local mod_meta = digtron.mod_meta local cache = {} --minetest.debug(dump(mod_meta:to_table())) -- Wipes mod_meta --for field, value in pairs(mod_meta:to_table().fields) do -- mod_meta:set_string(field, "") --end local modpath = minetest.get_modpath(minetest.get_current_modname()) local inventory_functions = dofile(modpath.."/inventories.lua") local retrieve_inventory = inventory_functions.retrieve_inventory local persist_inventory = inventory_functions.persist_inventory local get_predictive_inventory = inventory_functions.get_predictive_inventory local commit_predictive_inventory = inventory_functions.commit_predictive_inventory local clear_predictive_inventory = inventory_functions.clear_predictive_inventory digtron.retrieve_inventory = retrieve_inventory -- used by formspecs -------------------------------------------------------------------------------------- local create_new_id = function() local digtron_id = "digtron" .. tostring(math.random(1, 2^21)) -- TODO: use SecureRandom() -- It's super unlikely that we'll get a collision, but what the heck - maybe something will go -- wrong with the random number source while mod_meta:get_string(digtron_id..":layout") ~= "" do digtron_id = "digtron" .. tostring(math.random(1, 2^21)) end local inv = minetest.create_detached_inventory(digtron_id, detached_inventory_callbacks) return digtron_id, inv end -- Deletes a Digtron record. Note: just throws everything away, this is not digtron.disassemble. local dispose_callbacks = {} local dispose_id = function(digtron_id) -- name doesn't bother caching mod_meta:set_string(digtron_id..":name", "") -- inventory handles itself specially too mod_meta:set_string(digtron_id..":inv", "") minetest.remove_detached_inventory(digtron_id) -- clears the cache tables for i, func in ipairs(dispose_callbacks) do func(digtron_id) end end -------------------------------------------------------------------------------------------- -- Name -- Not bothering with a dynamic table store for names, they're just strings with no need for serialization or deserialization digtron.get_name = function(digtron_id) return mod_meta:get_string(digtron_id..":name") end digtron.set_name = function(digtron_id, digtron_name) -- Don't allow a name to be set for a non-existent Digtron if mod_meta:get(digtron_id..":layout") then mod_meta:set_string(digtron_id..":name", digtron_name) end end ------------------------------------------------------------------------------------------------------- -- Tables stored to metadata and cached locally local get_table_functions = function(identifier) cache[identifier] = {} local persist_func = function(digtron_id, tbl) mod_meta:set_string(digtron_id..":"..identifier, minetest.serialize(tbl)) cache[identifier][digtron_id] = tbl end local retrieve_func = function(digtron_id) local current = cache[identifier][digtron_id] if current then return current end local tbl_string = mod_meta:get_string(digtron_id..":"..identifier) if tbl_string ~= "" then current = minetest.deserialize(tbl_string) if current then cache[identifier][digtron_id] = current end return current end end local dispose_func = function(digtron_id) mod_meta:set_string(digtron_id..":"..identifier, "") cache[identifier][digtron_id] = nil end -- add a callback for dispose_id table.insert(dispose_callbacks, dispose_func) return persist_func, retrieve_func, dispose_func end local persist_layout, retrieve_layout = get_table_functions("layout") local persist_pos, retrieve_pos, dispose_pos = get_table_functions("pos") digtron.get_pos = retrieve_pos ------------------------------------------------------------------------------------------------------- -- Layout creation helpers local cardinal_dirs = { {x= 0, y=0, z= 1}, {x= 1, y=0, z= 0}, {x= 0, y=0, z=-1}, {x=-1, y=0, z= 0}, {x= 0, y=-1, z= 0}, {x= 0, y=1, z= 0}, } -- Mapping from facedir value to index in cardinal_dirs. local facedir_to_dir_map = { [0]=1, 2, 3, 4, 5, 2, 6, 4, 6, 2, 5, 4, 1, 5, 3, 6, 1, 6, 3, 5, 1, 4, 3, 2, } -- Turn the cardinal directions into a set of integers you can add to a hash to step in that direction. local cardinal_dirs_hash = {} for