#This causes digtrons to operate without consuming fuel or building materials. #It's a separate setting from regular creative mode. digtron_creative_mode (Digtron requires fuel) bool false #When true, lava counts as protected blocks. digtron_lava_impassible (Lava is impassible to Digtrons) bool true #When true, diggers deal damage to creatures when they trigger. digtron_damage_creatures (Digtrons cause damage) bool true #How many seconds a digtron waits between cycles. #Auto-controllers can make this wait longer, but cannot make it shorter. digtron_cycle_time (Minimum Digtron cycle time in seconds) float 1.0 0.0 60.0 #How many Digtron blocks can be moved for each adjacent #solid block that the Digtron has traction against digtron_traction_factor (Digtron traction factor) float 3.0 0.0 1000.0 #eg, stone. #In a default Minetest game one lump of coal provides 40.0 units of fuel. digtron_dig_cost_cracky (Digtron dig fuel cost for cracky blocks) float 1.0 0.0 100.0 # eg, dirt, sand. #In a default Minetest game one lump of coal provides 40.0 units of fuel. digtron_dig_cost_crumbly (Digtron dig fuel cost for crumbly blocks) float 0.5 0.0 100.0 #eg, wood. #In a default Minetest game one lump of coal provides 40.0 units of fuel. digtron_dig_cost_choppy (Digtron dig fuel cost for choppy blocks) float 0.75 0.0 100.0 #Fuel cost to dig a block that doesn't fall into one of the other categories. #In a default Minetest game one lump of coal provides 40.0 units of fuel. digtron_dig_cost_default (Digtron fuel dig cost for other block types) float 0.5 0.0 100.0 #How much fuel is required to build a block digtron_build_cost (Digtron fuel cost to build one block) float 1.0 0.0 100.0