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https://github.com/minetest-mods/digtron.git
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combatibility with Carbone (and presumably other games that use older versions of the default mod)
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2
init.lua
2
init.lua
@ -9,7 +9,7 @@ dofile( minetest.get_modpath( "digtron" ) .. "/node_controllers.lua" ) -- contro
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dofile( minetest.get_modpath( "digtron" ) .."/recipes.lua" )
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digtron.cycle_time = 1.0 -- How long a digtron waits between cycles.
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digtron.cycle_time = 1 -- How many seconds a digtron waits between cycles. Auto-controllers can make this wait longer, but cannot make it shorter.
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digtron.traction_factor = 3.0 -- How many digtron nodes can be moved for each adjacent solid node that the digtron has traction against
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-- fuel costs. For comparison, in the default game:
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@ -5,7 +5,7 @@ minetest.register_node("digtron:builder", {
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description = "Builder Unit",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 4},
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drop = "digtron:builder",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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tiles = {
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"digtron_plate.png^[transformR90",
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@ -238,7 +238,7 @@ minetest.register_node("digtron:controller", {
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description = "Digtron Control Unit",
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groups = {cracky = 3, oddly_breakable_by_hand = 3, digtron = 1},
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drop = "digtron:controller",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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-- Aims in the +Z direction by default
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tiles = {
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@ -328,7 +328,7 @@ digtron.auto_cycle = function(pos)
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meta:set_string("infotext", status)
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if cycle > 0 then
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minetest.after(math.max(digtron.cycle_time, meta:get_int("period")), digtron.auto_cycle, newpos)
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minetest.after(meta:get_int("period"), digtron.auto_cycle, newpos)
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else
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meta:set_string("formspec", auto_formspec)
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end
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@ -339,7 +339,7 @@ minetest.register_node("digtron:auto_controller", {
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description = "Digtron Automatic Control Unit",
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groups = {cracky = 3, oddly_breakable_by_hand = 3, digtron = 1},
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drop = "digtron:auto_controller",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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-- Aims in the +Z direction by default
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tiles = {
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@ -364,7 +364,7 @@ minetest.register_node("digtron:auto_controller", {
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meta:set_string("infotext", "Heat remaining in controller furnace: 0")
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meta:set_string("formspec", auto_formspec)
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-- Reusing offset and period to keep the digtron node-moving code simple, and the names still fit well
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meta:set_int("period", 1)
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meta:set_int("period", digtron.cycle_time)
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meta:set_int("offset", 0)
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end,
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@ -374,7 +374,7 @@ minetest.register_node("digtron:auto_controller", {
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local period = tonumber(fields.period)
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if period and period > 0 then
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meta:set_int("period", math.floor(period))
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meta:set_int("period", math.max(digtron.cycle_time, math.floor(period)))
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end
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if offset and offset >= 0 then
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@ -406,7 +406,7 @@ minetest.register_node("digtron:pusher", {
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description = "Digtron Pusher Unit",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1},
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drop = "digtron:pusher",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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-- Aims in the +Z direction by default
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tiles = {
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@ -44,7 +44,7 @@ minetest.register_node("digtron:digger", {
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description = "Digger Head",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
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drop = "digtron:digger",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype = "light",
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paramtype2= "facedir",
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@ -90,7 +90,7 @@ minetest.register_node("digtron:intermittent_digger", {
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description = "Intermittent Digger Head",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
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drop = "digtron:intermittent_digger",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype = "light",
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paramtype2= "facedir",
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@ -145,7 +145,7 @@ minetest.register_node("digtron:soft_digger", {
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description = "Soft Material Digger Head",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
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drop = "digtron:soft_digger",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype = "light",
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paramtype2= "facedir",
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@ -198,7 +198,7 @@ minetest.register_node("digtron:intermittent_soft_digger", {
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description = "Intermittent Soft Material Digger Head",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
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drop = "digtron:intermittent_soft_digger",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype = "light",
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paramtype2= "facedir",
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@ -5,7 +5,7 @@ minetest.register_node("digtron:structure", {
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drop = "digtron:structure",
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tiles = {"digtron_plate.png"},
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drawtype = "nodebox",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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climbable = true,
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walkable = false,
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paramtype = "light",
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@ -54,7 +54,7 @@ minetest.register_node("digtron:inventory",
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description = "Digtron Inventory Hopper",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 2},
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drop = "digtron:inventory",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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tiles = {"digtron_inventory.png"},
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@ -91,7 +91,7 @@ minetest.register_node("digtron:fuelstore",
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description = "Digtron Fuel Hopper",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 5},
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drop = "digtron:fuelstore",
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sounds = default.node_sound_metal_defaults(),
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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tiles = {"digtron_fuelstore.png"},
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8
util.lua
8
util.lua
@ -4,6 +4,14 @@ digtron = {}
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dofile( minetest.get_modpath( "digtron" ) .. "/util_item_place_node.lua" ) -- separated out to avoid potential for license complexity
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-- Apparently node_sound_metal_defaults is a newer thing, I ran into games using an older version of the default mod without it.
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if default.node_sound_metal_defaults ~= nil then
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digtron.metal_sounds = default.node_sound_metal_defaults()
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else
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digtron.metal_sounds = default.node_sound_stone_defaults()
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end
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digtron.find_new_pos = function(pos, facing)
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-- finds the point one node "forward", based on facing
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local dir = minetest.facedir_to_dir(facing)
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