i, dir in ipairs(cardinal_dirs) do cardinal_dirs_hash[i] = minetest.hash_node_position(dir) - minetest.hash_node_position({x=0, y=0, z=0}) end -- Given a facedir, returns an index into either cardinal_dirs or cardinal_dirs_hash that -- can be used to determine what this node is "aimed" at local facedir_to_dir_index = function(param2) return facedir_to_dir_map[param2 % 32] end -- recursive function searches out all connected unassigned digtron nodes local get_all_digtron_nodes get_all_digtron_nodes = function(pos, digtron_nodes, digtron_adjacent, player_name) for _, dir in ipairs(cardinal_dirs) do local test_pos = vector.add(pos, dir) local test_hash = minetest.hash_node_position(test_pos) if not (digtron_nodes[test_hash] or digtron_adjacent[test_hash]) then -- don't test twice local test_node = minetest.get_node(test_pos) local group_value = minetest.get_item_group(test_node.name, "digtron") if group_value > 0 then local meta = minetest.get_meta(test_pos) if meta:contains("digtron_id") then -- Node is part of an existing digtron, don't incorporate it digtron_adjacent[test_hash] = true --elseif TODO test for protected node status using player_name else --test_node.group_value = group_value -- for later ease of reference digtron_nodes[test_hash] = test_node get_all_digtron_nodes(test_pos, digtron_nodes, digtron_adjacent, player_name) -- recurse end else -- don't record details, just keeping track of Digtron's borders digtron_adjacent[test_hash] = true end end end end ------------------------------------------------------------------------------------------------- -- Cache-only data, not persisted cache_bounding_box = {} local update_bounding_box = function(bounding_box, pos) bounding_box.minp.x = math.min(bounding_box.minp.x, pos.x) bounding_box.minp.y = math.min(bounding_box.minp.y, pos.y) bounding_box.minp.z = math.min(bounding_box.minp.z, pos.z) bounding_box.maxp.x = math.max(bounding_box.maxp.x, pos.x) bounding_box.maxp.y = math.max(bounding_box.maxp.y, pos.y) bounding_box.maxp.z = math.max(bounding_box.maxp.z, pos.z) end local retrieve_bounding_box = function(digtron_id) local val = cache_bounding_box[digtron_id] if val then return val end local layout = retrieve_layout(digtron_id) if layout == nil then return nil end local bbox = {minp = {x=0, y=0, z=0}, maxp = {x=0, y=0, z=0}} for hash, data in pairs(layout) do update_bounding_box(bbox, minetest.get_position_from_hash(hash)) end cache_bounding_box[digtron_id] = bbox return bbox end cache_all_adjacent_pos = {} cache_all_digger_targets = {} local refresh_adjacent = function(digtron_id) local layout = retrieve_layout(digtron_id) if layout == nil then return nil end local adjacent = {} local adjacent_to_diggers = {} for hash, data in pairs(layout) do for _, dir_hash in ipairs(cardinal_dirs_hash) do local potential_adjacent = hash+dir_hash if layout[potential_adjacent] == nil then adjacent[potential_adjacent] = true end end if minetest.get_item_group(data.node.name, "digtron") == 3 then local potential_target = hash + cardinal_dirs_hash[facedir_to_dir_index(data.node.param2)] if layout[potential_target] == nil then local fields = data.meta.fields adjacent_to_diggers[potential_target] = {period = fields.period, offset = fields.offset} end end end cache_all_adjacent_pos[digtron_id] = adjacent cache_all_digger_targets[digtron_id] = adjacent_to_diggers end local retrieve_all_adjacent_pos = function(digtron_id) local val = cache_all_adjacent_pos[digtron_id] if val then return val end refresh_adjacent(digtron_id) return cache_all_adjacent_pos[digtron_id] end local retrieve_all_digger_targets = function(digtron_id) local val = cache_all_digger_targets[digtron_id] if val then return val end refresh_adjacent(digtron_id) return cache_all_digger_targets[digtron_id] end -- call this whenever a stored layout is modified (eg, by rotating it) -- automatically called on dispose local invalidate_layout_cache = function(digtron_id) cache_bounding_box[digtron_id] = nil cache_all_adjacent_pos[digtron_id] = nil cache_all_digger_targets[digtron_id] = nil end