Fix use_texture_alpha warnings (#79)

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sfence 2021-08-21 09:42:00 +02:00 committed by GitHub
parent 843dbd2276
commit ed62ae3275
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 14 additions and 1 deletions

@ -17,6 +17,8 @@ local controller_nodebox ={
local node_inventory_table = {type="node"} -- a reusable parameter for get_inventory calls, set the pos parameter before using.
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
-- Master controller. Most complicated part of the whole system. Determines which direction a digtron moves and triggers all of its component parts.
minetest.register_node("digtron:controller", {
description = S("Digtron Control Module"),
@ -184,6 +186,7 @@ minetest.register_node("digtron:auto_controller", {
groups = {cracky = 3, oddly_breakable_by_hand = 3, digtron = 1},
drop = "digtron:auto_controller",
sounds = digtron.metal_sounds,
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2= "facedir",
is_ground_content = false,
@ -310,6 +313,7 @@ minetest.register_node("digtron:pusher", {
groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1},
drop = "digtron:pusher",
sounds = digtron.metal_sounds,
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2= "facedir",
is_ground_content = false,

@ -88,6 +88,8 @@ local store_digtron = function(pos, clicker, loaded_node_name, protected)
meta:set_string("infotext", titlestring .. "\n" .. protection_suffix)
end
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
minetest.register_node("digtron:empty_crate", {
description = S("Digtron Crate (Empty)"),
_doc_items_longdesc = digtron.doc.empty_crate_longdesc,
@ -95,6 +97,7 @@ minetest.register_node("digtron:empty_crate", {
groups = {cracky = 3, oddly_breakable_by_hand=3},
sounds = default.node_sound_wood_defaults(),
tiles = {"digtron_crate.png"},
use_texture_alpha = use_texture_alpha,
is_ground_content = false,
drawtype = "nodebox",
node_box = {
@ -121,6 +124,7 @@ minetest.register_node("digtron:empty_locked_crate", {
groups = {cracky = 3, oddly_breakable_by_hand=3},
sounds = default.node_sound_wood_defaults(),
tiles = {"digtron_crate.png","digtron_crate.png","digtron_crate.png^digtron_lock.png","digtron_crate.png^digtron_lock.png","digtron_crate.png^digtron_lock.png","digtron_crate.png^digtron_lock.png"},
use_texture_alpha = use_texture_alpha,
is_ground_content = false,
drawtype = "nodebox",
node_box = {

@ -75,6 +75,8 @@ local intermittent_on_rightclick = function(pos, node, clicker, itemstack, point
intermittent_formspec(pos, meta))
end
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname:sub(1, 27) == "digtron:intermittent_digger" then
local pos = minetest.string_to_pos(formname:sub(28, -1))
@ -231,6 +233,7 @@ minetest.register_node("digtron:soft_digger", {
groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
drop = "digtron:soft_digger",
sounds = digtron.metal_sounds,
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2= "facedir",
is_ground_content = false,
@ -287,6 +290,7 @@ minetest.register_node("digtron:intermittent_soft_digger", {
groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
drop = "digtron:intermittent_soft_digger",
sounds = digtron.metal_sounds,
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2= "facedir",
is_ground_content = false,
@ -441,6 +445,7 @@ minetest.register_node("digtron:dual_soft_digger", {
groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
drop = "digtron:dual_soft_digger",
sounds = digtron.metal_sounds,
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2= "facedir",
is_ground_content = false,
@ -512,4 +517,4 @@ minetest.register_node("digtron:dual_soft_digger", {
digtron.damage_creatures(player, pos, digtron.find_new_pos(pos, facing), damage_hp_half, items_dropped)
digtron.damage_creatures(player, pos, digtron.find_new_pos_downward(pos, facing), damage_hp_half, items_dropped)
end,
})
})