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synced 2024-12-22 20:32:22 +01:00
Don't need player parameter for can_write_layout_image any more
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@ -38,7 +38,7 @@ minetest.register_node("digtron:axle", {
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end
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local image = digtron.get_layout_image(pos, clicker)
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digtron.rotate_layout_image(image, node.param2)
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if digtron.can_write_layout_image(image, clicker) then
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if digtron.can_write_layout_image(image) then
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digtron.write_layout_image(image)
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minetest.sound_play("whirr", {gain=1.0, pos=pos})
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@ -172,12 +172,14 @@ digtron.move_layout_image = function(layout_image, facing, player_name)
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end
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end
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digtron.can_write_layout_image = function(layout_image, player)
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digtron.can_write_layout_image = function(layout_image)
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for k, node_image in pairs(layout_image.all) do
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-- check if the target node is buildable_to or is marked as part of the digtron that's moving
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if not layout_image.old_pos_pointset:get(node_image.pos.x, node_image.pos.y, node_image.pos.z)
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and not minetest.registered_nodes[minetest.get_node(node_image.pos).name].buildable_to then
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return false
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elseif minetest.is_protected(node_image.pos, player:get_player_name()) and not minetest.check_player_privs(player, "protection_bypass") then
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--check if we're moving into a protected node
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elseif layout_image.protected:get(node_image.pos) then
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return false
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end
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end
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