table.insert(dispose_callbacks, invalidate_layout_cache) -------------------------------------------------------------------------------------------------------- -- assemble and disassemble -- Returns the id of the new Digtron record, or nil on failure digtron.assemble = function(root_pos, player_name) local node = minetest.get_node(root_pos) -- TODO: a more generic test? Not needed with the more generic controller design, as far as I can tell. There's only going to be the one type of controller. if node.name ~= "digtron:controller" then -- Called on an incorrect node minetest.log("error", "[Digtron] digtron.assemble called with pos " .. minetest.pos_to_string(root_pos) .. " but the node at this location was " .. node.name) return nil end local root_meta = minetest.get_meta(root_pos) if root_meta:contains("digtron_id") then -- Already assembled. TODO: validate that the digtron_id actually exists as well minetest.log("error", "[Digtron] digtron.assemble called with pos " .. minetest.pos_to_string(root_pos) .. " but the controller at this location was already part of a assembled Digtron.") return nil end local root_hash = minetest.hash_node_position(root_pos) local digtron_nodes = {[root_hash] = node} -- Nodes that are part of Digtron. -- Initialize with the controller, it won't be added by get_all_adjacent_digtron_nodes local digtron_adjacent = {} -- Nodes that are adjacent to Digtron but not a part of it. -- There's a slight inefficiency in throwing away digtron_adjacent when retrieve_all_adjacent_pos could -- use this info, but it's small and IMO not worth the complexity. get_all_digtron_nodes(root_pos, digtron_nodes, digtron_adjacent, player_name) local digtron_id, digtron_inv = create_new_id(root_pos) local layout = {} for hash, node in pairs(digtron_nodes) do local relative_hash = hash - root_hash local current_meta if hash == root_hash then current_meta = root_meta -- we're processing the controller, we already have a reference to its meta else current_meta = minetest.get_meta(minetest.get_position_from_hash(hash)) end local current_meta_table = current_meta:to_table() if current_meta_table.fields.digtron_id then -- Trying to incorporate part of an existing digtron, should be impossible. minetest.log("error", "[Digtron] digtron.assemble tried to incorporate a Digtron node of type " .. node.name .. " at " .. minetest.pos_to_string(minetest.get_position_from_hash(hash)) .. " that was already assigned to digtron id " .. current_meta_table.fields.digtron_id) dispose_id(digtron_id) return nil end -- Process inventories specially -- TODO Builder inventory gets turned into an itemname in a special key in the builder's meta -- fuel and main get added to corresponding detached inventory lists for listname, items in pairs(current_meta_table.inventory) do local count = #items -- increase the corresponding detached inventory size digtron_inv:set_size(listname, digtron_inv:get_size(listname) + count) for _, stack in ipairs(items) do digtron_inv:add_item(listname, stack) end -- erase actual items from stored layout metadata, the detached inventory is authoritative -- store the inventory size so the inventory can be easily recreated current_meta_table.inventory[listname] = #items end local node_def = minetest.registered_nodes[node.name] if node_def and node_def._digtron_assembled_node then node.name = node_def._digtron_assembled_node minetest.swap_node(minetest.get_position_from_hash(hash), node) end node.param1 = nil -- we don't care about param1, wipe it to save space layout[relative_hash] = {meta = current_meta_table, node = node} end digtron.set_name(digtron_id, root_meta:get_string("infotext")) persist_inventory(digtron_id) persist_layout(digtron_id, layout) invalidate_layout_cache(digtron_id) persist_pos(digtron_id, root_pos) -- Wipe out the inventories of all in-world nodes, it's stored in the mod_meta now. -- Wait until now to do it in case the above loop fails partway through. for hash, node in pairs(digtron_nodes) do local node_meta if hash == root_hash then node_meta = root_meta -- we're processing the controller, we already have a reference to its meta else node_meta = minetest.get_meta(minetest.get_position_from_hash(hash)) end