minetest.register_craft({ output = "digtron:empty_crate", recipe = { {"","default:chest",""}, {"","digtron:digtron_core",""}, {"","default:mese_crystal",""} } }) minetest.register_node("digtron:empty_crate", { description = "Empty Digtron Crate", groups = {cracky = 3, oddly_breakable_by_hand=3}, drop = "digtron:empty_crate", sounds = default.node_sound_wood_defaults(), tiles = {"digtron_crate.png"}, is_ground_content = false, drawtype = "nodebox", paramtype = "light", on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local layout = DigtronLayout.create(pos, clicker) if layout.contains_protected_node then local meta = minetest.get_meta(pos) minetest.sound_play("buzzer", {gain=0.5, pos=pos}) meta:set_string("infotext", "Digtron can't be packaged, it contains protected nodes") -- no stealing other peoples' digtrons return end local layout_string = layout:serialize() -- destroy everything. Note that this includes the empty crate, which will be bundled up with the layout. for _, node_image in pairs(layout.all) do minetest.remove_node(node_image.pos) end -- Create the loaded crate node minetest.set_node(pos, {name="digtron:loaded_crate", param1=node.param1, param2=node.param2}) local meta = minetest.get_meta(pos) meta:set_string("crated_layout", layout_string) meta:set_string("title", "Crated Digtron") meta:set_string("infotext", "Crated Digtron") end, }) local loaded_formspec = "size[4,1.5]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "field[0.3,0.5;4,0.5;title;Digtron Name;${title}]" .. "button_exit[0.5,1.2;1,0.1;save;Save Title]" .. "tooltip[save;Saves the title of this Digtron]" .. "button_exit[2.5,1.2;1,0.1;unpack;Unpack]" .. "tooltip[unpack;Attempts to unpack the Digtron on this location]" minetest.register_node("digtron:loaded_crate", { description = "Loaded Digtron Crate", groups = {cracky = 3, oddly_breakable_by_hand=3, not_in_creative_inventory=1, digtron=1}, stack_max = 1, sounds = default.node_sound_wood_defaults(), tiles = {"digtron_plate.png^digtron_crate.png"}, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", loaded_formspec) end, on_receive_fields = function(pos, formname, fields, sender) local meta = minetest.get_meta(pos) if fields.unpack or fields.save then meta:set_string("title", fields.title) meta:set_string("infotext", fields.title) end if not fields.unpack then return end local layout_string = meta:get_string("crated_layout") local layout = DigtronLayout.deserialize(layout_string) if layout == nil then meta:set_string("infotext", meta:get_string("title") .. "\nUnable to read layout from crate metadata, regrettably this Digtron may be corrupted or lost.") minetest.sound_play("buzzer", {gain=0.5, pos=pos}) -- Something went horribly wrong return end local pos_diff = vector.subtract(pos, layout.controller) layout.controller = pos for _, node_image in pairs(layout.all) do node_image.pos = vector.add(pos_diff, node_image.pos) if minetest.is_protected(node_image.pos, sender:get_player_name()) and not minetest.check_player_privs(sender, "protection_bypass") then meta:set_string("infotext", meta:get_string("title") .. "\nUnable to deploy Digtron due to protected nodes in target area") minetest.sound_play("buzzer", {gain=0.5, pos=pos}) return end if not minetest.registered_nodes[minetest.get_node(node_image.pos).name].buildable_to and not vector.equals(layout.controller, node_image.pos) then meta:set_string("infotext", meta:get_string("title") .. "\nUnable to deploy Digtron due to obstruction in target area") minetest.sound_play("buzzer", {gain=0.5, pos=pos}) return end end -- build digtron. Since the empty crate was included in the layout, that will overwrite this loaded crate and destroy it. if layout then layout:write_layout_image(sender) end end, on_dig = function(pos, node, player) local meta = minetest.get_meta(pos) local to_serialize = {title=meta:get_string("title"), layout=meta:get_string("crated_layout")} local stack = ItemStack({name="digtron:loaded_crate", count=1, wear=0, metadata=minetest.serialize(to_serialize)}) local inv = player:get_inventory() local stack = inv:add_item("main", stack) if stack:get_count() > 0 then minetest.add_item(pos, stack) end -- call on_dignodes callback minetest.remove_node(pos) end, on_place = function(itemstack, placer, pointed_thing) local pos = minetest.get_pointed_thing_position(pointed_thing, true) local deserialized = minetest.deserialize(itemstack:get_metadata()) if pos and deserialized then minetest.set_node(pos, {name="digtron:loaded_crate"}) local meta = minetest.get_meta(pos) meta:set_string("crated_layout", deserialized.layout) meta:set_string("title", deserialized.title) meta:set_string("infotext", deserialized.title) meta:set_string("formspec", loaded_formspec) itemstack:take_item(1) return itemstack end -- after-place callbacks end, })