Don't need player parameter for can_write_layout_image any more

This commit is contained in:
FaceDeer 2017-01-09 01:19:35 -07:00
parent eaae4276fc
commit 8952c55914
2 changed files with 5 additions and 3 deletions

@ -38,7 +38,7 @@ minetest.register_node("digtron:axle", {
end
local image = digtron.get_layout_image(pos, clicker)
digtron.rotate_layout_image(image, node.param2)
if digtron.can_write_layout_image(image, clicker) then
if digtron.can_write_layout_image(image) then
digtron.write_layout_image(image)
minetest.sound_play("whirr", {gain=1.0, pos=pos})

@ -172,12 +172,14 @@ digtron.move_layout_image = function(layout_image, facing, player_name)
end
end
digtron.can_write_layout_image = function(layout_image, player)
digtron.can_write_layout_image = function(layout_image)
for k, node_image in pairs(layout_image.all) do
-- check if the target node is buildable_to or is marked as part of the digtron that's moving
if not layout_image.old_pos_pointset:get(node_image.pos.x, node_image.pos.y, node_image.pos.z)
and not minetest.registered_nodes[minetest.get_node(node_image.pos).name].buildable_to then
return false
elseif minetest.is_protected(node_image.pos, player:get_player_name()) and not minetest.check_player_privs(player, "protection_bypass") then
--check if we're moving into a protected node
elseif layout_image.protected:get(node_image.pos) then
return false
end
end