------------------------------------------
-- Builder items
digtron.remove_builder_item = function(pos)
local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
if objects ~= nil then
for _, obj in ipairs(objects) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "digtron:builder_item" then
obj:remove()
end
end
end
end
digtron.update_builder_item = function(pos)
digtron.remove_builder_item(pos)
node_inventory_table.pos = pos
local inv = minetest.get_inventory(node_inventory_table)
local item_stack = inv:get_stack("main", 1)
if not item_stack:is_empty() then
digtron.create_builder_item = item_stack:get_name()
minetest.add_entity(pos,"digtron:builder_item")
end
end
minetest.register_entity("digtron:builder_item", {
initial_properties = {
hp_max = 1,
is_visible = true,
visual = "wielditem",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
physical = false,
textures = {""},
automatic_rotate = math.pi * 0.25,
},
on_activate = function(self, staticdata)
local props = self.object:get_properties()
if staticdata ~= nil and staticdata ~= "" then
local pos = self.object:getpos()
local node = minetest.get_node(pos)
if minetest.get_node_group(node.name, "digtron") ~= 4 then
-- We were reactivated without a builder node on our location, self-destruct
self.object:remove()
return
end
props.textures = {staticdata}
self.object:set_properties(props)
elseif digtron.create_builder_item ~= nil then
props.textures = {digtron.create_builder_item}
self.object:set_properties(props)
digtron.create_builder_item = nil
else
self.object:remove()
end
end,
get_staticdata = function(self)
local props = self.object:get_properties()
if props ~= nil and props.textures ~= nil and props.textures[1] ~= nil then
return props.textures[1]
end
return ""
end,
})

@ -469,10 +469,10 @@ digtron.remove_from_world = function(digtron_id, root_pos, player_name)
minetest.bulk_set_node(nodes_to_destroy, {name="air"})
end
digtron.build_to_world = function(digtron_id, root_pos, player_name)
-- Tests if a Digtron can be built at the designated location
digtron.is_buildable_to = function(digtron_id, root_pos, player_name, show_visualization)
local layout = retrieve_layout(digtron_id)
local root_hash = minetest.hash_node_position(root_pos)
local nodes_to_create = {}
local permitted = true
for hash, data in pairs(layout) do
@ -482,34 +482,49 @@ digtron.build_to_world = function(digtron_id, root_pos, player_name)
-- TODO: lots of testing needed here
if not (node_def and node_def.buildable_to) then
minetest.chat_send_all("not permitted due to " .. node.name .. " at " .. minetest.pos_to_string(node_pos))
permitted = false
break
end
end
if permitted then
-- TODO: voxelmanip might be better here, less likely than with destroy though since metadata needs to be written
for hash, data in pairs(layout) do
local node_pos = minetest.get_position_from_hash(hash + root_hash - origin_hash)
minetest.set_node(node_pos, data.node)
local meta = minetest.get_meta(node_pos)
for field, value in pairs(data.meta.fields) do
meta:set_string(field, value)
if not show_visualization then
return false
else
permitted = false
digtron.safe_add_entity(node_pos, "digtron:marker_crate_bad")
end
meta:set_string("digtron_id", digtron_id)
meta:mark_as_private("digtron_id")
-- Not needed - local inventories not used by active digtron, will be restored if disassembled
-- local inv = meta:get_inventory()
-- for listname, size in pairs(data.meta.inventory) do
-- inv:set_size(listname, size)
-- end
elseif show_visualization then
digtron.safe_add_entity(node_pos, "digtron:marker_crate_good")
end
local bbox = retrieve_bounding_box(digtron_id)
persist_bounding_box(digtron_id, bbox)
persist_pos(digtron_id, root_pos)
end
return permitted
end
-- Places the Digtron into the world.
digtron.build_to_world = function(digtron_id, root_pos, player_name)
local layout = retrieve_layout(digtron_id)
local root_hash = minetest.hash_node_position(root_pos)
if not digtron.is_buildable_to(digtron_id, root_pos, player_name, true) then
return false
end
return permitted
-- TODO: voxelmanip might be better here, less likely than with destroy though since metadata needs to be written
for hash, data in pairs(layout) do
local node_pos = minetest.get_position_from_hash(hash + root_hash - origin_hash)
minetest.set_node(node_pos, data.node)
local meta = minetest.get_meta(node_pos)
for field, value in pairs(data.meta.fields) do
meta:set_string(field, value)
end
meta:set_string("digtron_id", digtron_id)
meta:mark_as_private("digtron_id")
-- Not needed - local inventories not used by active digtron, will be restored if disassembled
-- local inv = meta:get_inventory()
-- for listname, size in pairs(data.meta.inventory) do
-- inv:set_size(listname, size)
-- end
end
local bbox = retrieve_bounding_box(digtron_id)
persist_bounding_box(digtron_id, bbox)
persist_pos(digtron_id, root_pos)
return true
end
---------------------------------------------------------------------------------

@ -1,8 +1,14 @@
digtron = {}
digtron.doc = {}
digtron.config = {}
digtron.config.marker_crate_bad_duration = 5
digtron.config.marker_crate_good_duration = 5
local modpath = minetest.get_modpath(minetest.get_current_modname())
dofile(modpath.."/entities.lua")
dofile(modpath.."/functions.lua")
dofile(modpath.."/controller.lua")
dofile(modpath.."/nodes/node_misc.lua")