local inv = node_meta:get_inventory() for listname, items in pairs(inv:get_lists()) do for i = 1, #items do inv:set_stack(listname, i, ItemStack("")) end end node_meta:set_string("digtron_id", digtron_id) node_meta:mark_as_private("digtron_id") end minetest.log("action", "Digtron " .. digtron_id .. " assembled at " .. minetest.pos_to_string(root_pos) .. " by " .. player_name) minetest.sound_play("digtron_machine_assemble", {gain = 0.5, pos=root_pos}) return digtron_id end -- Returns pos, node, and meta for the digtron node provided the in-world node matches the layout -- returns nil otherwise local get_valid_data = function(digtron_id, root_hash, hash, data, function_name) local node_hash = hash + root_hash -- TODO may want to return this as well? local node_pos = minetest.get_position_from_hash(node_hash) local node = minetest.get_node(node_pos) local node_meta = minetest.get_meta(node_pos) local target_digtron_id = node_meta:get_string("digtron_id") if data.node.name ~= node.name then minetest.log("error", "[Digtron] " .. function_name .. " tried interacting with one of ".. digtron_id .. "'s " .. data.node.name .. "s at " .. minetest.pos_to_string(node_pos) .. " but the node at that location was of type " .. node.name) return elseif target_digtron_id ~= digtron_id then if target_digtron_id ~= "" then minetest.log("error", "[Digtron] " .. function_name .. " tried interacting with ".. digtron_id .. "'s " .. data.node.name .. " at " .. minetest.pos_to_string(node_pos) .. " but the node at that location had a non-matching digtron_id value of \"" .. target_digtron_id .. "\"") return else -- Allow digtron to recover from bad map metadata writes, the bane of Digtron 1.0's existence minetest.log("warning", "[Digtron] " .. function_name .. " tried interacting with ".. digtron_id .. "'s " .. data.node.name .. " at " .. minetest.pos_to_string(node_pos) .. " but the node at that location had no digtron_id in its metadata. " .. "Since the node type matched the layout, however, it was included anyway. It's possible " .. "its metadata was not written correctly by a previous Digtron activity.") return node_pos, node, node_meta end end return node_pos, node, node_meta end -- Turns the Digtron back into pieces digtron.disassemble = function(digtron_id, player_name) local bbox = retrieve_bounding_box(digtron_id) local root_pos = retrieve_pos(digtron_id) if not root_pos then minetest.log("error", "digtron.disassemble was unable to find a position for " .. digtron_id .. ", disassembly was impossible. Has the digtron been removed from world?") return end local root_meta = minetest.get_meta(root_pos) root_meta:set_string("infotext", digtron.get_name(digtron_id)) local layout = retrieve_layout(digtron_id) local inv = digtron.retrieve_inventory(digtron_id) if not (layout and inv) then minetest.log("error", "digtron.disassemble was unable to find either layout or inventory record for " .. digtron_id .. ", disassembly was impossible. Clearing any other remaining data for this id.") dispose_id(digtron_id) return end local root_hash = minetest.hash_node_position(root_pos) -- Write metadata and inventory to in-world node at this location for hash, data in pairs(layout) do local node_pos, node, node_meta = get_valid_data(digtron_id, root_hash, hash, data, "digtron.disassemble") if node_pos then local node_inv = node_meta:get_inventory() for listname, size in pairs(data.meta.inventory) do node_inv:set_size(listname, size) local digtron_inv_list = inv:get_list(listname) if digtron_inv_list then for i, itemstack in ipairs(digtron_inv_list) do -- add everything, putting leftovers back in the main inventory inv:set_stack(listname, i, node_inv:add_item(listname, itemstack)) end else minetest.log("warning", "[Digtron] inventory list " .. listname .. " existed in " .. node.name .. " that was part of " .. digtron_id .. " but was not present in the detached inventory for this digtron." .. " This should not have happened, please report an issue to Digtron programmers," .. " but it shouldn't impact digtron disassembly.") end end local node_def = minetest.registered_nodes[node.name] if node_def and node_def._digtron_disassembled_node then minetest.swap_node(node_pos, {name=node_def._digtron_disassembled_node, param2=node.param2}) end -- TODO: special handling for builder node inventories -- Ensure node metadata fields are all set, too for field, value in pairs(data.meta.fields) do node_meta:set_string(field, value) end -- Clear digtron_id, this node is no longer part of an active digtron node_meta:set_string("digtron_id", "") end end minetest.log("action", "Digtron " .. digtron_id .. " disassembled at " .. minetest.pos_to_string(root_pos) .. " by " .. player_name) minetest.sound_play("digtron_machine_disassemble", {gain = 0.5, pos=root_pos}) dispose_id(digtron_id) return root_pos end -- Removes the in-world nodes of a digtron -- Does not destroy its layout info -- returns a table of vectors of all the nodes that were removed digtron.remove_from_world = function(digtron_id, player_name) local layout = retrieve_layout(digtron_id) local root_pos = retrieve_pos(digtron_id) if not layout then minetest.log("error", "digtron.remove_from_world Unable to find layout record for " .. digtron_id .. ", wiping any remaining metadata for this id to prevent corruption. Sorry!") if root_pos then local meta = minetest.get_meta(root_pos) meta:set_string("digtron_id", "") end dispose_id(digtron_id) return {} end if not root_pos then minetest.log("error", "digtron.remove_from_world Unable to find position for " .. digtron_id .. ", it may have already been removed from the world.") return {} end local root_hash = minetest.hash_node_position(root_pos) local nodes_to_destroy = {} for hash, data in pairs(layout) do local node_pos = get_valid_data(digtron_id, root_hash, hash, data, "digtron.destroy") if node_pos then table.insert(nodes_to_destroy, node_pos) end end -- TODO: voxelmanip might be better here? minetest.bulk_set_node(nodes_to_destroy, {name="air"}) dispose_pos(digtron_id) return nodes_to_destroy end -- Tests if a Digtron can be built at the designated location digtron.is_buildable_to = function(digtron_id, root_pos, player_name, ignore_nodes, return_immediately_on_failure) local layout = retrieve_layout(digtron_id) -- If this digtron is already in-world, we're likely testing as part of a movement attempt. -- Record its existing node locations, they will be treated as buildable_to local old_pos = retrieve_pos(digtron_id) local ignore_hashes = {} if old_pos then local old_root_hash = minetest.hash_node_position(old_pos) for layout_hash, _ in pairs(layout) do ignore_hashes[layout_hash + old_root_hash] = true end end if ignore_nodes then for _, ignore_pos in ipairs(ignore_nodes) do ignore_hashes[minetest.hash_node_position(ignore_pos)] = true end end local root_hash = minetest.hash_node_position(root_pos) local succeeded = {} local failed = {} local permitted = true for layout_hash, data in pairs(layout) do -- Don't use get_valid_data, the Digtron isn't in-world yet local node_hash = layout_hash + root_hash local node_pos = minetest.get_position_from_hash(node_hash) local node = minetest.get_node(node_pos) local node_def = minetest.registered_nodes[node.name] -- TODO: lots of testing needed here if not ( (node_def and node_def.buildable_to) or ignore_hashes[node_hash]) or minetest.is_protected(target_pos, player_name) then if return_immediately_on_failure then return false -- no need to test further, don't return node positions else permitted = false table.insert(failed, node_pos) end elseif not return_immediately_on_failure then table.insert(succeeded, node_pos) end end return permitted, succeeded, failed end -- Places the Digtron into the world. digtron.build_to_world = function(digtron_id, root_pos, player_name) local layout = retrieve_layout(digtron_id) local root_hash = minetest.hash_node_position(root_pos) for hash, data in pairs(layout) do -- Don't use get_valid_data, the Digtron isn't in-world yet local node_pos = minetest.get_position_from_hash(hash + root_hash) minetest.set_node(node_pos, data.node) local meta = minetest.get_meta(node_pos) for field, value in pairs(data.meta.fields) do meta:set_string(field, value) end meta:set_string("digtron_id", digtron_id) meta:mark_as_private("digtron_id") end persist_pos(digtron_id, root_pos) return true end digtron.move = function(digtron_id, dest_pos, player_name) local permitted, succeeded, failed = digtron.is_buildable_to(digtron_id, dest_pos, player_name) if permitted then local removed = digtron.remove_from_world(digtron_id, player_name) digtron.build_to_world(digtron_id, dest_pos, player_name) minetest.sound_play("digtron_truck", {gain = 0.5, pos=dest_pos}) for _, removed_pos in ipairs(removed) do minetest.check_for_falling(removed_pos) end else digtron.show_buildable_nodes({}, failed) minetest.sound_play("digtron_squeal", {gain = 0.5, pos=dest_pos}) end end local predict_dig = function(digtron_id, player_name) local predictive_inv = get_predictive_inventory(digtron_id) local layout = retrieve_layout(digtron_id) local root_pos = retrieve_pos(digtron_id) if not (layout and root_pos and predictive_inv) then minetest.log("error", "[Digtron] predict_dig failed to retrieve either " .."a predictive inventory, a layout, or a root position for " .. digtron_id) return end local root_hash = minetest.hash_node_position(root_pos) local leftovers = {} local dug_positions = {} local cost = 0 for target_hash, digger_data in pairs(retrieve_all_digger_targets(digtron_id)) do local target_pos = minetest.get_position_from_hash(target_hash + root_hash) local target_node = minetest.get_node(target_pos) local target_name = target_node.name local targetdef = minetest.registered_nodes[target_name] --TODO periodicity/offset test if target_name ~= "air" and -- TODO: generalise this somehow for liquids and other undiggables minetest.get_item_group(target_name, "digtron") == 0 and minetest.get_item_group(target_name, "digtron_protected") == 0 and minetest.get_item_group(target_name, "immortal") == 0 and ( targetdef == nil or -- can dig undefined nodes, why not targetdef.can_dig == nil or targetdef.can_dig(target_pos, minetest.get_player_by_name(player_name)) ) and not minetest.is_protected(target_pos, player_name) then local material_cost = 0 if digtron.config.uses_resources then local in_known_group = false if minetest.get_item_group(target_name, "cracky") ~= 0 then in_known_group = true material_cost = math.max(material_cost, digtron.config.dig_cost_cracky) end if minetest.get_item_group(target_name, "crumbly") ~= 0 then in_known_group = true material_cost = math.max(material_cost, digtron.config.dig_cost_crumbly) end if minetest.get_item_group(target_name, "choppy") ~= 0 then in_known_group = true material_cost = math.max(material_cost, digtron.config.dig_cost_choppy) end if not in_known_group then material_cost = digtron.config.dig_cost_default end end cost = cost + material_cost local drops = minetest.get_node_drops(target_name, "") for _, drop in ipairs(drops) do local leftover = predictive_inv:add_item("main", ItemStack(drop)) if leftover:get_count() > 0 then table.insert(leftovers, leftover) end end table.insert(dug_positions, target_pos) end end return leftovers, dug_positions, cost end digtron.execute_cycle = function(digtron_id, player_name) local leftovers, nodes_to_dig, cost = predict_dig(digtron_id, player_name) local root_pos = retrieve_pos(digtron_id) local root_node = minetest.get_node(root_pos) local new_pos = vector.add(root_pos, cardinal_dirs[facedir_to_dir_index(root_node.param2)]) local buildable_to, succeeded, failed = digtron.is_buildable_to(digtron_id, new_pos, player_name, nodes_to_dig, return_immediately_on_failure) if buildable_to then local removed = digtron.remove_from_world(digtron_id, player_name) minetest.bulk_set_node(nodes_to_dig, {name="air"}) digtron.build_to_world(digtron_id, new_pos, player_name) minetest.sound_play("digtron_construction", {gain = 0.5, pos=new_pos}) for _, removed_pos in ipairs(removed) do minetest.check_for_falling(removed_pos) end for _, dug_pos in ipairs(nodes_to_dig) do -- TODO: other on-dug callbacks minetest.check_for_falling(dug_pos) end commit_predictive_inventory(digtron_id) else digtron.show_buildable_nodes({}, failed) minetest.sound_play("digtron_squeal", {gain = 0.5, pos=new_pos}) end end --------------------------------------------------------------------------------- -- Node callbacks -- If the digtron node has an assigned ID and a layout for that ID exists and -- a matching node exists in the layout then don't let it be dug. -- TODO: add protection check? digtron.can_dig = function(pos, digger) local meta = minetest.get_meta(pos) local digtron_id = meta:get_string("digtron_id") if digtron_id == "" then return true end local node = minetest.get_node(pos) local root_pos = retrieve_pos(digtron_id) local layout = retrieve_layout(digtron_id) if root_pos == nil or layout == nil then -- Somehow, this belongs to a digtron id that's missing information that should exist in persistence. local missing = "" if root_pos == nil then missing = missing .. "root_pos " end if layout == nil then missing = missing .. "layout " end minetest.log("error", "[Digtron] can_dig was called on a " .. node.name .. " at location " .. minetest.pos_to_string(pos) .. " that claimed to belong to " .. digtron_id .. ". However, layout and/or location data are missing: " .. missing) -- May be better to do this to prevent node duplication. But we're already in bug land here so tread gently. --minetest.remove_node(pos) --return false return true end local root_hash = minetest.hash_node_position(root_pos) local here_hash = minetest.hash_node_position(pos) local layout_hash = here_hash - root_hash local layout_data = layout[layout_hash] if layout_data == nil or layout_data.node == nil then minetest.log("error", "[Digtron] can_dig was called on a " .. node.name .. " at location " .. minetest.pos_to_string(pos) .. " that claimed to belong to " .. digtron_id .. ". However, the layout for that digtron_id didn't contain any corresponding node at its location.") return true end if layout_data.node.name ~= node.name or layout_data.node.param2 ~= node.param2 then minetest.log("error", "[Digtron] can_dig was called on a " .. node.name .. " with param2 " .. node.param2 .." at location " .. minetest.pos_to_string(pos) .. " that belonged to " .. digtron_id .. ". However, the layout for that digtron_id contained a " .. layout_data.node.name .. "with param2 ".. layout_data.node.param2 .. " at its location.") return true end -- We're part of a valid Digtron. No touchy. return false end -- put this on all Digtron nodes. If other inventory types are added (eg, batteries) -- update this. digtron.on_blast = function(pos, intensity) if intensity < 1.0 then return end -- The Almighty Digtron ignores weak-ass explosions local meta = minetest.get_meta(pos) local digtron_id = meta:get_string("digtron_id") if digtron_id ~= "" then if not digtron.disassemble(digtron_id, "an explosion") then minetest.log("error", "[Digtron] a digtron node at " .. minetest.pos_to_string(pos) .. " was hit by an explosion and had digtron_id " .. digtron_id .. " but didn't have a root position recorded, so it could not be disassembled.") return end end local drops = {} default.get_inventory_drops(pos, "main", drops) default.get_inventory_drops(pos, "fuel", drops) local node = minetest.get_node(pos) table.insert(drops, ItemStack(node.name)) minetest.remove_node(pos) return drops end ------------------------------------------------------------------------------------ -- Creative trash -- Catch when someone throws a Digtron controller with an ID into the trash, dispose -- of the persisted layout. if minetest.get_modpath("creative") then local trash = minetest.detached_inventories["creative_trash"] if trash then local old_on_put = trash.on_put if old_on_put then local digtron_on_put = function(inv, listname, index, stack, player) local stack = inv:get_stack(listname, index) local stack_meta = stack:get_meta() local digtron_id = stack_meta:get_string("digtron_id") if stack:get_name() == "digtron:controller" and digtron_id ~= "" then minetest.log("action", player:get_player_name() .. " disposed of " .. digtron_id .. " in the creative inventory's trash receptacle.") dispose_id(digtron_id) end return old_on_put(inv, listname, index, stack, player) end trash.on_put = digtron_on_put end end end